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Author Topic: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!  (Read 1882663 times)

BigD145

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Re: Cataclysm: Dark Days Ahead
« Reply #1695 on: April 05, 2013, 10:31:41 pm »

I'd like to see more things other than zombies.
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Akhier the Dragon hearted

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Re: Cataclysm: Dark Days Ahead
« Reply #1696 on: April 05, 2013, 10:41:22 pm »

   If you want non-zombie threats go to places other than towns. The only threat I have seen in a town besides zombies is the occasional widow/wasp village or when some other feature is near enough to the town.
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Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

Eagle

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Re: Cataclysm: Dark Days Ahead
« Reply #1697 on: April 06, 2013, 12:09:22 am »

For that matter, it seems necromancer/master zombies dont show up anymore either.

Skyrunner

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Re: Cataclysm: Dark Days Ahead
« Reply #1698 on: April 06, 2013, 12:39:49 am »

PTW~
If I can make it work, I think I'm going to try modding farming.
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Eagle

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Re: Cataclysm: Dark Days Ahead
« Reply #1699 on: April 06, 2013, 01:07:02 am »

So I just realized, but reinforced glass allows bullets to pass through, while being almost indestructible.

hops

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Re: Cataclysm: Dark Days Ahead
« Reply #1700 on: April 06, 2013, 04:32:58 am »

I'd like to see more things other than zombies.
I think we have quite a few selection in the cities other than zombies: lots of zombies, tons of zombies, shitfucking tons of zombie, zillion shitfucking megafucking tons of zombies, et cetera.
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DrPoo

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Re: Cataclysm: Dark Days Ahead
« Reply #1701 on: April 06, 2013, 10:44:49 am »

i once visited a town that was infested with
Spoiler (click to show/hide)
instead of zombies. Fucking scary.
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jester

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Re: Cataclysm: Dark Days Ahead
« Reply #1702 on: April 06, 2013, 11:54:39 am »

I had a char spawn with a nest of them outside the shelter. 

  Didnt end well.
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Eagle

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Re: Cataclysm: Dark Days Ahead
« Reply #1703 on: April 06, 2013, 12:03:46 pm »

For that matter, it seems necromancer/master zombies dont show up anymore either.

Never mind, found necromancers.

alway

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Re: Cataclysm: Dark Days Ahead
« Reply #1704 on: April 06, 2013, 12:15:55 pm »

For that matter, it seems necromancer/master zombies dont show up anymore either.

Never mind, found necromancers.
Yeah, necromancers and hulks seem waaaay less prevalent. In my current game, I've seen like 5 necromancers total, and just 1 hulk; and I've been playing for quite a long time.
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Akhier the Dragon hearted

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Re: Cataclysm: Dark Days Ahead
« Reply #1705 on: April 06, 2013, 12:28:17 pm »

   I have not seen necros or masters recently but hulks I have. I think they just tweaked the spawn rate so you don't walk into the center of town and find 5 necros supporting a legion of hulks or something like that.
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Quote
Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

Kaitol

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Re: Cataclysm: Dark Days Ahead
« Reply #1706 on: April 06, 2013, 12:36:26 pm »

YASD. Damn it. I simply cannot get myself to pay enough attention to the health bars. I get too caught up in the movement and tactics.

Could you put in an option to have the screen flash red briefly when a bodypart falls below yellow health? I've lost so many people to just not looking at the healthbar. I get tunnel vision when playing, and it just doesn't occur to me to watch it a lot of the time.

EDIT: Also, where does one find lightstrips?
« Last Edit: April 06, 2013, 12:38:57 pm by Kaitol »
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Sirian

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Re: Cataclysm: Dark Days Ahead
« Reply #1707 on: April 06, 2013, 12:55:32 pm »

I finally managed to survive past the early game without using "classical zombies". It's true that a bow helps immensely. And unlike melee, it doesn't get any debuffs from having torso encumbrance, so you can carry lots of stuff AND fight. If you make a pair of glove liners you can even get a bonus to your reloading time.

In fact, most of the difficulty for me is about securing clean water. Once you have safe access to a water source and a pot/frying pan, you're pretty much set. Food is easy to secure since animals like squirrels and rabbits are pretty common, and although cooking/cleaning water is sorta annoying at first when you use fire, it's much easier when you get your hands on a hotplate. To be honest, I think that thirst is a bit over the top right now. I don't think that I need to drink half as much water as my character.

Anyway, my town is now clear of all zombies and I even managed to butcher some bionics from shocker zombies. I found Triffids to the east of my shelter and killed a bunch of them before setting their overgrowths on fire, and I'm now getting ready to venture in their lair that I found. Triffids are a really good way to get thread in the form of plant fiber, too. I was a bit disappointed to see how eyebots spawn magically when you set off an alarm, and how they magically make copbots appear too. But it wasn't too annoying to deal with, since they just disappeared after I ran from them. Oh, i even found basic power armor in a wasp-infested house (there were paper walls all over the place, I think that's from the wasps). I'm just hoping to find some dead scientists soon, since I have a couple labs nearby that I'd like to visit.

So yea, it was rough at first, I almost died several times, but now things are getting way easier.
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Mephisto

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Re: Cataclysm: Dark Days Ahead
« Reply #1708 on: April 06, 2013, 02:14:17 pm »

This is my best game yet. I wonder when things are going to start going wrong...

My first guy, I stockpile loads of food and equipment in the starting evac shelter. I then wander off, find a hospital, and run away, severely injured. I get murdered by a wolf two map squares from my shelter.

Second guy, more stockpiling. Nearly a full stack of food/water on the ground, 60+ bandages, and a garage nearby that contains an ATV. As soon as I get up the nerve, I'm going to try and thin out the area around a local gun shop. The way my luck is going, it will hopefully have a gun or two and loads of ammunition that they can use.
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The Darkling Wolf

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Re: Cataclysm: Dark Days Ahead
« Reply #1709 on: April 06, 2013, 02:28:16 pm »

Deploying hulks now.
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