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Author Topic: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!  (Read 1864622 times)

Rilder

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Re: Cataclysm: Dark Days Ahead
« Reply #2985 on: May 22, 2013, 09:17:27 pm »

Butbutbut... there goes free CBM's....


I totally cringe every time I headshot a shocker zombie and it just evaporates. All the CBM's....
What?

Try butchering a shocker zombie sometime.
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kilakan

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Re: Cataclysm: Dark Days Ahead
« Reply #2986 on: May 22, 2013, 09:33:36 pm »

Do you need high butchering skill because I tend to butcher every zombie I kill, and I've never seen it drop one.
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Lightningfalcon

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Re: Cataclysm: Dark Days Ahead
« Reply #2987 on: May 22, 2013, 09:50:23 pm »

From my experience it helps.  At lower levels I only got burnt out bionics, but on my only character to survive for a very lung time, I got a bionic almost every time at around 8 butchering skill.
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DWC

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Re: Cataclysm: Dark Days Ahead
« Reply #2988 on: May 22, 2013, 09:57:47 pm »

Around the butchering skill where you start getting sinew from animals is about right for butchering shocker zombies.

If you get shocker zombies from humans that had implants, then there should be zombie soldiers wearing power armor too. Teleporting zombies too. Also, zombie bears.
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Kaitol

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Re: Cataclysm: Dark Days Ahead
« Reply #2989 on: May 22, 2013, 10:13:49 pm »

zombie bears.

Why do you hate cataclysm players so much?

Why?

Then they could break down doors ohgodwhydidyougivethemthatidea
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Akhier the Dragon hearted

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Re: Cataclysm: Dark Days Ahead
« Reply #2990 on: May 23, 2013, 06:05:27 am »

So I think I managed to glitch a vehicle to be about as fast as possible. After this point the speed suddenly becomes 0.
« Last Edit: May 23, 2013, 06:16:31 am by Akhier the Dragon hearted »
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LordSlowpoke

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Re: Cataclysm: Dark Days Ahead
« Reply #2991 on: May 23, 2013, 07:18:25 am »

So I think I managed to glitch a vehicle to be about as fast as possible. After this point the speed suddenly becomes 0.


GLORIOUS
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ArchAIngel

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Re: Cataclysm: Dark Days Ahead
« Reply #2992 on: May 23, 2013, 08:45:51 am »

So I think I managed to glitch a vehicle to be about as fast as possible. After this point the speed suddenly becomes 0.

Actually, the speed is said to be 20831395 mph in the picture.

GrizzlyAdamz

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Re: Cataclysm: Dark Days Ahead
« Reply #2993 on: May 23, 2013, 09:11:16 am »

Nice. You got the coefficient to equal light speed down into the double-digits!

btw, bumping my last question:
Say, precisely how is fuel consumption & engine power calculated? Looks like fuel use is based on literage (displacement?), but is that true, and is the display truncated?
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miauw62

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Re: Cataclysm: Dark Days Ahead
« Reply #2994 on: May 23, 2013, 09:14:13 am »

So I think I managed to glitch a vehicle to be about as fast as possible. After this point the speed suddenly becomes 0.

Now drive that into a town. See if you come out on the other side.
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Sheb

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Re: Cataclysm: Dark Days Ahead
« Reply #2995 on: May 23, 2013, 09:50:10 am »

That's a known bug when two vehicles collides. It stop very fast.
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Akhier the Dragon hearted

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Re: Cataclysm: Dark Days Ahead
« Reply #2996 on: May 23, 2013, 04:15:31 pm »

   Yes but has anyone ever armor plated a bike then built a custom vehicle around it specifically to take advantage of said bug?
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Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

DWC

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Re: Cataclysm: Dark Days Ahead
« Reply #2997 on: May 23, 2013, 06:19:28 pm »

   Yes but has anyone ever armor plated a bike then built a custom vehicle around it specifically to take advantage of said bug?

The speed it shows is just a bug, it's not actually moving that fast. I think I ran over a motorcycle with a semi and it got stuck. I could'nt go forward or backwards or do anything, but the speedometer showed 16 million+ mph. I stepped out of the semi and didn't take damage either.
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Bronimin

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Re: Cataclysm: Dark Days Ahead
« Reply #2998 on: May 24, 2013, 04:11:21 pm »

I stepped out of the semi and didn't take damage either.
But wouldn't it be so much more hilarious if you had disembarked and exploded into gibs?

Been fooling around with the newest version a little, even though it tanks noticably slower. Its cool that string is much easier to come by, a bow is a more viable weapon to get early on like it should be, although I do think it is a bit overpowered :P
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kilakan

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Re: Cataclysm: Dark Days Ahead
« Reply #2999 on: May 24, 2013, 05:42:24 pm »

I stepped out of the semi and didn't take damage either.
But wouldn't it be so much more hilarious if you had disembarked and exploded into gibs?

Been fooling around with the newest version a little, even though it tanks noticably slower. Its cool that string is much easier to come by, a bow is a more viable weapon to get early on like it should be, although I do think it is a bit overpowered :P
And I think it's hilariously underpowered for everything except hunting, so it probably balances out :P
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