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Author Topic: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!  (Read 1894262 times)

Tomcost

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #10275 on: February 28, 2014, 06:06:16 am »

What are the planned post-threshold mutations for the insect category? It would be awesomely nice to actually become a queen.

Also, I discovered how to tame a moose:

1)Wait for it to attack you.
2)Drop its health to almost dead or heavily injured.
3)Tada! It went back to tracking instead of hostile and will follow you around, attacking things that get on his way.

My personal moose followed me inside a lab and killed a brute, without getting attacked back.

Sean Mirrsen

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #10276 on: February 28, 2014, 06:44:04 am »

Is it just me, or is the unbutchered zombie corpses re-raising themselves a new feature? I must have not loitered around the same place long enough (or survived long enough) to notice it before.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

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Tomcost

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #10277 on: February 28, 2014, 06:44:56 am »

Is it just me, or is the unbutchered zombie corpses re-raising themselves a new feature? I must have not loitered around the same place long enough (or survived long enough) to notice it before.
It is. You have to either butcher or smash them.

Bouchart

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #10278 on: February 28, 2014, 08:13:05 am »

So things were moving along very smoothly in my most recent game until it crashed for no reason and deleted my save.
That... makes it exceptionally difficult to diagnose and fix. :-\

Anything you have that might help to pin the cause down?

No, I was just moving around on the wilderness.  I was close to full health, not in combat and not infected so it wasn't death.
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Sean Mirrsen

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #10279 on: February 28, 2014, 08:27:09 am »

Is it just me, or is the unbutchered zombie corpses re-raising themselves a new feature? I must have not loitered around the same place long enough (or survived long enough) to notice it before.
It is. You have to either butcher or smash them.
Neat. Definitely makes static-spawn a more interesting experience, especially if you don't start with a knife.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Frank2368

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #10280 on: February 28, 2014, 09:03:43 am »

So is the Military Composite Armor on par with hard plating? I have a Humvee all fixed up and fully wrapped up in Military Composite Armor, I wonder how much abuse this thing can take.
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Blaze

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #10281 on: February 28, 2014, 09:16:01 am »

MC plating is about 50% tougher than Hard plating and weighs about half as much.

So yeah.
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Vorbicon

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #10282 on: February 28, 2014, 05:58:35 pm »

So, I was raiding a liquor store to gather a nice stockpile to fuel my future alcohol addiction. And in the process of doing so, I see a "wooden barrel of single malt whiskey (2800)". The problem, it's a volume of 400 with a weight of 300. How do I move this badboy?
« Last Edit: February 28, 2014, 06:01:58 pm by Vorbicon »
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wer6

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #10283 on: February 28, 2014, 06:20:02 pm »

Shoping cart.
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Vorbicon

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #10284 on: February 28, 2014, 06:32:38 pm »

Shoping cart.

Too big for an empty cart. Falls right to the floor.
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kilakan

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #10285 on: February 28, 2014, 06:34:21 pm »

you can usually just carry it in your hands to get it far enough to where you want it.
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Mictlantecuhtli

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #10286 on: February 28, 2014, 06:43:04 pm »

You can't 'g'rab something like that, can you?
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Vorbicon

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #10287 on: February 28, 2014, 07:03:56 pm »

Sadly, no. I tried that. I hope they add in a way to move heavy inventory objects like that without having to pick them up.
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GrizzlyAdamz

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #10288 on: February 28, 2014, 07:06:23 pm »

Suggestion: create portable water-tank thingy, wheel it up to the barrel, siphon whisky into tank. (does that work, or only for fuel/water/hydrogen?)
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Culise

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #10289 on: February 28, 2014, 07:23:33 pm »

Though tedious as all get-out, there's the advanced inventory button ("/").  Set one side of the screen to the floor where the barrel is, the other side of the screen to the floor in the direction you want to move it.  Move it from one side to the other without ever picking it up.  Close the inventory screen, walk over, reopen the inventory screen, move it again in the same fashion, close the inventory screen, and basically keep leapfrogging it over until you reach your destination. 

That said, I would love to see the grab button work on inventory items as well as vehicles and furniture. 
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