Just a couple little thoughts and bugs I would like to throw out there.
Night enemies: It seems almost safe to go out at night to go on looting sprees. Any chance of certain enemies being more common at night, like mosquitoes or wolves, or perhaps some more specialized night predators that rely on heat instead of light? Nothing too crazy that can break down windows or whatnot and get you while yer sleeping, but just some things to make it a bit more dangerous to be out of your safehouse at night.
Camera lock: Be nice if we could set where we want the camera to center. So we could do stuff like move the camera forward a little bit and keep it there, for when we are driving. Right now it seems like it would make driving a bit too easy, but if we plan on adding other bits of dangerous road debris like broken down cars it sounds like it would become necessary if you want to ever go anywhere faster than 20mph.
Possible noticed bugs:
After talking with an NPC about trading they seem to freak out again and I need to talk them down again. Gets frustrating. There is also no way to just say goodbye at the main conversation menu. You have to ask them what they are doing, then say bye.
Possible interior lighting issue: When I entered a city on foot in the middle of the night to retrieve a car for parts. I noticed that without a flashlight I could see buildings, and see inside them as if it was daytime while everything outside I could only see a tile in any direction. Also garages with open doors actually spilled a little bit of light into the street as if all the lights were on in the city. It went away at exactly midnight. So far I haven't been able to reproduce it. Gradual lighting was on.