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Author Topic: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!  (Read 1887216 times)

Iceblaster

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7230 on: October 02, 2013, 03:16:04 pm »

Wait bullets explode?

MACGYVER TIME :D

Aseaheru

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7231 on: October 02, 2013, 03:18:00 pm »

They have been...
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scrdest

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7232 on: October 02, 2013, 03:25:14 pm »

I just died after running around in the middle of the night looking for food with only : torso health left. I even found some pickled vegetables, but they weren't enough. I got caught between the fires from my flamethrower in the road and the exploding gun store that I also happened to have burned down.

Flamethrower... gun store burning down... tears of joy streaming down my face...

BTW, while we're talking veggies: I already mentioned picking underbrush for veggies is awesome, but forgot to mention one more thing: broth. It quenches your thirst exactly as much as clean water (50), but is also fairly nutritious, AND has a damn long spoilage time (One. Hundred. Sixty. Hours. Oh yeah, and with two more veggies and two chunks of meat you can upgrade it to woods soup with 100 quench and 140 nutrition.

And @scolded girl discussion, continuing it is fairly pointless now, the main point - that alcohol, being improvised disinfectant should be painful - is agreed upon. Although I vaguely recall alcohol is used in recipe for disinfectant...
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Vgray

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7233 on: October 02, 2013, 03:53:26 pm »

Are tents reuseable?
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7234 on: October 02, 2013, 03:54:07 pm »

I think so.
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azmodean

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7235 on: October 02, 2013, 03:56:38 pm »

Examine the center square to pack the tent up.
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I don't think Jesus died from thorns being pushed into his brain. RTFA

Vgray

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7236 on: October 02, 2013, 04:09:44 pm »

I just died after running around in the middle of the night looking for food with only : torso health left. I even found some pickled vegetables, but they weren't enough. I got caught between the fires from my flamethrower in the road and the exploding gun store that I also happened to have burned down.

Flamethrower... gun store burning down... tears of joy streaming down my face...

BTW, while we're talking veggies: I already mentioned picking underbrush for veggies is awesome, but forgot to mention one more thing: broth. It quenches your thirst exactly as much as clean water (50), but is also fairly nutritious, AND has a damn long spoilage time (One. Hundred. Sixty. Hours. Oh yeah, and with two more veggies and two chunks of meat you can upgrade it to woods soup with 100 quench and 140 nutrition.

And @scolded girl discussion, continuing it is fairly pointless now, the main point - that alcohol, being improvised disinfectant should be painful - is agreed upon. Although I vaguely recall alcohol is used in recipe for disinfectant...
My Chef with no survival skill disagrees with you. Well, he has survival skill now.
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Graknorke

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7237 on: October 02, 2013, 04:17:09 pm »

>blew up gunstore
>died
>Instant karma
The gunstore was asking for it. It was hiding zombies inside it.
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Mephansteras

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7238 on: October 02, 2013, 04:18:32 pm »

>blew up gunstore
>died
>Instant karma
The gunstore was asking for it. It was hiding zombies inside it.

Come now, it was clearly holding those zombies for you so you could use them as target practice!
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
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Graknorke

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7239 on: October 02, 2013, 04:19:33 pm »

>blew up gunstore
>died
>Instant karma
The gunstore was asking for it. It was hiding zombies inside it.
Come now, it was clearly holding those zombies for you so you could use them as target practice!
And I did that. With fire.
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Vgray

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7240 on: October 02, 2013, 04:33:40 pm »

What the heck is a jabberwock? Some guy wants me to kill one.
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Graknorke

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7241 on: October 02, 2013, 04:37:25 pm »

What the heck is a jabberwock? Some guy wants me to kill one.
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7242 on: October 02, 2013, 04:38:03 pm »

Looks a tiny bit worse than Alice's one...
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i2amroy

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7243 on: October 02, 2013, 04:45:23 pm »

I've always imagined jabberwocks looking a lot like Envy's true form from full metal alchemist.
Spoiler (click to show/hide)
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It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.

Il Palazzo

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7244 on: October 02, 2013, 05:07:55 pm »

I've learned that capital "G" Grenades are not the same as your regular, run-of-the-mill "g" grenades.
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