Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 161 162 [163] 164 165 ... 1086

Author Topic: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!  (Read 1863426 times)

LordSlowpoke

  • Bay Watcher
    • View Profile
Re: Cataclysm: Dark Days Ahead
« Reply #2430 on: April 29, 2013, 03:52:47 pm »

I woke up this morning with some kind of tip for playing, but I don't remember what it was. 

Oh!  It was "slow the fuck down when zombies are chasing you and you're in a car."  When you're driving a car the zombies can't really hurt you, but they sure as shit can if you lose control and plow through a building at a hundred miles an hour.

NOT IF YOU'RE DRIVING A SUPERCHARGED BATTLEBUS HAULING SEVENTY TONNES OF DRUGS AT THREE HUNDRED MILES AN HOUR
Logged

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Re: Cataclysm: Dark Days Ahead
« Reply #2431 on: April 29, 2013, 04:04:26 pm »

NOT IF YOU'RE DRIVING A SUPERCHARGED BATTLEBUS HAULING SEVENTY TONNES OF DRUGS AT THREE HUNDRED MILES AN HOUR
Slowpoke in name but not in nature.
Logged

Silfurdreki

  • Bay Watcher
    • View Profile
Re: Cataclysm: Dark Days Ahead
« Reply #2432 on: April 29, 2013, 07:16:31 pm »

More advice regarding cars: when trying out your first babby's beetle, make sure there isn't three wolf spiders, a bear and a cougar on the road you're puttering along on in 14 kph. Those assorted animals will hate your guts for all the noise you make and climb into your car and make you dead so fast that you'd think they had supercharged battlebuses of their own.

In other news: one dead in Someplaceville, killed by local wildlife.
Logged
Quote
Entropy is not what it used to be.

BigD145

  • Bay Watcher
    • View Profile
Re: Cataclysm: Dark Days Ahead
« Reply #2433 on: April 30, 2013, 12:27:13 am »

These stories make me happy. The Beetle is working as designed.
Logged

Lightningfalcon

  • Bay Watcher
  • Target locked. Firing main cannon.
    • View Profile
Re: Cataclysm: Dark Days Ahead
« Reply #2434 on: April 30, 2013, 06:08:49 am »

These stories make me happy. The Beetle is working as designed.
They designed it as a deathtrap?
Logged
Interdum feror cupidine partium magnarum circo vincendarum
W-we just... wanted our...
Actually most of the people here explicitly wanted chaos and tragedy. So. Uh.

Sheb

  • Bay Watcher
  • You Are An Avatar
    • View Profile
Re: Cataclysm: Dark Days Ahead
« Reply #2435 on: April 30, 2013, 06:48:17 am »

Never had a problem with beetles, as long as you don't try to sleep in.

Also, another note: your monster-proof RV might not be so monster proof is you park it in some other direction than straight up or horizontal. I learned it hte hard way.
Logged

Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Sharp

  • Bay Watcher
    • View Profile
Re: Cataclysm: Dark Days Ahead
« Reply #2436 on: April 30, 2013, 07:41:11 am »

Yeah you need dual layered plating (boards) for 100% monster proofing at all angles, or just remember not to park diagonally :P
Logged

casserol

  • Bay Watcher
    • View Profile
Re: Cataclysm: Dark Days Ahead
« Reply #2437 on: April 30, 2013, 08:29:20 am »

hey there :D

could we have a little update on tileset status ?

thanks :)
Logged

Sheb

  • Bay Watcher
  • You Are An Avatar
    • View Profile
Re: Cataclysm: Dark Days Ahead
« Reply #2438 on: April 30, 2013, 08:43:47 am »

Any update on 0.5 too? Probably won't play again until the update as I juste ended a largely successful run (By mistakenly using my M203 instead of the rifle at close quarter range).
Logged

Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

miauw62

  • Bay Watcher
  • Every time you get ahead / it's just another hit
    • View Profile
Re: Cataclysm: Dark Days Ahead
« Reply #2439 on: April 30, 2013, 09:57:15 am »

NOT IF YOU'RE DRIVING A SUPERCHARGED BATTLEBUS HAULING SEVENTY TONNES OF DRUGS AT THREE HUNDRED MILES AN HOUR
Slowpoke in name but not in nature.
I think this captures the essence of Cataclysm.
Logged

Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Antur

  • Bay Watcher
    • View Profile
Re: Cataclysm: Dark Days Ahead
« Reply #2440 on: April 30, 2013, 01:03:33 pm »

My martial master got destroyed by Dungeon of Doom aka Lab with teleporter pad on only exit.

Also are turrets are supposed to be mobile or that is a bug ?
Both friendly and hostile turrets seem to teleport around when out of view.
Logged

Man of Paper

  • Bay Watcher
    • View Profile
Re: Cataclysm: Dark Days Ahead
« Reply #2441 on: April 30, 2013, 01:11:31 pm »

Blame it on space-time anomalies for the time being I guess.
Logged

BigD145

  • Bay Watcher
    • View Profile
Re: Cataclysm: Dark Days Ahead
« Reply #2442 on: April 30, 2013, 01:24:23 pm »

These stories make me happy. The Beetle is working as designed.
They designed it as a deathtrap?

I designed it to look like a Bug for the most part and have awkward blindspots, which can make it a deathtrap. From the driver seat you have a front left, front right, and back right blindspot. Probably twenty percent of your field of view is blocked. I wish I could have blocked more but there's only a 4 x 4 grid to work with and wheels do not and should not block line of sight.

Code: [Select]
VEHICLE ("Beetle");
    // vwbug
    // oHHo
    // |--|
    // +HH+
    // o\/o
    //Volkswagen Bug. Removed back seats entirely to make it feel smaller. Engine in back and cargo/fuel in front.
Logged

miauw62

  • Bay Watcher
  • Every time you get ahead / it's just another hit
    • View Profile
Re: Cataclysm: Dark Days Ahead
« Reply #2443 on: April 30, 2013, 01:37:30 pm »

First succesfull run, drive a quadbike into a wasp-infested town, crash into military surplus store, fight zombies behind racks, do drugs, escape trough the other window, get murdered by smoker.

Wee!
Logged

Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Greiger

  • Bay Watcher
  • Reptilian Illuminati member. Keep it secret.
    • View Profile
Re: Cataclysm: Dark Days Ahead
« Reply #2444 on: April 30, 2013, 01:45:09 pm »

Spoiler: The Killdozer Mk.2 (click to show/hide)

I almost wish I knew math so I knew exactly how much force I'm imparting into squirrels when I run them over.

P.S. I also have a plasma rifle I could install, but if I put it on the front it's just gunna shoot stuff I'm already about to flatten.  So I'm going to put it on one of the middle tires, but I need a second one to keep it symmetrical first.
« Last Edit: April 30, 2013, 01:51:37 pm by Greiger »
Logged
Disclaimer: Not responsible for dwarven deaths from the use or misuse of this post.
Quote
I don't need friends!! I've got knives!!!
Pages: 1 ... 161 162 [163] 164 165 ... 1086