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Author Topic: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!  (Read 1861380 times)

Sheb

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12120 on: June 12, 2014, 09:05:01 am »

Don't the nail board have a chance to be disarmed when trod upon?
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Sean Mirrsen

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12121 on: June 12, 2014, 09:35:22 am »

Don't the nail board have a chance to be disarmed when trod upon?
If they do, I never saw it. I use caltrops most of the time anyway, but they take a bit of luck to find.
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Game One, Discontinued at World 3.
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Gentlefish

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12122 on: June 12, 2014, 12:52:17 pm »

Are caltrops really that hard to make though? Couldn't you just Bend some nails together with a rock or hammer?

Sean Mirrsen

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12123 on: June 12, 2014, 01:15:13 pm »

Need to be found in a book first, I believe. Or require decent trapping skill.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

ShinQuickMan

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12124 on: June 12, 2014, 01:54:22 pm »

Nah, calptrops are a low-level recipe and are autolearned. The biggest hurdle in making them is tools (they need smithing tools ie a forge, an anvil, etc.) and time.
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beorn080

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12125 on: June 12, 2014, 03:10:22 pm »

There are actually two caltrops recipes in the stable version. One requires a forge and stuff, the other requires higher skill, maybe in trapping too, I forget, but only requires like nails/wire/barbed wire and a rock I think.
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Tawa

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12126 on: June 12, 2014, 03:27:57 pm »

There are actually two caltrops recipes in the stable version. One requires a forge and stuff, the other requires higher skill, maybe in trapping too, I forget, but only requires like nails/wire/barbed wire and a rock I think.
Bolt cutters. A farm or FEMA camp can provide enough caltrops to last a year.
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Akura

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12127 on: June 12, 2014, 03:33:04 pm »

Barbed wire, not caltrops, although I did find a farm with a farmhouse that was surrounded by various traps including pits, caltrops, bear traps, and tripwires. Not sure if that's normal, but it's cool.
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Ruludos

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12128 on: June 12, 2014, 09:32:38 pm »

Cleared my first mine today (the one I'm living on top of, actually). I was pretty nervous; as far as I can tell they're a lot more dangerous than labs. My character was armed with a gas mask, a modded Mossberg 500, and a few minor mutations.

The first Dark Wyrm I ran into was a scare; I thought it was the boss, up until I one-shot it with a point-blank shotgun blast. The only other danger was a bit of lava (easily avoided) and some toxic gas (which the mask protected me from). The bottom of the mine turned out to be a Spiral Cavern that had a disappointing lack of Spiral Kings, Spiral Power or anything other than useless spiral rocks. I even tried placing a spiral rock in each spiral, thinking it was some sort of puzzle, but that did nothing either. I'd assume there's multiple endings, but it was a bit anticlimatic ;l

Got a few vortex stones, though. They look cool.
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Kazimuth

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12129 on: June 12, 2014, 10:28:16 pm »

I just started playing this today.
I've died five times.
It's awesome.
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I'm not sure this was a good idea

Girlinhat

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12130 on: June 12, 2014, 11:08:35 pm »

So I haven't played since Zoose was added.  What's new worth mentioning, and what's worth exploring on my own?

Cheedows

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12131 on: June 13, 2014, 12:55:27 am »

I'm sure someone else can pull up a changelog, but do you mean up till current experimental or stable? I haven't been caught up with the experimental, I only played the latest stable thus far.
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guessingo

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12132 on: June 13, 2014, 08:03:15 am »

I don't know what zoose is? There is a post in announcements listing experimental features. I like the hordes.
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Darkmere

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12133 on: June 13, 2014, 08:31:37 am »

Zombie Moose.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

The13thRonin

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #12134 on: June 13, 2014, 10:35:58 am »

So I haven't played since Zoose was added.  What's new worth mentioning, and what's worth exploring on my own?

^ This.
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