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Author Topic: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!  (Read 1881434 times)

stuntaneous

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Re: Cataclysm: Dark Days Ahead - What's that I see on the horizon? Could it be...
« Reply #5820 on: September 02, 2013, 06:15:29 pm »

I think my points have been largely lost.

Saying that tilesets are easymode just indicates that you're elitist.

I didn't mean to say they are. In a way they're the opposite. When I said they pull a different audience in, it isn't so much because ASCII interpretation is hard to learn or impossible, as someone said and I disagreed, but rather because I highly suspect most people don't actually give it a real go. They're put off by the apparent difficulty of learning to interpret it which is overstated. And yeah, I kind of alluded to my elitist point of view. I'm all for elitism. If I were a masochist, I'd start by talking in terms of leadership and politics.

The word I tend to use is douche.

With the way stuntaneous is talking you might as well take it a step further and say ASCII graphics, and all graphics, are bad. You might as well just have text descriptions for everything to allow your imagination to picture the scene, this also overcomes problems with ASCII like character overload for items, monsters and environment.

Thanks, douche! People who talk like that tend to be the words they're throwing around. If you read what I said again, you'll find I didn't imply that.

Agreed. Stuntaneous DOES come across as a douche, but a passionate douche - I respect his opinion, but I think he's completely and utterly wrong. He's concerned that graphics = poor game, but that's simply not true for 'indie' games. Graphics = accessibility, and opens up a fantastic game experience for those who aren't in love with text like he is.

That's not a bad thing, it's an amazing thing. It allows people to access a superb gaming experience and then - hopefully - put pressure on larger companies to offer gameplay over graphics, whilst still ensuring there's at least SOMETHING pretty to look at.

That's how you get away with it, Sharp.

Gameplay over graphics! A phrase I use regularly. I'm not particularly attached to ASCII or against graphics in the game. I'd love to see a graphical representation but one that looks decent. Do it right or don't do it at all. As I said, pegs and holes, some in the roguelike community love to awkwardly jam 'graphics' into these games and they go about it in a horrible way. The format, the style, it's far from doing it right. To get around the inherent limitations in such a game would probably require something a lot more involved than haphazardly slapping a tileset over the top. Perhaps tiles could be partially generated based on their neighbours' content to create a smoother transition whilst aiming for a recognisably distinct 'border'. Animation could be given more attention. Perspective could be considered. 3D visualisation, also with the previous mentions in mind, offers possibilities but would need to deal with the common barren, blocky halls of 90s-shooters look.

I just prefer ASCII because it looks nicer.
I have no complex opinions on the matter.

Much of how I feel except I do have the complex or thought-out opinion. I'd say more than an opinion because, you know, sometimes people know their stuff.

My personal favourite ASCII game is X@Com. It's not pure ASCII, but it retains the easy-to-read aesthetics of it.

It's a nice example of innovation. It seems the author can see the merits of ASCII and perhaps identify with what I've said.



I hope this topic's had its fifteen minutes. It's never fun to 'discuss'. People get unnecessarily hostile. Anyway, I'm a metric man. You can't do (non-awkward) science without it.
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stuntaneous

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Re: Cataclysm: Dark Days Ahead - What's that I see on the horizon? Could it be...
« Reply #5821 on: September 02, 2013, 06:19:59 pm »

(double post)
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Akhier the Dragon hearted

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Re: Cataclysm: Dark Days Ahead - What's that I see on the horizon? Could it be...
« Reply #5822 on: September 02, 2013, 06:42:31 pm »

   You know you should watch how you talk if you don't want people to constantly be firestorming when you post. You might not mean to but the way you communicate what your saying is unnecessarily aggressive to people. For an example you ended your post by saying something that is basically discrediting all American scientists or at least that is how it reads to me, I don't know how it reads to you.
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GlyphGryph

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Re: Cataclysm: Dark Days Ahead - What's that I see on the horizon? Could it be...
« Reply #5823 on: September 02, 2013, 06:58:44 pm »

Yeah how about people not fight in this thread.
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Angle

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Re: Cataclysm: Dark Days Ahead - What's that I see on the horizon? Could it be...
« Reply #5824 on: September 02, 2013, 08:23:58 pm »

Hey Stuntaneous, you might like the roguelike I'm working on right now. It probably won't ever have a tile set, cause I have no interest in tile sets, and will be very complicated and hard to get into. It's not nearly finished, of course, and I haven't posted an update in forever, but why don't you check it out? You can tell me what you think.

