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Author Topic: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!  (Read 1882669 times)

Dutchling

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Re: Cataclysm: Dark Days Ahead
« Reply #780 on: February 18, 2013, 02:10:47 pm »

Deon was well on his way for a texture pack for the original game. No idea if it is compatible / ever released though.
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miauw62

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Re: Cataclysm: Dark Days Ahead
« Reply #781 on: February 18, 2013, 02:11:29 pm »

I keep popping on the thread to see if anyone has made a graphical tileset for the game...

I keep being disappointed. :(

Desperate to play, but I don't do ASCII (I'm not even a graphics whore, I just can't do ASCII!).

You CAN do ASCII. Just try. You're never gonna be able to do it if you don't try, ffs.
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they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Dutchling

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Re: Cataclysm: Dark Days Ahead
« Reply #782 on: February 18, 2013, 02:12:05 pm »

I keep popping on the thread to see if anyone has made a graphical tileset for the game...

I keep being disappointed. :(

Desperate to play, but I don't do ASCII (I'm not even a graphics whore, I just can't do ASCII!).

You CAN do ASCII. Just try. You're never gonna be able to do it if you don't try, ffs.

What does freeformschooler have to do with this?
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Greiger

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Re: Cataclysm: Dark Days Ahead
« Reply #783 on: February 18, 2013, 03:09:25 pm »

I keep popping on the thread to see if anyone has made a graphical tileset for the game...

I keep being disappointed. :(

Desperate to play, but I don't do ASCII (I'm not even a graphics whore, I just can't do ASCII!).

Last I heard there was somebody kinda working on putting together a tileset.  But I would not get your hopes up dude.  I also have a very hard time playing some roguelikes in ascii (Nethack, Hengband...) even though I play DF and Cataclysm in ASCII.  But sometimes a tileset just is not available.
EDIT: Relevant: http://www.cataclysm.glyphgryph.com/smf/index.php?topic=202.0

In that case if you want to play the game you have to deal with the ascii.  When I first started playing DF there were no tilesets available (at least none I know of) and I managed to learn to play DF that way.  Nowadays I prefer it, and can't make out any of these tiny low detail tilesets instead. 
And while I hate to put down Dwarf Fortress in any way, I would have to say that Cataclysm may be the easier game to learn ascii with.  There are fewer overlapping symbols to trip people up.

Make liberal use of the look key for the first few sessions.  'x' at everything, don't try to hard to memorize, because after awhile you will anyway. You'll find yourself using the 'x' key less and less.
« Last Edit: February 18, 2013, 03:57:03 pm by Greiger »
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Disclaimer: Not responsible for dwarven deaths from the use or misuse of this post.
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Edmus

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Re: Cataclysm: Dark Days Ahead
« Reply #784 on: February 19, 2013, 03:50:52 pm »

Turns out carving up sticks uses up a combat knife. An annoying bug.
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Fniff

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Re: Cataclysm: Dark Days Ahead
« Reply #785 on: February 20, 2013, 07:43:28 am »

Hanging out in a fallout shelter, killing squirrels with my crossbow, drinking water from a swamp, killing spiders. I'm living the post-apocalyptic dream.

Gamerlord

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Re: Cataclysm: Dark Days Ahead
« Reply #786 on: February 20, 2013, 08:32:31 am »

You forgot 'snorting cocaine'.

Fniff

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Re: Cataclysm: Dark Days Ahead
« Reply #787 on: February 20, 2013, 08:45:02 am »

I usually use marijuana.

The swamp is a serious problem cos it keeps giving me food poisoning and I don't have any rivers nearby. There's a town nearby but it might not be worth the risk of a thousand zombies since I'm only a few days in. What do.

snelg

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Re: Cataclysm: Dark Days Ahead
« Reply #788 on: February 20, 2013, 08:45:44 am »

I keep popping on the thread to see if anyone has made a graphical tileset for the game...

I keep being disappointed. :(

Desperate to play, but I don't do ASCII (I'm not even a graphics whore, I just can't do ASCII!).
The ASCII is actually not that bad in this game. I too would love to see a tileset somewhere in the future but a lot of the things you see make sense. The game also tells you if there's baddies around (that you can see) and what kind, which works surprisingly well.

I tend to think the same thing every time I download a new version but forget about it a few minutes into the game. Give it a try, once you manage to memorize the controls you might've forgotten about the graphics already.
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jester

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Re: Cataclysm: Dark Days Ahead
« Reply #789 on: February 20, 2013, 09:54:53 am »

I usually use marijuana.

The swamp is a serious problem cos it keeps giving me food poisoning and I don't have any rivers nearby. There's a town nearby but it might not be worth the risk of a thousand zombies since I'm only a few days in. What do.

Well, you can go into town at night and look for a water purifier, they are damn handy, if you can find some scientist corpses and a lab pass, they have piles of water.  Mansions also often have pools.

  Winners on the other hand, grab a shovel, fortify a house on the edge of town and take on all comers.  Large amounts of pits solve all problems.
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The Darkling Wolf

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Re: Cataclysm: Dark Days Ahead
« Reply #790 on: February 20, 2013, 09:59:24 am »

I usually use marijuana.

The swamp is a serious problem cos it keeps giving me food poisoning and I don't have any rivers nearby. There's a town nearby but it might not be worth the risk of a thousand zombies since I'm only a few days in. What do.
Large amounts of pits solve all problems.
For now.

Muahaha.
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Fniff

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Re: Cataclysm: Dark Days Ahead
« Reply #791 on: February 20, 2013, 10:05:41 am »

Well, that's the closest a dev ever came to speaking to me. I have spoken to a coder, though. *ticks off bucket list*

... What? I have low aspirations.

Whatever happened to fursuits? It was interesting considering the idea that 70% of New England's population were furries. It was almost as odd as the idea that every computer in New England runs on Dosbox and only has the ability to store software or text files at most.

The Darkling Wolf

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Re: Cataclysm: Dark Days Ahead
« Reply #792 on: February 20, 2013, 10:10:59 am »

That was about 3 rewrites ago. I may re-add them when I get around to adding more shit in general to houses.
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My cabbages!
[Thunderfury, Blessed Blade of the Windseeker]

I am fat, eating is my great joy.

miauw62

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Re: Cataclysm: Dark Days Ahead
« Reply #793 on: February 20, 2013, 10:37:09 am »

On that topic, making computers more intresting would be nice. Especially if you could carry them around and just edit .txt files with them. Easy in-game inventory keeping.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Gamerlord

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Re: Cataclysm: Dark Days Ahead
« Reply #794 on: February 20, 2013, 12:54:57 pm »

On that topic, making computers more intresting would be nice. Especially if you could carry them around and just edit .txt files with them. Easy in-game inventory keeping.
Definitely need that. But writing in books would also be good.
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