Mission 2, Turn 7- La de dah
"If Ah no mah taem..."
Lose the soldiers noticing me, then head over towards where I heard the tree falling. Search for team members on the way. Shoot anyone not on my team whom I see.
[6+2v6] Making sure to be quiet, you drop out of view of the guards, and make your way to the fallen trees.
[5] You notice a few soldiers converging on a certain cluster of buildings.
[4] Must be your team there.
((Needs more evidence that I'm doing (or not doing) what I think I am. other than that, awesome job. can we expect a more detailed map of the city now that its been divided into blocks?))
Set Elron down and check his wounds. Grab whomever has the best INT and have him do the following: set Elron's arm, using his rifle as a splint, some cloth from wherever we can get it as a bandage (or an actual bandage if we brought medical gear) and the strap as a sling. Have the INT guy treat my own wounds. I'll carry you to hell and back if I have to Elron, so long as you keep being such a good shot. Can we do anything about Elron's side wound? If not, I'll keep carrying him wherever we go.
Well, it looks like the big splinter's deep enough to hit some major internal organs, which could be a problem. The arm seems to be a clean break, though, and shouldn't be too much trouble once it's splinted. Calling over Aethla to help, you watch her get to work.
Just keep shooting, Just keep shooting...
Well, you would, but there's not really any enemies to shoot...
Put on the guards uniform, and take any grenades or equipment he had, then walk into the city looking like I own the place. in other words, Bavarian Fire Drill.
Well, after stripping the guard's uniform off, you notice something- he's still breathing, and isn't actually dead, just unconscious. Weird- you though you killed them all. Shrugging, you put on the uniform anyway, adding to your inventory 1 rifle, three magazines of ammo, two grenades, and a sidearm with two clips. After setting up the webbing, you hand off your extra gear to Jared, who carries it with ease.
snipe at stuff
The soldiers aren't here yet. But if you want stuff to snipe at, I suppose you could set up targets a few blocks down, or just use innocent civilians like Jared.
Head into town the way the others did then wipe the dry blood off my clothing and cover my face in it.
Stand guard.
Um... the dry blood is dried to your clothes. So you can't really wipe it off. [5-1] You're pretty sure you could use water to help you with this somehow, but it's confusing you. You need to take a minute to get your thoughts in order, so you go and stand guard.
Aethla went to her wounded teammates side.
Action: Help Havel help Elron. Help Havel too.
[5+1+1] Between you and Havel, you manage to splint Elron's arm with his rifle and extract the splinter, filling the wound with what may have been a bit too much medi-foam.
[6+1] After extracting the splinters from Havel, you go ahead and bandage his wounds tightly enough so that he has a bit of trouble moving.
Look for any back entrances to the building and guard them if there are any.
Guarding, guarding, guarding...
Oh, is that a soldier?
Say, it is. Hey, looks like the guards finally made it. Go figure. Shrugging, you step out cover and open fire.
As Tory takes aim at the first guard he sees coming out of the woods, [1-1v5] A guard walks up to Jared and presses a gun to his head before he notices that the soldier's even there.
[6+2v2] [6+2v4],
[6v6-1] [3v6+1] While Tory gains the benefit of surprise, placing a burst right into his target and dropping the soldier, Jared has a gun fired at him point-blank, directly at his head. He moves his head a bit at the last second, and the bullet bounces off the tough head-covering of the camo-suit due to a bad angle.
While the soldier stands there and gapes at what just happened,
[4+2-1v4] [4+2v3] Jared calmly reaches down, forces the gun to face the soldier, and pulls trigger twice, all with one hand. He then calmly turns to continue staring out into the forest as the guard's body slowly topples to the ground.
[2] You can't hear any other guards coming, though.
[6+2] [3+2], [sniping] [sniping] When suddenly two muted cracks ring out as Simon drops two soldiers with clean headshots. [5v6] You can't really see any other soldiers, though.
Team Location: Just inside the outskirts of the city.
Enemies Dead/Incapacitated: 20
((I added abbreviations to rolls this turn to show their purpose if you guys want to know, and I'll get a map up sometime soon.))
- Take the command, dead or alive.
- Cut off communications.
Player: Persus13
Name: Janus Simmons
Gender: Male
Description: Janus got his name for the split down the middle of his face. He is almost always in some sort of dull pain. He was a genetic experiment gone bad, but it gave him a hightened sense of agility. He hates almost everyone, and took this job because he wanted to shoot stuff.
Health: Fine.
Str: 2 (0)
Agi: 5 (+1)
End: 3 (0)
Int: 4 (+1)
Cha: 3 (0)
Gear-
Primary: SSBR (5 mags Laser, Holo-sight, Medium barrel.)
Attachments- bayonet (Melee weapon), nightvision scope (No penalties for darkness while aiming.)
Secondary: Sword (Melee weapon, melee defense bonus.)
Attachments- None
Auxiliary: 2 Synthetic Systems Anti-Personnel Mines, 2 General Armories Smoke Grenades
Armor: Camo Suit
Pack: Standard loadout.
