Year 6, MayGood job stopping that potential argument. Now, a bit of game mechanics here: the reason you didn't implement all the neat, modern ideas about sanitation and such is that your character would have no idea about them, and I rolled a 1 when you consulted your expert (the healer). I can't just let every bit of modern insight pop into your head from on high.Ah, the Spring Fair! Many Feroshirians would say this is the best time of the year. Usually, they would be right. This year, however, is anything but joyous.
The month starts inauspiciously enough. Merchants began arriving in dribs and drabs, at a much slower pace than usual. You furrow your brow, but your attention is drawn elsewhere at the moment.
With rumors of illness spreading, you consult with the town healer, who tells you that there is naught much to be done for the plague besides letting of the foul blood. You nod your head grimly, and move your attention elsewhere.
The month is proving to be especially stormy, with construction slowing to a crawl on both the tower and the wall. Still, they are nearly done, and you can see the end just a few short months off. Still concerned about the talk of illness, which is growing more insistent, you order a few men to put together a small hunting lodge in the northern woods.
It is but a few days before the fair arrives, and word reaches you that a sickness is spreading among the people. Their eyes swell shut, then they are struck with a horrible fever, and constriction of the airway. Despite the enthusiastic letting of their befouled blood, a few children and older people have passed away already. You have to make a decision, now: what will you do? Shall the fair go on? Or will you cancel it and retreat to your cabin?
Short roleplaying, go!Age: 25 - February birthday
Spouse: Lady Marna Stone - Age 22 - April Birthday
Children: Sir Isaac Stone - One Year Old - March Birthday
Good Health
Excellent Fitness
Literate
Natural Archer
Good Swordswman
Fine Man of the People
Above Average Rider
Above Average Woodsman
Above Average Heroic Combatant (fighting against the odds)
Average Etiquette
Average Lancer
Average Shield User
Average Armor User
Average History
Poor Legal Mind
Poor Rhetoric
Weapons
Militia-grade Short Sword
Fine Longsword
Iron-tipped Lances
Armor
Steel Plate Armor
Mail Shirt
Brigandine Armor
Fur cloak and leggings
Iron Shield
Steel Barding for Destrier
Transport
Felucca
Mottled Grey Hunter
White Destrier
Housing
Brick and Lumber Manor
Fine Furniture
Stag Skull
Bear Skull
Bear Pelt Rug
Falconry Mews
Small Hunting Lodge in Northern Forest
Misc.
Bear Claws
Average Clothing
Silver Sun Necklace with Gold Pendant
Bound New Testament
Book of Laws
Cask of Beer
Stone Weights
Draft of "The Incursion of the Sea Raiders and the Battle of Torchester"
Treasury - Medium
303 Citizens
Services and Housing
Nice Communal Housing
Mix of Wood and Brick Housing
Nice Inn
Rowdy Inn
Medium Theatre
Small Courthouse
Small School and Scribe
Communal Cellars
Defense
Wooden Palisade with watchtowers
Stone Tower (91% complete)
Stone Walls (81% complete)
Three longboats
Fake Town for river defense
Trade and Travel
Brick Roads
Large Dockyard
Medium Brick Paved Market
Two-way Ferry
River Parlon (dredged to allow deep draft vessels)
Gravel Road to Carshire
Gravel Road to Silverhills
Industry
Large Clayworks
Smokehouse
Watermill (Lumber Mill and Grindstone)
Growing Medium Shipyard
Brewery
Stables - Large herd of horses
Medium Furniture Workshop
Medium (5x city size) population (Loyal)
River Parlon (fertile banks on both sides, light forest to the north)
Settlements
Feroshire - Your capital
Silverhills - Small village by the mines - Palisade
Farming
Nice parcel farms south of the river (four field crop rotation)
Fair parcel farms north of the river (four field crop rotation)
Fine Communal Farm (four field crop rotation)
Medium Vineyard - Ice wine experiment
Grand Flock of Sheep
Medium Flock of Cattle
Communal Grazing Land
Muddy holes in ground (fish ponds without enough water or fish)
Defense
Fortified Average Barracks, Armory, and Obstacle Course with Furnaces and Forges
Jousting practice field
Trade and Travel
Gravel Roads
Large Warehouse
Industry
Large Fishing Fleet
Fortified Mines near Silverhills (silver, copper, gold, iron, gems)
Metalworks in Silverhills
Misc.
Trash Pit
Graveyard
Ranged - Longbows, iron short swords, fur armor, mounts
Two elite Archers
One elite Ranger
Six veteran Rangers
Two regular Rangers
Nine veteran Archers
Six regular Archers
Melee - Iron halberds, iron brigandine armor, iron short swords, mounts
Two elite Halberdiers
Eleven veteran Halberdiers
Seven regular Halberdiers
City Guard - Short bows / Iron short swords, fur armor, wooden shields
Seven regular Wall Archers
Ten regular Watchmen
Reserve
Mandatory Bow or Halberd Training for Able-bodied Men
Skilled Potters
Above Average Jewelers
Above Average Trappers
Above Average Miners
Average Metalworkers
Average Wine Makers
Average Horse Breeders
Journeymen Masons
Journeymen Furniture Builders
Journeymen Weaponsmiths
Journeymen Armorers
Novice Siege Engineers
Market Town of Carshire - Gravel Road
Folesden - Land of Count Foles - Downstream
* Curbiston - County Seat of Folesden
Land of Sir Denton - Upstream
Land of Sir Percival - Adjacent to Sir Denton's land, across the river
Hemswood Abbey - Far Upstream - Known for dark beer
Lands of Duke Erran - Across the river to the north - Used for hunting
* Torchester - Duke Erran's Capital - Damaged metropolis with a bustling port located on a wide estuary
King Edward Geronos IV, Lord of the Falls, Keeper of the Flame, Seer of the Dawn - Known
Duke Erran - Fond
Count Arthur Foles - Your Liege Lord - Friendly
Count Gorgan - A fine fighter - Introduced
Count Zanders - Dislike
Sir Derrick Denton - Slightly warm but distant
Sir Alan Percival - Close Friend
Sir Uriel Lope - Count's Marshall - Formal but respectful
Sir Melvin - Lady Marna's brother, Duke Erran's nephew - Close friend
Sir Ivanson - A renowned jouster - Acquaintance
Lady Marna - Wife - Loving
Lady Iris - Lady Marna's mother, Duke Erran's younger sister - Cordial
Isaac Stone - Your First Son - Todler
Luther Logan - Sword and Mace - Squire
Fin - Captain of the Militia
Oswald - Ranger Captain
William Dent - Steward, Mayor
Victor Irlof - Master of the Market, Treasurer
Curtis Stumpf - Miner, Councilman
Ian Wood - Carpenter, Councilman
Marge Kannity - Brewer
Gunther Agnacious - Philosopher - Tutoring Arthur Foles
Shipwright
Architect
Armorer
Weaponsmith
Horse Breeder
Scribe
Healer
Wool Merchant
Sir Alan - Your first squire - Killed in the Battle of Torchester
Sir Blake Denton - Your good friend and confidant - Killed in the Battle of Torchester
Tor - Your first Captain - Killed by the brigand "Ox" in a forest skirmish
Count Aaron Foles - Fell drunkenly to his death from the balcony of a whorehouse
"Count" Owen - Executed for "murder"
"Countess" Foles - Executed for "murder"