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Author Topic: Lordship: A Suggestion Game  (Read 328245 times)

kahn1234

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Re: Lordship: A Suggestion Game
« Reply #1035 on: February 15, 2013, 10:08:46 am »

Take the captured man to the barracks for interrogation.

Talvara

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Re: Lordship: A Suggestion Game
« Reply #1036 on: February 15, 2013, 10:12:20 am »

we also need to make sure there aren't more of them around.

We could use an escort for the rest of the night I guess.

edit: also have the guards take care that our bondage buddy doesnt bleed out... have them get someone who can dress a wound or something.
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kaian-a-coel

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Re: Lordship: A Suggestion Game
« Reply #1037 on: February 15, 2013, 10:29:01 am »

"Take him to the barracks, and make sure he doesn't bleed out before spilling all the bean he can. One of you stay there while I dress up for the interrogation. There may be more around."
*gesture toward the corpse*
"And somebody throw that outside please, we'll burrow him tomorrow."
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Talvara

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Re: Lordship: A Suggestion Game
« Reply #1038 on: February 15, 2013, 10:30:39 am »

"Take him to the barracks, and make sure he doesn't bleed out before spilling all the bean he can. One of you stay there while I dress up for the interrogation. There may be more around."
*gesture toward the corpse*
"And somebody throw that outside please, we'll burrow him tomorrow."
sounds good and natural leadershipish,
+1
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Maldevious

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Re: Lordship: A Suggestion Game
« Reply #1039 on: February 15, 2013, 10:40:45 am »

You tell the guards to triage your attacker's wounds, as you don't want him to die before finding out all you can from him. You tell the guards to stay alert, as more attackers may be afoot, as you go change back into your work clothing for the interrogation. You also tell the guards to toss the body of the other attacker outside, to be dealt with the next day.

When you return, you haul the now groggily awake man up and, with the two militiamen, make your way to the barracks. On your way out, you see a shadowy figure on a horse in the distance, holding the reins to two other horses. When he spots your party, he drops the reins of the other horses and rides off. You decide against chasing him, as he is already out of sight, but you suspect he was involved.

You arrive at the barracks, where Fin is sitting up with a few of the Rangers, dicing. They eye the man your soldiers drag between them suspiciously. The attacker is thrown to the ground, groaning in pain. How would you like to proceed?
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kahn1234

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Re: Lordship: A Suggestion Game
« Reply #1040 on: February 15, 2013, 10:42:26 am »

thoroughly interrogate him and find out everything he knows.

Who is he? where is he from? who sent him? why did they send him? etc etc etc.

if he refuses to talk, rough him up a bit, but not too much.

Talvara

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Re: Lordship: A Suggestion Game
« Reply #1041 on: February 15, 2013, 10:47:06 am »

"so... tell me about yourself, I make it a point to get to know my guests"

Have some of the rangers go through his coat looking for anything noteworthy

(also... we should have searched the body of the guy we threw out...)

like Khan said, We'll try interrogating him. first gently but if he refuses. the roughing up part is fine.
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kahn1234

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Re: Lordship: A Suggestion Game
« Reply #1042 on: February 15, 2013, 10:49:04 am »

"so... tell me about yourself, I make it a point to get to know my guests"

Have some of the rangers go through his coat looking for anything noteworthy

(also... we should have searched the body of the guy we threw out...)

like Khan said, We'll try interrogating him. first gently but if he refuses. the roughing up part is fine.

maybe we should send a couple guys back to grab the body of the other guy, and search it.

we dont know if the third guy would double back to get rid of evidence.

(and my name is spelt Kahn, not khan  :) )

Talvara

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Re: Lordship: A Suggestion Game
« Reply #1043 on: February 15, 2013, 10:51:44 am »

"so... tell me about yourself, I make it a point to get to know my guests"

Have some of the rangers go through his coat looking for anything noteworthy

(also... we should have searched the body of the guy we threw out...)

like Khan said, We'll try interrogating him. first gently but if he refuses. the roughing up part is fine.

maybe we should send a couple guys back to grab the body of the other guy, and search it.

we dont know if the third guy would double back to get rid of evidence.

(and my name is spelt Kahn, not khan  :) )
khaaaaaaaaaan! (okay sorry T.T)
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kaian-a-coel

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Re: Lordship: A Suggestion Game
« Reply #1044 on: February 15, 2013, 10:53:56 am »

Sit him on a chair, held by two guards. You sit in front of him, with two other guards behind you. Take a cold, formal tone and question him about how many they were, who paid them and what was their exact mission. Also the motivation of the employer. Expect a lot of "I don't know" if they're a minimum professional. A tough guard/ranger is allowed to play "bad cop" and punch him and yell at him when he doesn't give us satisfaction, with us stoping him with cold calm (talk to the guard prior to explain him?). Once the interrogation is over, he will be held in custody until the next morning, trialed fairly and condemned to the customary punition for attempted murder, whatever it is.

And yes to get the body and search them both.
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Maldevious

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Re: Lordship: A Suggestion Game
« Reply #1045 on: February 15, 2013, 11:01:59 am »

You sit the man down on a chair, and begin the interrogation after sending a few men out to search the body that is outside of your house. You question him about who was his employer, their mission, how many men were sent... and why this was done.

He remains mum at first, even resisting some blows from a Ranger who yells at and strikes him when he fails to answer. You remain calm, asking the questions again and again, until you are interrupted by the returning militiamen. They pull you aside and show you a small pouch of coins, all minted in the Count's land.

You present him with this piece of evidence, asking him what it means, and he seems to crack. "It was the Count... the Count wants you dead... the mines... no heir... mercy, m'Lord."

The man passes out, having bled through the bandage placed on his arm. Fin takes a look at the wound, peering under the bandage, and tells you it is too deep. The man will likely die by the morning. What would you like to do?
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kahn1234

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Re: Lordship: A Suggestion Game
« Reply #1046 on: February 15, 2013, 11:04:21 am »

<reposted later on>
« Last Edit: February 15, 2013, 11:13:12 am by kahn1234 »
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kaian-a-coel

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Re: Lordship: A Suggestion Game
« Reply #1047 on: February 15, 2013, 11:09:40 am »

Try to ease his parting.

And pay a visit to the duke QUICK. Once we'll be dating Marna (officially), assuming the duke like us, the Count will have to be much more cautious. The assassination attempt will be rendered public in the morning, but we'll only tell Sirs Denton and Percival of our suspicions about the Count.
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EA games is like the dark lord sauron, and the gaming consumer demographic is like gollum.
Sauron makes the precious.
Gollum loves and hates the precious.
Full Sig

Talvara

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Re: Lordship: A Suggestion Game
« Reply #1048 on: February 15, 2013, 11:10:36 am »

okay... we need to do anything and everything we can to keep the guy alive, hes evidence. we're going to have to go over the counts head with this one. but we need a solid case.
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kahn1234

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Re: Lordship: A Suggestion Game
« Reply #1049 on: February 15, 2013, 11:13:18 am »

(i told you that publicizing the mines was a bad idea. We should have waited until we had a wife and children, plus a decent defensive force.)

See if we can work any more information out of him. Don't kill him.

Also, consult with those of your retinue who are more learned in the ways of law and nobility on the best course of action.

Double patrols, if possible.

We need to also think of a contingency and evacuation plan in case the Count tries to take the mines/our town by force.

We also need to tell some of our allies about this such as Sir Denton and Sir Percival, just in case the Count tries to frame us as a rebel (I'm starting to think the Count may have done that to the guy we were called to fight against. It may be worth inquiring about any assets the count may have wanted/being attracted to in the rebel's former holdings).
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