Primary Ammo:
Laser- [60sec/60sec] [60sec/60sec] [60sec/60sec]
Secondary Ammo:
Sword
Player: GreatWyrmGold
Real Name: Simon Reinhardt
Gender: Male
Description: Brown eyes, black hair mostly concealed by an old, olive drab fedora. Tall and lean, with dark skin and a small nose and mouth. He wears an outfit mainly in various shades of gray, with brown shoes, black sunglasses, and the aforementioned OD green hat. He wears a gray vest over a gray shirt and above gray sweatpants, which partly cover gray socks under gray shoes. All of this is subject to change when the situation requires, of course. Simon's most notable characteristics are his cybernetic right arm and calves, with his electronic left eye and the dataport behind his left ear more concealed. He is typically aloof, preferring to avoid talking with people he doesn't have to, as well as businesslike; however, he firmly upholds his standards of honor and justice, and once you've earned his trust and respect he's a good friend.
Health: Fine.
Str: 2 (0)
Agi: 8 (+2)
End: 4 (+1)
Int: 3 (0)
Cha: 0 (-1)
Gear-
Primary: SSBR (2 mags Normal, 1 mag Stun, 4x scope, Medium barrel.)
Attachments- Suppressor (Reduces muzzle flash and noise from firing, while slightly reducing muzzle velocity.), Bipod (1 turn to deploy, +1 to hit).
Secondary: SSMP (Ironsights, 2 mags AP)
Attachments- Suppressor (Reduces muzzle flash and noise from firing, while slightly reducing muzzle velocity.).
Auxiliary: 2 General Armories Concussion Grenades, 2 Professional Signals Flares
Armor: Camo Suit
Pack: Standard loadout.
Primary Ammo:
Normal- [24/30] [30/30]
Stun- [30/30]
Secondary Ammo:
AP- [20/20] [20/20]
PLayer: mesor
Name : Jared Kane.
Gender : Male.
Description : Mentally Jared is as normal as can be.... on the surface. Beneath is a sadistic blood crazed psychopath who lives to cause pain and suffering to his enemies in the most imaginative ways he can invent, but also has a strange streak of loyalty towards certain people.
Phsyically Jared is a large man ( 7 ft tall, 400 pounew ) who's body is made up of pure muscle. He has no hair at all and has lifeless grey eyes. He has a bloody heart emblem on all of his clothing and armor.
He also has no tongue though has never explained what happened to it.
Health: Fine.
Str: 8 (+2)
Agi: 1 (-1)
End: 4 (+1)
Int: 0 (-1)
Cha: 2 (0)
Gear-
Primary: SSBR (1 mags Explosive, 2 mags Hollowpoint, 4x scope, Long barrel.)
Attachments- Forward grip (Increase CQC response speed.), Larger mags ( 150 round per clib, belt fed. No mobility penalty- high STR.)
Secondary: GAP (2 clips AP, Ironsights.)
Attachments- Suppressor (Reduces muzzle flash and noise from firing, while slightly reducing muzzle velocity.)
Auxiliary: Hydraulic Ram (Battering Ram +5), Nitrogen Injector (Injects liquid nitrogen into objects, making them easier to break.)
Armor: Camo Suit
Pack: Standard loadout.
Primary Ammo:
Explosive- [150/150] [150/150] [150/150]
Hollowpoint- [150/150] [150/150]
Secondary Ammo:
Explosive- [10/10] [10/10] [10/10]
Player: Unholy_Pariah
Name: Stark
Gender: male
Description: caucasian, 6'4", brown hair, athletic build.
Mentality: does not like to speak and believes he can solve all lifes problems by punching idiots in the face.
Health: Fine.
Str: 5 (+1)
End: 4 (+1)
Agi: 4 (+1)
Int: 2 (0)
Cha: 2 (0)
Gear-
Primary: SSBR (3 mags AP, 2x scope, Long barrel.)
Attachments- Suppressor(Reduces muzzle flash and noise from firing, while slightly reducing muzzle velocity.), Heavy barrel (reduced recoil penalties/greater stability when aiming.)
Secondary: Sword (Melee weapon)
Attachments- Pommel Taser (Reusable stunning/shocking melee weapon)
Auxiliary: Data Siphon, Auto-Lockpick
Armor: Camo Suit
Pack: Standard loadout.
Primary Ammo:
AP- [30/30] [30/30] [30/30]
Secondary Ammo:
Incindiary- N/A
Player: Dwarmin
Name: Aethla Gerdocki
Gender: Female
Description: A stocky 4.9 female with ash black hair, a stocky boxers build, pale blue eyes and a cute nose. Her hair is tied into a short ponytail with a red ribbon, and the fringe touches her neck. Identifiable quasi-human, with dark green skin pigmentation but no other major physical changes. Extensive tattooing on her face, neck and body-repeating geometric symbolism of unknown purpose.
