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Author Topic: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!  (Read 1883204 times)

Aseaheru

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Re: Cataclysm: Dark Days Ahead
« Reply #1035 on: March 02, 2013, 10:03:43 pm »

there are museums?
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Neonivek

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Re: Cataclysm: Dark Days Ahead
« Reply #1036 on: March 02, 2013, 10:05:55 pm »

there are museums?

This is the end of the world. I assume art and taste were the first things to go.

Hense why there arn't Pizza Parlors.
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Greiger

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Re: Cataclysm: Dark Days Ahead
« Reply #1037 on: March 02, 2013, 11:55:25 pm »

In a FEMA camp I killed a zombie soldier.  I saw an inactive turret on it's corpse and decided to use it thinking maybe it will distract the zombies long enough for me to properly loot something in here.

The turret mowed down practically the entire FEMA camp worth of zombies.  I fired six shots since it was placed, mostly just against some soldier zombies coming for me instead of the turret.  I think I'm going to start carrying more of these things around, holy crap.
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Aseaheru

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Re: Cataclysm: Dark Days Ahead
« Reply #1038 on: March 02, 2013, 11:58:53 pm »

manhacks are pretty good too/
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hops

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Re: Cataclysm: Dark Days Ahead
« Reply #1039 on: March 03, 2013, 01:49:02 am »

Necromancers are still OP?

Is there any good way to deal with them? Can zombies be revived indefinitely?
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Aseaheru

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Re: Cataclysm: Dark Days Ahead
« Reply #1040 on: March 03, 2013, 01:50:45 am »

kill them with fire. or shoot them. or run/drive.
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Neonivek

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Re: Cataclysm: Dark Days Ahead
« Reply #1041 on: March 03, 2013, 01:51:14 am »

kill them with fire. or shoot them. or run/drive.

But that will summon the Firefighter Robots that don't exist!
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Aseaheru

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Re: Cataclysm: Dark Days Ahead
« Reply #1042 on: March 03, 2013, 01:53:13 am »

so shoot them with your fusion arm. i mean, comeon, it seams that everyone and their great-great grandfather have two.
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Neonivek

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Re: Cataclysm: Dark Days Ahead
« Reply #1043 on: March 03, 2013, 01:58:56 am »

so shoot them with your fusion arm. i mean, comeon, it seams that everyone and their great-great grandfather have two.

Why do I read that as Megabuster?
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Aseaheru

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Re: Cataclysm: Dark Days Ahead
« Reply #1044 on: March 03, 2013, 02:10:11 am »

what?
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Flying Dice

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Re: Cataclysm: Dark Days Ahead
« Reply #1045 on: March 03, 2013, 02:14:05 am »

Are necromancers still OP in the sense that you can train with them for all the dodge exp because they suck at melee combat?
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Aseaheru

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Re: Cataclysm: Dark Days Ahead
« Reply #1046 on: March 03, 2013, 02:14:57 am »

do they? i just run or shoot them.
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Aqizzar

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Re: Cataclysm: Dark Days Ahead
« Reply #1047 on: March 03, 2013, 02:28:08 am »

Anybody got any tips for giant worms?  You can't attack them until they're above ground, and the only way to get them above ground is to let them bit your limbs off in melee.


Semi-related: If there's one long term goal I think the new development staff should keep in mind, it's 'monster infighting'.  I find something seriously wrong with the way all wildlife, zombies, motile plantlife, and other stuff puts aside all over consideration to dogpile on the PC.  Surely bears would attack zombies as readily as any other human?
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Aseaheru

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Re: Cataclysm: Dark Days Ahead
« Reply #1048 on: March 03, 2013, 02:33:06 am »

stay away. stay far away.
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Aqizzar

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Re: Cataclysm: Dark Days Ahead
« Reply #1049 on: March 03, 2013, 02:34:17 am »

stay away. stay far away.

Any threat where the approach is "don't interact with it" is a poorly designed threat.  That or, anyone have some real advice?

Huh, just woke up from sleeping in a house at the edge of a forest.  There are no less than nine wolves, two bears, three worms, and at least one of every kind of spider in the game lurking around all sides of the house.  That's some crazy ass spawning.
« Last Edit: March 03, 2013, 02:38:24 am by Aqizzar »
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And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
The ancients built these quote pyramids to forever store vast quantities of rage.
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