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Author Topic: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!  (Read 1883118 times)

Greiger

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Re: Cataclysm: Dark Days Ahead
« Reply #1500 on: March 26, 2013, 11:18:44 am »

Things...like a changelog :P

More chitin armor crafting, a construction object that lets you tell followers to stay someplace, makeshift hammers, pots and shovels that can be made with stuff obtainable in the wilderness, and you start with a (crappy) knife for butchering.  So going into town is technically optional now. Menus scale better, static spawn zombie ratios have been tweaked (fewer specials), HP ignorant is now the default, and has been replaced by a positive trait, self aware, that lets you see HP values... and other things.

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varnish

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Re: Cataclysm: Dark Days Ahead
« Reply #1501 on: March 26, 2013, 11:22:14 am »

I just killed a crow by throwing a crowbar at it, and I am absurdly pleased by that.

Carry on.
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Greiger

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Re: Cataclysm: Dark Days Ahead
« Reply #1502 on: March 26, 2013, 01:23:20 pm »

Obviously the crow wasn't expecting that.  They're keeping an eye out for rocks and spears and all that jazz.  Going all, "Caw Caw, I'm a crow".  And then you came up and said "Hey yo crow, I have a chunk of metal with your name on it! Catch!"  And then the crow is all, "Bro, I donno what yer talking about I'm just a-" and then it gets hit by a crowbar.

...because...ya know...crowbar?

...I'll just be sitting over here now.
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Knight of Fools

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Re: Cataclysm: Dark Days Ahead
« Reply #1503 on: March 26, 2013, 01:30:36 pm »

What if you killed a bunch of crows with a crowbar? Would that be murder?
« Last Edit: March 26, 2013, 01:42:03 pm by Knight of Fools »
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The Darkling Wolf

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Re: Cataclysm: Dark Days Ahead
« Reply #1504 on: March 26, 2013, 01:31:07 pm »

I was expecting a link to instantrimshot.com I am disappoint.
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Knight of Fools

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Re: Cataclysm: Dark Days Ahead
« Reply #1505 on: March 26, 2013, 01:42:14 pm »

Fixed.
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Akhier the Dragon hearted

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Re: Cataclysm: Dark Days Ahead
« Reply #1506 on: March 27, 2013, 06:02:38 pm »

   So I have what may be my first video with a vehicle in it here. Also quick question, with bandages and first aid are you no longer supposed to show what you will be healed to? Before even with hp ignorant you would still see the color it would heal to but you don't seem to anymore.
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scriver

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Re: Cataclysm: Dark Days Ahead
« Reply #1507 on: March 28, 2013, 08:17:21 am »

The dog saving quests are basically impossible to complete since the static spawning thingy. Might want to disable that quest, if possible.
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GlyphGryph

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Re: Cataclysm: Dark Days Ahead
« Reply #1508 on: March 28, 2013, 08:36:00 am »

Hmm, I actually think their significantly easier now, since you can clear a safe exit path, either through fighting ot distraction.
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scriver

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Re: Cataclysm: Dark Days Ahead
« Reply #1509 on: March 28, 2013, 08:44:53 am »

Correction: If the house doesn't happen to be in a major suburban area, it is almost impossible to get there in time. It seems to always get killed fighting zombies before you can get to it.
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GlyphGryph

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Re: Cataclysm: Dark Days Ahead
« Reply #1510 on: March 28, 2013, 08:59:04 am »

Hmm... I'll see what I can do.
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Shadowgandor

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Re: Cataclysm: Dark Days Ahead
« Reply #1511 on: March 28, 2013, 09:51:37 am »

I always ignore the quests nowadays. It's nearly impossible to get to a store at the start of a game, so I might as well ignore cities all together.
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Knight of Fools

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Re: Cataclysm: Dark Days Ahead
« Reply #1512 on: March 28, 2013, 12:58:59 pm »

There definitely needs to be some more stealth options with static spawns. It'd make the game a little more interesting if you didn't simply have to outrun or outfight the hordes to get anything from town.
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BigD145

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Re: Cataclysm: Dark Days Ahead
« Reply #1513 on: March 28, 2013, 01:08:50 pm »

There definitely needs to be some more stealth options with static spawns. It'd make the game a little more interesting if you didn't simply have to outrun or outfight the hordes to get anything from town.

That would require us to stop running everywhere. Are you mad?
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FritzPL

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Re: Cataclysm: Dark Days Ahead
« Reply #1514 on: March 28, 2013, 01:28:55 pm »

There definitely needs to be some more stealth options with static spawns. It'd make the game a little more interesting if you didn't simply have to outrun or outfight the hordes to get anything from town.

Never get in a town before dusk ;) You can't see shit, agreed - nor can the zombies. As long as you don't break any windows or make noise, you're good to loot the whole town.
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