So I was toying with ideas, and came across the Executioner's Sword. Historically, it was used mainly in Germany exclusively for the execution of criminals, not for combat. It features a very heavy, short blade, made to be swung with 2 hands even though it's the length of a 1-handed sword. The tip is not sharpened, but often left blunt, rounded, or squared. The intended use was for a victim to kneel on their knees, back straight up, and the executioner to stand behind them and basically take a baseball swing at their neck. No chopping block. It was historically engraved with religious sayings or images, often times the hilt itself made to resemble a crucifix and bearing sayings along the lines of "I release you to your eternal judgement." Even when not used for killing, they were still paraded or hung on the wall as a sign of the power of the judicial system.
http://en.wikipedia.org/wiki/Executioner%27s_swordI basically took the recipe and the data for the Zweihander, and copied it. The difference is that the Executioner's takes a bit less wood, is smaller, has a bit higher attack (45, compared to zwei's 40 and Nodachi's 50. Never understood why the eastern weapons get betters stats for no reason...) and removed the "BRUTAL" flag. It still has the "WIDE" flag so it should be able to sweep across rows of enemies, but not knock them back. This is pretty much the only reason I made the weapon, because I love the Zweihander's pure power, but the fact that it knocks enemies back means a lot of mess after a fight, especially when all I want to do is stand atop a noise generator and get a 3x3 of corpses piled up. This weapon should provide excellent damage while keeping the battlefield... let's call it "clean".
https://www.dropbox.com/s/tq2sdxo7ww6fywk/Executioner.jsonIf you download this file, just drop it into the "mods" folder of Cataclysm, if added to the "Medieval_pack" it should run in an existing game that uses that mod pack. The .json contains the crafting recipe and the item definition on the same file. It's unlocked from "The Historic Weaponsmith" as a normal recipe.