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Author Topic: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!  (Read 1860140 times)

casserol

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9015 on: November 16, 2013, 06:40:38 am »

Guys, I've just received a mail announcing the whalesdev cataclysm's forums are closing :( . thought I'd relay for the new players who weren't registered there.

Quote
Due to the official Cataclysm build being inactive, the wiki and forums will be shutdown, effective  November 24th 2013.
 
Make sure to download any info or files that are hosted on the forums or wiki by then, or it will be lost forever, as I will not be storing a database backup of either.
 
Most users have already moved on to the most popular branch, which is known as Dark Days Ahead. I recommend all current users who haven't, move on over to http://en.cataclysmdda.com/ and see what its all about.
 
I think we all had a pretty good time here, and it was a good run. Thanks for supporting the forums and wiki for the official branch all this time. Whalesdev.com will remain up for any future projects Whales has going, and I've dedicated myself to hosting it at least until mid 2014.
 
See you all next life. (Or more likely on the Cataclysm: Dark Days Ahead forums!)
 
Regards,
The WhalesDev Forums Team.

I've scavenged a version of ,and the link for, the Rushmik Simple Tiles version

edit: screenshots gallery, courtesy of n9103 http://imgur.com/a/RqnMg#0
 
« Last Edit: November 16, 2013, 02:36:47 pm by casserol »
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scrdest

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9016 on: November 16, 2013, 06:47:08 am »

...Why is that mode called Black Road? I'd love a snippet of lore from that.

I suspect the idea is that you must hit the road or be eaten within the first five minutes.
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Ivan Issaccs

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9017 on: November 16, 2013, 08:11:37 am »

Seems I wont be playing this version for a while, randomly shuts down on a regular basis.
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I always enjoy getting those immigrants that are like "I can make soap and potash and lye and cheese and-" then I cut them off with a "Hope you like bricks!" as I turn them into a mason.

Edmus

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9018 on: November 16, 2013, 09:11:27 am »

Seems I wont be playing this version for a while, randomly shuts down on a regular basis.
The first version of this release was broken. Try re-downloading it now.
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Ivan Issaccs

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9019 on: November 16, 2013, 09:21:49 am »

I have done, its not related to construction. Just randomly shuts down, no error message, no crash, just shuts down at entirely random moments. Id make a bug report on the cataclysm forums but there is absolutely nothing consistent about the times or actions involved when it fails.
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I always enjoy getting those immigrants that are like "I can make soap and potash and lye and cheese and-" then I cut them off with a "Hope you like bricks!" as I turn them into a mason.

Grendus

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9020 on: November 16, 2013, 11:54:13 am »

Something interesting I've found, when burning down a house to get some stone and rebar you can drastically reduce the burn time by lighting the house on fire during the rain. Once the fire has broken the ceiling, the rain will extinguish it in short order meaning you can burn a house down in under an hour. Just walk around the edges, ignite every third square of wall, and go hunt nearby or something.

Tripled spawns is interesting. Scavenging is more dangerous, though not significantly so, but the most frustrating aspect is the time. Just sweeping one house can take hours in terms of stabbing, smashing, pulping, and butchering. It also makes passive protection more effective - I had to switch to a Reinforced Leather Jacket because my arms were taking too much of a beating. Focus is another problem, I wind up using all of my focus on combat which makes training other skills such as Survival and Archery difficult.
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A quick guide to surviving your first few days in CataclysmDDA:
http://www.bay12forums.com/smf/index.php?topic=121194.msg4796325;topicseen#msg4796325

Aseaheru

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9021 on: November 16, 2013, 11:55:43 am »

I have done, its not related to construction. Just randomly shuts down, no error message, no crash, just shuts down at entirely random moments. Id make a bug report on the cataclysm forums but there is absolutely nothing consistent about the times or actions involved when it fails.
I shoved it on the list, many others seem to get it. I got it myself about three days ago.
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Akura

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9022 on: November 16, 2013, 12:12:41 pm »

...Why is that mode called Black Road? I'd love a snippet of lore from that.
Maybe it has something to with the book The Road, where everything was burned black, possibly by hell- or nuclear fire(it's never explained)?

And yes, I finally posted in this thread just for that. The Road was a hell of a good book.
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GrizzlyAdamz

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9023 on: November 16, 2013, 01:45:37 pm »

-New rule
If you go black road, ALWAYS turn on the static NPC.


Also minor oversight: when a grabber zombie grabs an npc, the message is "The grabber zombie grabs you!"



heh, found a crackling sphere all of 3 OM tiles away from the shelter
« Last Edit: November 16, 2013, 02:10:59 pm by GrizzlyAdamz »
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ArchAIngel

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9024 on: November 16, 2013, 02:31:13 pm »

-New rule
If you go black road, ALWAYS turn on the static NPC.


Also minor oversight: when a grabber zombie grabs an npc, the message is "The grabber zombie grabs you!"



heh, found a crackling sphere all of 3 OM tiles away from the shelter
Crackling sphere?

Sheb

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9025 on: November 16, 2013, 02:32:22 pm »

Artifact.

Who is this version name for?
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Graknorke

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9026 on: November 16, 2013, 06:11:51 pm »

Who is this version name for?
I, too, would like to know this.
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GrizzlyAdamz

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9027 on: November 16, 2013, 06:19:34 pm »

The master of guilt and matron of suffering.

Mother.

Hail The Queen of Nag!
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Iceblaster

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9028 on: November 16, 2013, 06:26:19 pm »

What is the best use of Infra Red Vision?

Got it after downing a few bottles of mutagen(Along with insect wings, chitinous skin and dexterity)

GrizzlyAdamz

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9029 on: November 16, 2013, 06:34:25 pm »

Hrm, does it help you snipe smokers?
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