Got the game freezing.
In my base/house after dropping the items i was hauling from somewhere else, i decided to go outside to try to hunt the deer i observed around my house as the noise was now very close.
I opened my door and what did i saw :
An angry bear just jumped by the door, followed by an angry cougar.
Well, my hammerer wasn't really going to get out of this alive, so i ran back into the house, followed by the 2 murderous animals, opened a window and jumped out of it while being clawed, from there i decided to fight back, in the hope the bear would have trouble fighting from the window.
And i managed to hammer the monster to death, unfortunately he seriously nearly murdered my character, a leg probably gone and the other one in bad shape.
The cougar took his turn, fortunately he didn't insisted much and leaped out of the window after a blow, and i jumped through the window back in the house when i noticed coming toward me a "Slug Crawler"
Game seems to insist in trying to kill that character, funny that when i went back to my house a few minutes ago i saw nothing around it out of the deer that is now nowhere to be seen.
I crawled through the house after closing the window, in the hope that thing would lose my track, and decided to close a door inside my house to slow it down in case it managed to enter, so i could move toward the opposite door of my house.
But after i press C then selected the direction of the door, the game simply froze there
The last part of the "logg.txt"
look_around: calling get_input()
look_around: calling get_input()
look_around: calling get_input()
look_around: calling get_input()
look_around: calling get_input()
look_around: calling get_input()
look_around: calling get_input()
look_around: calling get_input()
look_around: calling get_input()
calling get_input() for Light
calling get_input() for Close
calling get_input() for Drop
calling get_input() for Close
calling get_input() for Close
calling get_input() for Examine
calling get_input() for Close
calling get_input() for Close
calling get_input() for Close
calling get_input() for Close
look_around: calling get_input()
look_around: calling get_input()
look_around: calling get_input()
look_around: calling get_input()
look_around: calling get_input()
look_around: calling get_input()
look_around: calling get_input()
look_around: calling get_input()
look_around: calling get_input()
calling get_input() for Close
A nice freezing as i was then forced to close the game without saving, and magically got back at my previous status, from before going into the expedition in town and getting back that ended into that horror