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Author Topic: Lordship: A Suggestion Game  (Read 328859 times)

tryrar

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Re: Lordship: A Suggestion Game
« Reply #2085 on: March 13, 2013, 08:58:11 am »

Dude, We're not gonna just do nothing. I'm with Gerv, we start fortifying immediately, and talk to our friends and warn them. Then send out scouts to see what up, and if they can send a message to the duke and the count, then they do that
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Truean

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Re: Lordship: A Suggestion Game
« Reply #2086 on: March 13, 2013, 09:39:01 am »

His latest argument appears to be some version of "don't be a wuss."
Do you have heart, or is there just a big pink marshmallow there?

This is not a new argument: Be careful what kind of legend you become:
LEEeeeEROOOY JENKINS!!

I may be wrong, but I don't think he's saying we should fortify. I think he's saying we should charge in. Am I wrong here?

Edit: It appears he changed part of his vote to fortifying. We've been all about fortifying.
« Last Edit: March 13, 2013, 09:42:08 am by Truean »
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LordSlowpoke

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Re: Lordship: A Suggestion Game
« Reply #2087 on: March 13, 2013, 09:51:16 am »

I were completely serious about killing the thown razing party. Thowns are cute and adorable. You really have to be some kind of evil bastard to destroy a thown.

And if they destroy thowns, who knows if they won't upgrade all Katamari Damacy-style and start taking down towns? Ours will be just on the way of their progress to citydestroyers.
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Gervassen

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Re: Lordship: A Suggestion Game
« Reply #2088 on: March 13, 2013, 10:00:24 am »

That's three times you cited this example. I would like to name heroic lightly armoured heroes that got messily killed for being too reckless, but unfortunately the more common a thing is, the less it is put down with details like names in the annals. Chronics take note of unusual things.

Chronicles are an attempt to tell history, but in the end, they really are just stories about great figures doing unusual things. This is not only because readers find more interest in that, but also because larger-than-life characters really do succeed more and stir more people to their causes in reality as well as in fiction. What then does that say of your apparent strategy to play this game like a character as unworthy of note in the chronicles as possible? Read about Oda Nobunaga and his decision to fight the Battle of Okehazama, then tell me if the way you steer this character would have him making the same bold calls that put Oda in the Shogunate. What are we striving for the character to achieve in this story? This is a story, and all stories everywhere subscribe to one universal rule: Rule of Cool. If our character dares, anything is possible.

And, actually, I could name some lightly armoured "heroes" that died as a result. Harald Hardrada and his forces were killed without their armour on, and Julian the Apostate also died chasing a fleeing Parthian after a victorious battle without any armour. If you're gonna argue a side, then try to do it with a certain depth and command of facts, rather than "I would like to name someone like this, but I'll pretend it's impossible, because I really am not up to the task of doing it personally" Just because you didn't read about them doesn't mean that they didn't exist, or that their courage won them no glory before their end. They may have died from rash boldness, yes, but their daring and out-sized personalities where the reason they had the chance to be known in the first place, rather than dying unknown in a farm cottage.

And in closing, I will write you something from Beowulf:
Each of us all must face life's ending,
so win who may, glory ere death!
That is the warrior's worthiest doom.
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Gervassen

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Re: Lordship: A Suggestion Game
« Reply #2089 on: March 13, 2013, 10:25:31 am »

We've been all about fortifying.
All about the fortifying? Kaian treated the razing of neighboring towns like another month of building things, not even mobilizing our peasant militia.

MOBILIZE THE ARMY, WE'RE GOING TO HUNT THESE HEARTLESS BASTARDS DOWN
I'll assume that's a joke. Unless the count or the duke call the levies, we shouldnt -and probably cant- move. But I do agree that this is worrying.

