Year 3, NovemberWith a cold front moving through the area in November, you turn your attention to your next plans. You consider sending word out about your mine, but are unsure whether publicizing it at this point in time would be the best course of action. With mining slowing in the winter, your Steward believes you may have some time to consider it further before taking action.
With market activities slowing, you decide you can send Irlof to nearby towns, ostensibly to look for trading partners, but in reality to seek out architects and metal workers. He finds several unattached metalworkers (some of them mere apprentices), who he persuades join your town, but is unable to locate a trained architect who is unengaged.
You also set up some charcoal huts set up near the smelter, in preparation of the smelting activities that will take place there. You also talk to the shipwright about commissioning a ship, and he begins to draw up some plans for a vessel. He'll need money to buy the right equipment to build it, though, which you don't have at the moment.
You search around the town for a site for your next home, and locate one on a hill overlooking the docks and a few hundred yards from the town walls. You set men to start clearing brush and leveling the site, but the going is slow given the chilly weather.
With that set in motion, you spend much of your time studying the laws and appointing a magistrate, whom you choose from an informal council of elders that had been set up. The man studies the King's laws with you, and you state that you will hear grievances monthly, with the magistrate ruling in your stead on simple cases.
You also order warehouses built by the mines, but the cooling weather means that work is slow. Stumpf says that they'll put them up next spring, when the hauls start getting good, and simply store the ore in the mines until then.
Winter is coming. What will you do in December?
Age: 21 (February birthday)
Good Health
Great Fitness
Literate
Average Etiquette
Poor Rhetoric
Average Swordswman
Mediocre Shield User
Natural Archer
Mediocre Woodsman
Average Rider
Novice Legal Mind
Militia-grade Short Sword
Average Clothing
Mail Shirt
Fur cloak and leggings
Oak Shield
Old Brown Mare
Average Farmhouse
Bound New Testament
Book of Laws
Cask of Beer
Treasury - Empty
103 Citizens
Wooden Palisade
New Arrival Barracks
Nice Inn
Small Courthouse
Brick Roads
Growing Small Brick Paved Market
Nice Clayworks
Small Smelter
Modest dockyard
Watermill (Lumber Mill)
Basic Shipyard
Brewery
Two nightly patrols
Two-way Ferry
Medium population (Loyal)
River Parlon (fertile banks on both sides, light forest to the north)
Modest parcel farms south of the river (two plantings per season)
Adequate Communal Farm
Small Vineyard
Crude Roads
Small Warehouse
Bare bones Barracks, Armory, and Obstacle Course
Mines north of river (silver, copper, gold, iron)
* Small community of miners in communal houses
Ten veteran archers
Ten veteran spearmen
Five regular axmen
Five regular archers
Skilled Potters
Average Trappers
Novice Masons
Journeymen Miners
Novice Mechanics
Novice Metalworkers
Market Town of Carshire - One day's ride on main road
Folesden - Land of Count Foles - Downstream
* Curbiston - County Seat of Folesden
Land of Sir Denton - Upstream
Land of Sir Percival - Adjacent to Sir Denton's land, across the river
Hemswood Abbey - Far Upstream - Known for dark beer
Lands of Duke Erran - Across the river to the north - Used for hunting
King Edward Geronos IV, Lord of the Falls, Keeper of the Flame, Seer of the Dawn - Vaguely remembered
Duke Erran - Unknown
Count Aaron Foles - Your Liege Lord - An angry drunkard - Suspicious
Sir Blake Denton - Friendly
Sir Alan Percival - Friendly
Sir Uriel Lope - Count's Marshall - Unsure
Sir Melvin - Lady Marna's brother, Duke Erran's nephew - Polite
Lady Marna - Intrigued
Alan Alanson - Squire - Companionable
Fin - Captain - Happy
William Dent - Steward - Companionable
Ian Wood - Overseer of Construction- Devoted
Marge Kannity - Brewer - Happy
Victor Irlof - Master of the Market - Devoted
Curtis Stumpf - Miner - Happy
Morgan - Shipwright - Happy
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