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Author Topic: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!  (Read 1866743 times)

Iceblaster

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6900 on: September 28, 2013, 05:47:44 pm »

Or period...

Graknorke

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6901 on: September 28, 2013, 05:52:07 pm »

Or period...
I meant something like "wait for 2 hours" or whatever.
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Iceblaster

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6902 on: September 28, 2013, 05:56:18 pm »

Ah, then yeah | is what you want.

Greiger

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6903 on: September 28, 2013, 05:56:27 pm »

For some reason I just imagined a badass priest in full robes quoting the bible from memory fighting zombies with one of those tall metal candlestands over the pews, emphasizing words with every strike, before finally being cornered and lighting a firebomb, yelling one final line and throwing it into the horde and the cathedral bursts into flames.
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Disclaimer: Not responsible for dwarven deaths from the use or misuse of this post.
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Kaitol

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6904 on: September 28, 2013, 05:57:36 pm »

My version is about a week old experimental version, so if the imaginary Sludge thing has been fixed since then than yeah, its my old version.
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GrizzlyAdamz

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6905 on: September 28, 2013, 06:11:13 pm »

I just died stood in a locked room on my own... I have no idea how.
It was like I was being attacked, but there was no way something could have been attacking me. I kept blocking with my wood axe, and the console kept telling me how it was trying to spawn a monster on top of another monster.
I got into a church, cauterised my wounds, prepared to rest up, couldn't find a 'wait' button, and then walked too close to a wall or something because ALL OF THE ZOMBIES AT ONCE CAME POURING IN OH GOD.

You're just having all the fun aren't you?
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Graknorke

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6906 on: September 28, 2013, 06:17:06 pm »

I just died stood in a locked room on my own... I have no idea how.
It was like I was being attacked, but there was no way something could have been attacking me. I kept blocking with my wood axe, and the console kept telling me how it was trying to spawn a monster on top of another monster.
I got into a church, cauterised my wounds, prepared to rest up, couldn't find a 'wait' button, and then walked too close to a wall or something because ALL OF THE ZOMBIES AT ONCE CAME POURING IN OH GOD.

You're just having all the fun aren't you?
I have a monopoly on the fun. You don't even understand how hard I have the fun pinned under my thumb.

Also, what are the crates in cathedrals? I pryed open two and they were both empty.
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GrizzlyAdamz

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6907 on: September 28, 2013, 06:20:17 pm »

Keep smashing em open- I can confirm the ones in labs have 'stuff'.
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Elephant Parade

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6908 on: September 28, 2013, 07:11:35 pm »

That happened to me, too.
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Kaitol

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6909 on: September 28, 2013, 07:34:25 pm »

I set my alarm clock to go off in seven hours. It wakes me up in four and a half.

Cataclysm has really sadistic alarm clocks.
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GrizzlyAdamz

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6910 on: September 28, 2013, 08:02:48 pm »

I set my alarm clock to go off in seven hours. It wakes me up in four and a half.

Cataclysm has really sadistic alarm clocks.

Happens to me too, set for 9 hours. Seems kinda like a bug, unless it's a FEATURE of crummy wrist watches.

HOly crap science labs are huge- half way through exploring the third floor for cbms, found ANOTHER stairway down. How many levels are there, and do I need to worry about triggering a BOSS FIGHT?

Meanwhile I might have to dip soon anyway- there's a fungaloid spire 8 blocks away and the local area's starting to get thick with them. The cullings aren't very effective..
« Last Edit: September 28, 2013, 08:07:05 pm by GrizzlyAdamz »
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6911 on: September 28, 2013, 08:07:58 pm »

I have seen six levels.
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scrdest

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6912 on: September 28, 2013, 08:11:09 pm »

I set my alarm clock to go off in seven hours. It wakes me up in four and a half.

Cataclysm has really sadistic alarm clocks.

Meanwhile I might have to dip soon anyway- there's a fungaloid spire 8 blocks away and the local area's starting to get thick with them. The cullings aren't very effective..

Jesus. I know I shouldn't stay up so late. I misread that horribly.
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Kaitol

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6913 on: September 28, 2013, 08:15:36 pm »

Whelp. 12 days in I ran into a freaking
Spoiler (click to show/hide)
that bulldozed like five houses to snipe me with its annoying goddamn
Spoiler (click to show/hide)
. So I start moving towards it to pop the bugger. I finally turn the corner its hiding around, and there's a
Spoiler (click to show/hide)
in the middle of the park. So twenty child zombies, a
Spoiler (click to show/hide)
and a
Spoiler (click to show/hide)
. No biggie.

But then a hulk walks onscreen from the direction I came. Well shit. I start running. But then I realize I'm running into the uncleared part of town. So I'm swearing and being slowed down by tons of little kids and dogs while the hulk catches up and shockers take potshots from the sidelines.

And I forgot to being my Adderall.

It ends with me killing the hulk with a machete while at the same time dying from bloodloss/something else hitting me. (those things still get in two punches even with a shopping cart for every swing I took)

And so ends Xena Jager, the schizophrenic leather-clad punk rocker blades-girl.

Note to self. Charging TOWARDS the hulk is sometimes the better option.
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Darkmere

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6914 on: September 28, 2013, 08:31:55 pm »

Here's a new one.... my vehicle ran OVER and bush but didn't destroy it. So now it just can't move. I can't actually GET TO the bush to destroy it, so there's a few more days wasted because of what's still by far the shittiest change to the game ever. Awesome.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.
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