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« Last Edit: September 02, 2013, 08:26:54 pm by Angle »
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - What's that I see on the horizon? Could it be...
« Reply #5825 on: September 02, 2013, 08:28:17 pm »

Dont build cities with the max size, it takes a few hours to start.
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GlyphGryph

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Re: Cataclysm: Dark Days Ahead - What's that I see on the horizon? Could it be...
« Reply #5826 on: September 02, 2013, 08:29:52 pm »

Although the fix for that should be in soon, hopefully.
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GalenEvil

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Re: Cataclysm: Dark Days Ahead - What's that I see on the horizon? Could it be...
« Reply #5827 on: September 02, 2013, 10:06:06 pm »

City gen fix merged in, so now size 16 cities take only a few seconds to make instead of hours :P
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Re: Cataclysm: Dark Days Ahead - What's that I see on the horizon? Could it be...
« Reply #5828 on: September 03, 2013, 03:53:12 am »

I assume yesterdays and or today's build is the one with the fix right?

GalenEvil

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Re: Cataclysm: Dark Days Ahead - What's that I see on the horizon? Could it be...
« Reply #5829 on: September 03, 2013, 04:07:02 am »

Yes, the most current experimental build will have the fixed citygen in it :D
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Fun is Fun......Done is Done... or is that Done is !!FUN!!?
Quote from: Mr Frog
Digging's a lot like surgery, see -- you grab the sharp thing and then drive the sharp end of the sharp thing in as hard as you can and then stuff goes flying and then stuff falls out and then there's a big hole and you're done. I kinda wish there was more screaming, but rocks don't hurt so I guess it can't be helped.

Girlinhat

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Re: Cataclysm: Dark Days Ahead - What's that I see on the horizon? Could it be...
« Reply #5830 on: September 03, 2013, 08:09:19 am »

Alright, I give up.  Github and compiling is designed through and whole to frustrate and humiliate.  Getting Github to give me the files and acknowledge that I can download open source things was a hassle, compiling on Windows took a few days to get the compiler to recognize "that file doesn't exist anymore, you can ignore it" then Github decides it doesn't want to update the repo AND THEN GITHUB DECLARES I HAVE NO INTERNET AND FORGETS I EVER SUBSCRIBED TO CATACLYSM!

Where can I grab the 'bleeding edge' version in a .exe?

BigD145

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Re: Cataclysm: Dark Days Ahead - What's that I see on the horizon? Could it be...
« Reply #5831 on: September 03, 2013, 08:14:21 am »


Where can I grab the 'bleeding edge' version in a .exe?

The cata homepage.
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Deon

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Re: Cataclysm: Dark Days Ahead - What's that I see on the horizon? Could it be...
« Reply #5832 on: September 03, 2013, 08:24:39 am »

I will just leave it here for those who like graphix.

http://smf.cataclysmdda.com/index.php?topic=3081.0
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Squill

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Re: Cataclysm: Dark Days Ahead - What's that I see on the horizon? Could it be...
« Reply #5833 on: September 03, 2013, 08:36:43 am »

Question, what's the difference between curses and SDL experimental builds?
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BigD145

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Re: Cataclysm: Dark Days Ahead - What's that I see on the horizon? Could it be...
« Reply #5834 on: September 03, 2013, 08:38:14 am »

From what I have heard, graphics and speed at which the game runs on low versus high end systems.
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