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Author Topic: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!  (Read 1880099 times)

Aseaheru

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12285 on: June 28, 2014, 09:09:32 pm »

Guys? Someone added RC cars.

You can put bombs on them.
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Greiger

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12286 on: June 28, 2014, 10:58:30 pm »

Shh, be vewwy vewwy quiet.  I'm hunting Gwaboids.
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Kaitol

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12287 on: June 28, 2014, 11:16:42 pm »

You can't cook hotdogs without condiments and bread. Also cold hotdogs ruin your mood and have very little nutrition.

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Sean Mirrsen

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12288 on: June 29, 2014, 12:36:09 am »

It has a hack in place to penalize appropriate terrains now.  Moving forward we'll probably stick a "rolling move penalty" in the terrain definition to apply to both roller blades and wheeled vehicles.

In regards to vehicles and rolling, will they (vehicles) perchance realize they have wheels, and as such don't take that much effort to push in a specific direction?
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azmodean

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12289 on: June 29, 2014, 02:34:37 am »

In regards to vehicles and rolling, will they (vehicles) perchance realize they have wheels, and as such don't take that much effort to push in a specific direction?
It's something I want to happen, but AFAIK no one is working on it at the moment.
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Zireael

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12290 on: June 29, 2014, 07:46:40 am »

What happened to construction in current experimental?
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GlyphGryph

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12291 on: June 29, 2014, 07:51:11 am »

Rollerblades and skateboards wouldn't see too much use after the fall of humanity.  Too much grass everywhere.  Bicycles are a much more robust option.

In both cases, just like with road bikes, all you'd really want to do is swap out the tires and you're good to go. I used to have a skateboard I'd take skating through the woods near my house and across fields and grass, and there are plenty of offroad rolleblade variants.

You still want something that's fairly flat, preferably with a nice downhill gradient of course, like any wheeled vehicle.

What's even better is that most existing versions of both tend to come with engines. :V
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Akura

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12292 on: June 29, 2014, 07:57:03 am »

Plus, it's the future, so plausible rocket-skates might be possible. Okay, maybe not plausible, but damn entertaining for 20 seconds/rest of your life(roughly the same measurement of time).

I always assumed the bicycles were mountain bikes.
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Girlinhat

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12293 on: June 29, 2014, 08:42:36 am »

What happened to construction in current experimental?
I think it crashed me too, I couldn't tell exactly what button I pushed (there was a cat involved) but I crashed pretty quickly...

Duuvian

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12294 on: June 29, 2014, 09:02:00 am »

Rollerblades and skateboards wouldn't see too much use after the fall of humanity.  Too much grass everywhere.  Bicycles are a much more robust option.

In both cases, just like with road bikes, all you'd really want to do is swap out the tires and you're good to go. I used to have a skateboard I'd take skating through the woods near my house and across fields and grass, and there are plenty of offroad rolleblade variants.

You still want something that's fairly flat, preferably with a nice downhill gradient of course, like any wheeled vehicle.

What's even better is that most existing versions of both tend to come with engines. :V

I saw one of those on ye olde televisione. It was pretty sweet, it had suspension and everything. The guy was going at least 20 mph through woods on one, and the path didn't seem heavily prepared and was suitably bumpy for me to be impressed. I think it had a safety that shut off the motor if you step or fall off.

Someone needs to send one to the army so they can start planning the motorized skateboard brigades.
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12295 on: June 29, 2014, 10:40:27 am »

Plus, it's the future, so plausible rocket-skates might be possible.
I read that as rocket strikes...


We need MLARS systems now...
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Graknorke

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12296 on: June 29, 2014, 10:50:58 am »

Plus, it's the future, so plausible rocket-skates might be possible. Okay, maybe not plausible, but damn entertaining for 20 seconds/rest of your life(roughly the same measurement of time).
Hey Akura you bojo!
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Akura

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12297 on: June 29, 2014, 12:05:36 pm »

I was watching that, and about halfway through the clip, there was a part he should definitely have hit several people with that rope he was holding onto, including the guy with the baseball bat.
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Graknorke

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12298 on: June 29, 2014, 12:24:01 pm »

I was watching that, and about halfway through the clip, there was a part he should definitely have hit several people with that rope he was holding onto, including the guy with the baseball bat.
No, he shouldn't.
Marty stays on the road the entire time, nobody goes in the way of the rope.

If you wanted to complain about something, I'd suggest the fact that the car disappears as the camera changes angle. As in, entirely. Including the rope.
« Last Edit: June 29, 2014, 12:26:12 pm by Graknorke »
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azmodean

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12299 on: June 29, 2014, 07:47:08 pm »

What happened to construction in current experimental?
I think it crashed me too, I couldn't tell exactly what button I pushed (there was a cat involved) but I crashed pretty quickly...
Fixed, a big iteration cleanup caused some issues.
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