Also for september: prepare the annual harvest festival for october. Let and help peasants to prepare whatever they want, do another tournament with a small medal or whatever (like last year). Try to find a couple jugglers or fire-breathers, that kind of profession. Tell them they'll be housed and fed for the duration of the festival, plus any tip they get (from us included). Tell merchants and friends when it happen. Stockpile food and beer/wine. Maybe also discuss with Marna if she wants to organize something particular. We have our own "personnal" event (the archery competition), where we reward the winner, so maybe she'll want to do the same (in a more lady-like field, like poetry, jugglery or whatever she wants). I think it would be approriate to see a couple people (or group of people) competing to distract her and being rewarded with a bauble and/or a purse.

I may be wrong, but I don't think he's saying we should fortify. I think he's saying we should charge in. Am I wrong here?

I was never for charging in. I kinda give up trying to point to the words reconnaissance in person, and getting good first hand field intelligence. If you haven't absorbed that I wasn't for attacking blindly by now, you likely won't ever.

My change is not because I actually think it's a good idea to hang back and rely on second-hand info delayed by travel-times, but at least there are some people here who acknowledge this is a threat worthy of all-out preparation calling on our neighbors to mobilize, and scouting--not thinking about what to plan for the october fair when there's news of razings.
« Last Edit: March 13, 2013, 10:30:14 am by Gervassen »
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The way's paved with knaves that I've horribly slain.
See me coming, better run for them hills.
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Gotdamnmiracle

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Re: Lordship: A Suggestion Game
« Reply #2090 on: March 13, 2013, 10:37:04 am »

You assume we can outrun them. However, if they are indeed more than bandits, and heading for our town, it's highly likely it's the Count. The very same Count who specializes in Cavalerie forces, and has no reason to love us. If he kills us at that moment using his overpowering forces and mobility, and then blames the thing on us, not many'll care. Dead men speak no tales, so he owns the truth.

Hybrid. Scout out the attacks using our rangers and send off a letter to the duke letting him know of our predicament as well as asking for permission to engage (This does not mean that we will, it just gives us permission). We may also want to pick the Rat's brain.
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kaian-a-coel

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Re: Lordship: A Suggestion Game
« Reply #2091 on: March 13, 2013, 10:40:59 am »

I am unfortunately materially unable to do extensive research as of now.
On the message you're quoting, I was against "going out and hunt them down", and my proposition wasn't exclusive. I never said we shouldnt do anything else, and I dont remember anyone explicitly bringing up fortifying. What I read was an argument between going all leeroy jenkins and not doing that. In one of my earlier posts I also said I was agreeing to scouting out, but you immediatly used the image of our scouts running back with an army behind them as a counter argument.
And after that your arguments shrunk down to I-wanna-be-a-MANLY MAN level. Sorry, but some of us prefer long term building to heroic death on the battlefield (which wont be remembered).
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Gotdamnmiracle

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Re: Lordship: A Suggestion Game
« Reply #2092 on: March 13, 2013, 10:45:52 am »

I am unfortunately materially unable to do extensive research as of now.
On the message you're quoting, I was against "going out and hunt them down", and my proposition wasn't exclusive. I never said we shouldnt do anything else, and I dont remember anyone explicitly bringing up fortifying. What I read was an argument between going all leeroy jenkins and not doing that. In one of my earlier posts I also said I was agreeing to scouting out, but you immediatly used the image of our scouts running back with an army behind them as a counter argument.
And after that your arguments shrunk down to I-wanna-be-a-MANLY MAN level. Sorry, but some of us prefer long term building to heroic death on the battlefield (which wont be remembered).

I suggested preparations regardless of the outcome of our permission. Either way we should be fortifying like a boss. (We are already building a tower, if we can find enough work what would we do?)

New idea. What if, in the future, we set up roadside checkpoints. Start it as a wooden (possibly brick or stone) building, or tower, along roads, to protect merchants and keep the roads clear of highwaymen and the like. We will need to ask permission for this. Not a suggestion for now at this point.
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Gervassen

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Re: Lordship: A Suggestion Game
« Reply #2093 on: March 13, 2013, 10:54:34 am »

I am unfortunately materially unable to do extensive research as of now.

