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Should mooks get Endurance rolls?

Yes.
No.
Maybe.

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Author Topic: Roll to be an Interstellar Mercenary (8/8)- Mission 2, Turn 11 Took a While  (Read 51651 times)

Doomblade187

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Re: Roll to be an Interstellar Mercenary (8/8)- Mission Complete! (Turn 20)
« Reply #300 on: April 20, 2013, 11:22:00 pm »

Might start on the new mission soon. Now, for another question- do you guys think a more silly, lighthearted take on actions would be preferable to a more serious, real-life focused view, or some other take? Basically, I'm asking if you guys think this game could have a higher outrageousness level... never mind, I think I just answered my own question.

Oh, and by the way, I think doing cartwheels by a machine-gun nest might be an actual challenge for this mission.

And for those who want to choose gear- infiltration/assassination/info grab mission, stealth focus, don't be seen, enemy-held area. Something along those lines, and probably in a somewhat developed area.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Unholy_Pariah

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Re: Roll to be an Interstellar Mercenary (8/8)- Mission Complete! (Turn 20)
« Reply #301 on: April 20, 2013, 11:37:26 pm »

first: huzzah were back in business

Second: sure outrageous cartwheels past mg nests sounds fun

third: there any new stealthy items to choose from?
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Doomblade187

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Re: Roll to be an Interstellar Mercenary (8/8)- Interim Turn
« Reply #302 on: April 21, 2013, 12:26:42 am »

Interim

The eight of you sit in the briefing room, the hard plastic chairs digging into your backs. The same briefing officer as last mission stands in front of. You think this might be the same briefing room, but it also might be a different one that looks similar due to ease of construction or the GM being too lazy to describe the ship too much. Who knows.

But anyway, he just started up a slideshow, so you figure that you should probably listen.

"Welcome, team," he begins with a practiced monotone. "For this mission, you'll be without armor, as it will be an infiltration mission. However, to compensate for your lack of armor, you will be given camouflage units. They will make it much easier to avoid detection at a distance. However, due to the fact that enemy forces are pretty good at spotting full on light-distortion suits, and hence rendered them mostly obsolete, you'll still have to try to avoid being seen. The rest of your uniform will also be modified slightly, so you'll be able to carry somewhat less ammunition.

The final mission briefing will commence in two hours, ship time, so you have until then to do whatever you field soldiers do."

So yeah, you'll be carrying three magazines for your primary, and two for your secondary, and you'll have a camouflage device to help with concealment rolls. Also, I repeat- you have no armor. Also, you can invent AUX gear as you do attachments, just remember that I balance them, so make it clear what the gear does.
« Last Edit: April 21, 2013, 12:55:55 am by Doomblade187 »
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Unholy_Pariah

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Re: Roll to be an Interstellar Mercenary (8/8)- Interim Turn
« Reply #303 on: April 21, 2013, 12:50:26 am »

i think ill re-tweak my loadout a bit.
Spoiler (click to show/hide)
« Last Edit: April 21, 2013, 06:11:24 am by Unholy_Pariah »
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Greenstarfanatic

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Re: Roll to be an Interstellar Mercenary (8/8)- Interim Turn
« Reply #304 on: April 21, 2013, 01:00:12 am »

WOO MISSIONS.
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miauw62

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Re: Roll to be an Interstellar Mercenary (8/8)- Interim Turn
« Reply #305 on: April 21, 2013, 03:18:03 am »

Gonna tweak it after I start my computer. Aw yes new mission.

Spoiler: Woop woop (click to show/hide)
« Last Edit: April 21, 2013, 04:51:17 am by miauw62 »
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mesor

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Re: Roll to be an Interstellar Mercenary (8/8)- Interim Turn
« Reply #306 on: April 21, 2013, 06:01:21 am »

I'll work mine out now.
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mesor

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Re: Roll to be an Interstellar Mercenary (8/8)- Interim Turn
« Reply #307 on: April 21, 2013, 06:05:50 am »

Name : Jared Kane.
Gender : Male.
Description : Mentally Jared is as normal as can be.... on the surface. Beneath is a sadistic blood crazed psychopath who lives to cause pain and suffering to his enemies in the most imaginative ways he can invent, but also has a strange streak of loyalty towards certain people.
Phsyically Jared is a large man ( 7 ft tall, 400 pounew ) who's body is made up of pure muscle. He has no hair at all and has lifeless grey eyes. He has a bloody heart emblem on all of his clothing and armor.
He also has no tongue though has never explained what happened to it.
Str : 8
Agi : 1
End : 4
Int : 0
Cha : 2

Primary : Explosive 1 clips, Hollowpoint ammo 2 clips, Long barrel, Forward grip, Larger clips ( 150 round per clib, belt fed. ), 4x scope.
Secondary : Gap, Armor piercing, Suppressor
Auxiliary : Hydrauli ram, Nitrogen injector, Stealth suit with thermal vision and a 360 degree field of view through a hud system and extremely dense metal plates across the knuckles of the gloves with small spikes on the outside of the knuckles.
Unused equipment : Heavy body armor.
« Last Edit: April 21, 2013, 04:43:04 pm by mesor »
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Persus13

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Re: Roll to be an Interstellar Mercenary (8/8)- Interim Turn
« Reply #308 on: April 21, 2013, 06:56:03 am »

Do i get any extra items?
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Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
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Doomblade187

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Re: Roll to be an Interstellar Mercenary (8/8)- Interim Turn
« Reply #309 on: April 21, 2013, 09:29:42 am »

Do i get any extra items?
No, but you do get to make up your AUX gear like you do your attachments.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Brood

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Re: Roll to be an Interstellar Mercenary (8/8)- Interim Turn
« Reply #310 on: April 21, 2013, 09:52:08 am »

Can I join the next mission?
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Greenstarfanatic

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Re: Roll to be an Interstellar Mercenary (8/8)- Mission Complete! (Turn 20)
« Reply #311 on: April 21, 2013, 09:54:37 am »

Just gonna repost this for convenience's sake.


Spoiler: Elron! (click to show/hide)
« Last Edit: April 21, 2013, 10:28:26 am by Greenstarfanatic »
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Persus13

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Re: Roll to be an Interstellar Mercenary (8/8)- Interim Turn
« Reply #312 on: April 21, 2013, 10:13:35 am »

Spoiler: Attachments for Janus (click to show/hide)
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
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Doomblade187

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Re: Roll to be an Interstellar Mercenary (8/8)- Interim Turn
« Reply #313 on: April 21, 2013, 10:29:00 am »

Can I join the next mission?
If there's a spot, but otherwise you can get on the waitlist.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

GreatWyrmGold

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Re: Roll to be an Interstellar Mercenary (8/8)- Interim Turn
« Reply #314 on: April 21, 2013, 02:38:44 pm »

Spoiler: Loadout (click to show/hide)
« Last Edit: April 23, 2013, 10:02:09 pm by GreatWyrmGold »
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