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Author Topic: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!  (Read 1882829 times)

Mookzen

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Re: Cataclysm: Dark Days Ahead
« Reply #1635 on: April 03, 2013, 04:24:59 am »

It's a cave special, The Rat King was chilling in there too.
Warping to the Evac Shelter was probably a bug tho.

Oh ok, its a thing, because I recalled the infinite spawn bugs from way back and thought this was it. Ok I must admit the special was pretty awesome.

The warping though I am about 80% certain happened, because I was careful enough to check that the shelter wasn't surrounded and the doors are closed, then I go into the basement to get some rest, about 2 turns later they start spawning in from one of the stairway titles. That gruesome end was very entertaining though.
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alway

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Re: Cataclysm: Dark Days Ahead
« Reply #1636 on: April 03, 2013, 04:25:50 am »

Yeah, don't screw with cave-sewer rats. They're worse than zombie hulks in terms of sheer killing power. It's why I never ever enter caves. Those things have shredded all but 1 character to encounter them, and that one was a level 10+ in all relevant melee skills wielding a rapier.
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Eagle

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Re: Cataclysm: Dark Days Ahead
« Reply #1637 on: April 03, 2013, 08:15:00 am »

It's a cave special, The Rat King was chilling in there too.
Warping to the Evac Shelter was probably a bug tho.

Oh ok, its a thing, because I recalled the infinite spawn bugs from way back and thought this was it. Ok I must admit the special was pretty awesome.

The warping though I am about 80% certain happened, because I was careful enough to check that the shelter wasn't surrounded and the doors are closed, then I go into the basement to get some rest, about 2 turns later they start spawning in from one of the stairway titles. That gruesome end was very entertaining though.
Yeah, same thing happened to me as well, just with zombies suddenly pouring into the sewers. Whenever I backtrack down a path thats already cleared in the sewers it seems to spawn more stuff.

Also, is there anything that actually uses rebar? And CBMs really need to be able to be broken down; I've got like 20 Battery Systems that I butchered out of shocker zombies sitting around being useless.
« Last Edit: April 03, 2013, 08:39:54 am by Eagle »
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Locked

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Re: Cataclysm: Dark Days Ahead
« Reply #1638 on: April 03, 2013, 09:56:21 am »

I've never heard about this game, but as i see - it's pretty good. Is it F2P?
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miauw62

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Re: Cataclysm: Dark Days Ahead
« Reply #1639 on: April 03, 2013, 10:01:33 am »

I've never heard about this game, but as i see - it's pretty good. Is it F2P?
It's free, if that is what you mean. I could go on a big ramble about the difference between F2P and free, but generally games are free unless they say that they're F2P.
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Akhier the Dragon hearted

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Re: Cataclysm: Dark Days Ahead
« Reply #1640 on: April 03, 2013, 10:33:42 am »

I managed to forget to note I uploaded a couple videos yesterday so here they are -Video 1, Video 2
   I talk a bit about the reason I do some stuff and some basic strategy in the first and I continue it a little bit in the second though not entirely on purpose.
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Eagle

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Re: Cataclysm: Dark Days Ahead
« Reply #1641 on: April 03, 2013, 11:51:59 am »




Time to take the fight to them.

Spoiler (click to show/hide)

DrPoo

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Re: Cataclysm: Dark Days Ahead
« Reply #1642 on: April 03, 2013, 03:05:46 pm »

"Reinforced polo shirt"

*tries to hold back laughter
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Eagle

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Re: Cataclysm: Dark Days Ahead
« Reply #1643 on: April 03, 2013, 04:22:51 pm »

"Reinforced polo shirt"

*tries to hold back laughter

Clothing of kings.

alamoes

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Re: Cataclysm: Dark Days Ahead
« Reply #1644 on: April 03, 2013, 05:06:32 pm »

"Reinforced polo shirt"

*tries to hold back laughter

Clothing of kings.

Spoiler (click to show/hide)

Fred Perry Blue Reinforced Work Polo Shirt
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jocan2003

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Re: Cataclysm: Dark Days Ahead
« Reply #1645 on: April 03, 2013, 05:30:17 pm »

So i was scavenging, minding my own business, i came in that house from behind using tools to pry open the window withtout making sound. I get to the *front* lobby and a zombie saw me as i entered... first reaction was to run to the window to open it before he breaks it.... 5 more sees me.... I run in the back to flee i see a bear and 2 wolf by the window.. the hell??

I can outrun a zombie alright, but no way in hell can i outrun these wildlife exept for a bit. Open up the map, there is a parking 4 *plot* away. I pop an aderall and said why not... its not like i found much anyway.... i run and i run and i run, hit a random fresh zombie here and there as they are the only one fast enough to catch up. i have about 30+ green around me, im about to be surrounded...

Im heavily hurt, about 30ish pain and climbing..... A FRIGGING SEMITRUCK!!!!! I hop in and REVENGE!!! i cleaned the whole frigging street with it. Blowing up 3 tire in the process and bashing multiple fences due to my 0 skill driving and even manage to get trough parts of an house. Man that was a daring escape. Now im heavily hurt but i dont care, i did cleaned up this part of town. Only a few left-over. Time to lick my wounds and come back tomorow! (gametime)
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Man of Paper

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Re: Cataclysm: Dark Days Ahead
« Reply #1646 on: April 03, 2013, 05:43:05 pm »

What's a lawnmower doing in this fridge?
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Il Palazzo

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Re: Cataclysm: Dark Days Ahead
« Reply #1647 on: April 03, 2013, 05:45:06 pm »

What's a lawnmower doing in this fridge?
"Swerve chilled"
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ScriptWolf

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Re: Cataclysm: Dark Days Ahead
« Reply #1648 on: April 03, 2013, 06:15:17 pm »

Just wondering when you start a new game are you meant to end up on the map you previously played ? I have has his happen a few times. Not that I'm complaining I managed to get back to my old hideout with all my weapons and stuff still in place.
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Eagle

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Re: Cataclysm: Dark Days Ahead
« Reply #1649 on: April 03, 2013, 06:35:15 pm »

Just wondering when you start a new game are you meant to end up on the map you previously played ? I have has his happen a few times. Not that I'm complaining I managed to get back to my old hideout with all my weapons and stuff still in place.

Yeah you play on the same map till you choose the reset option in the main menu. Stuff stays the same, like windows knocked out or doors smashed, but you spawn in a different evac shelter in the area (or even the same one sometimes).
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