I have a passing acquaintance with history, which allows me to remember things without "extensive research".

I will say one thing, our precious little town builder is going nowhere fast in a feudal society if we get a reputation as battle-shy. They were kinda manly man like that. Not that you'd know enough about chivalry to understand.

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The way's paved with knaves that I've horribly slain.
See me coming, better run for them hills.
Listen up now...

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Maldevious

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Re: Lordship: A Suggestion Game
« Reply #2094 on: March 13, 2013, 10:57:28 am »

Not that you'd know enough about chivalry to understand.

Don't get personal, please. That makes me unhappy.
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Gervassen

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Re: Lordship: A Suggestion Game
« Reply #2095 on: March 13, 2013, 10:58:23 am »

Not that you'd know enough about chivalry to understand.

Don't get personal, please. That makes me unhappy.

Meh. I'm always going to be outvoted by people who don't want to be in feudal times, anyway.

Plus, it's the observable truth that he never actually has any sources or examples, just what "modern militaries" do. Should I say he's an expert at what he never has discussed cogently? He literally does not understand the knightly code or anything surrounding it, and doesn't not understand how a chivalrous knight would respond to his liege lord's villages being razed. You wouldn't wait for orders like a modern military unit in an age of electronic communications.
« Last Edit: March 13, 2013, 11:11:38 am by Gervassen »
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The way's paved with knaves that I've horribly slain.
See me coming, better run for them hills.
Listen up now...

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Gotdamnmiracle

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Re: Lordship: A Suggestion Game
« Reply #2096 on: March 13, 2013, 11:08:06 am »

Not that you'd know enough about chivalry to understand.

Don't get personal, please. That makes me unhappy.

Meh. I'm always going to be outvoted by people who don't want to be in feudal times, anyway.

Plus, it's the observable truth that he never actually has any sources or examples, just what "modern militaries" do. Should I say he's an expert at what he never has discussed cogently?

Simmer, dude. This is a game on the internet, not some debate class. That kind of talk should quit now.
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Maldevious

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Re: Lordship: A Suggestion Game
« Reply #2097 on: March 13, 2013, 11:09:43 am »

You don't have to say he is an expert, or even agree with him, but you can stay civil with your disagreements.
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Gervassen

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Re: Lordship: A Suggestion Game
« Reply #2098 on: March 13, 2013, 11:15:05 am »

You don't have to say he is an expert, or even agree with him, but you can stay civil with your disagreements.

So he makes a crack about my arguments being nothing more than "I-wanna-be-a-MANLY MAN", and you're jumping on me for saying he doesn't know chivalry, and I meant that in the literal historical sense?

Get a load of yourself.
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The way's paved with knaves that I've horribly slain.
See me coming, better run for them hills.
Listen up now...

             -- Babycakes

10ebbor10

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Re: Lordship: A Suggestion Game
« Reply #2099 on: March 13, 2013, 11:19:12 am »

Plus, it's the observable truth that he never actually has any sources or examples, just what "modern militaries" do. Should I say he's an expert at what he never has discussed cogently? He literally does not understand the knightly code or anything surrounding it, and doesn't not understand how a chivalrous knight would respond to his liege lord's villages being razed. You wouldn't wait for orders like a modern military unit in an age of electronic communications.

Well, actually the entire liegelord system is based on the idea that the liege lord protects his underlings, and gets support for them in order to do so. Going in as a liege  to defend his citizens, whitout being asked to do so, or without the suggestion that he'd need help would be a grave insult indeed. After all, you just showed that he can't even defend his own citizens, hence can't defend his lieges, and hence is not a worthy liegelord.

Just so you know. Nobody's right all the time.

You don't have to say he is an expert, or even agree with him, but you can stay civil with your disagreements.
I think that was directed at all parties.  Oh, and maybe it's better to lock the thread for some hours, before bad things happen.
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