Aethla would describe herself as a gun for hire-albeit, a charming, intelligent, unique looking one-with a knack for getting the highest paying jobs for the least amount of work. It was not entirely rare for her to have played bodyguard in her past work, with quasi famous individuals looking to have something exotic watching over them. She is usually more often hired for her specialist skills than her general combat ability, and was until recently, a freelancer of a sort. Unfortunately, her 'live in the moment' philosophy tends to drain bank accounts and accrue debt, and now she is working with Mecriocorps for the moment, at least partially against her will. Her physical and history specs are mostly kept in the shadows-she's only just considered human, and seems to have an Religious and spiritual edge that motivates her, though it doesn't seem to burden her moral much-except for a hesitancy to needless killing. She seems to enjoy fine foods, and is in fact, quite a good cook-when anyone deigns to ask.
Health: Fine.
Str: 1 (-1)
Agi: 4 (+1)
End: 2 (0)
Int: 4 (+1)
Cha: 4 (+1)
Gear-
Primary: SSBR (2 mags Normal, 1 mag AP, Ironsight, Short barrel.)
Attachments- Hair Trigger (Faster CQC reaction time.), Reduced Weight (Improved mobility.)
Secondary: GAP (Ironsights, 2 mags Stun.)
Attachments- Flashbang Power Core (can be detonated by timer/impact for sizable stunning explosion. Destroys weapon in process)
Auxilliary: 2 General Armories Smoke Grenades, 2 Synthetic Systems Concussion Grenades.
Armor: Camo Suit
Pack: Standard loadout.
Primary Ammo:
Normal- [30/30] [30/30]
AP- [20/20]
Secondary Ammo:
Stun- [10/10] [10/10]
Player: Greenstarfanatic
Name: Elron Jameson, A.K.A "Crackshot Ellis"
Gender: Male
Description: Not what you would call a 'Brute' Elron was a lanky young man, with dirty blonde hair, and a small goatee, who quite enjoyed killing. But he was elegant in his ways. No mess. No prisoners. And definitely no loose ends. Some say he was born with a gun in his hands. Massacred the whole facility. His signature outfit is a green, pinstripe suit and brown pants.
Health: Broken arm, Large splinter deep in side.
Str: 3 (0)
Agi: 4 (+1)
End: 2 (0)
Int: 4 (+1)
Cha: 4 (+1)
Gear-
Primary: SSBR (3 mags AP, 7x NV scope, Long Barrel.)
Attachments- Extended mags (1.5 mag size), 15 half-foot-long knockout poison darts (Stored in handle- use to prick, throw, or shoot.)
Secondary: GAP (Ironsight, 2 clips AP)
Attachments- Thermal sight.
Auxilary: 2 Professional Signals Flares, 2 General Armories Smoke Grenades.
Armor: Camo Suit
Pack: Standard loadout.
Primary Ammo:
AP- [30/30] [30/30] [30/30]
Secondary Ammo:
AP- [5/10] [10/10]
Player: GUNINANRUNIN
Name: Havel Opus
Gender: Male
Description: A massive dark-skinned man with short-cropped blonde hair and a heavy Germanic accent when speaking English. Tends to be very quiet, though he is much more receptive to conversation when amongst compassionate or kind-hearted individuals. Despite his introverted nature, he is very adamant about maintaining strong relationships with those he is close to, and enjoys team environments, often encouraging situations in which he can work together with others to achieve a common goal. Very open-minded and enjoys listening to the opinions of others, saying that it, "helps me maintain a healthy perspective". Becomes significantly depressed when alone, often resorting to a rather childish habit of talking to himself in such situations.
Health: Large splinters in body, but not too deep.
Str: 4 (+1)
Agi: 2 (0)
End: 4 (+1)
Int: 4 (+1)
Cha: 1 (-1)
Gear-
Primary: SSBR (2 mags AP, 1 mag Stun, Reflex Sight, Infared 4x Scope, Long Barrel.)
Attachments- Velocity Augment (Muzzle attachment that temporarily increases velocity of discharged rounds, turning the weapon into an anti-tank weapon capable of taking down light vehicles and turning unarmored enemy personnel into paste. Active for a short amount of time, then must be placed in the included recharge cradle for a duration.)
Reduced Profile (Increased Mobility)
Secondary: GAP (Infared 1x Sight, 2 clips AP.)
Attachments- Suppressor (Reduces muzzle flash and noise from firing, while slightly reducing muzzle velocity.)
Auxiliary: 2 General Armories Anti-Personnel Gas Grenade (suggestion/disorientation colorless gas grenade, padded, affected don't remember period of time under effect.), Synthetic Systems Heat Assisted Combat Knife (Laser-heated blade allows cutting with extreme ease, but is loud.)
Armor: Camo Suit
Pack: Standard loadout.
Primary Ammo:
AP- [11/20] [20/20]
Stun- [30/30]
Secondary Ammo:
AP- [10/10] [10/10]
Player: miauw62
Name: Tory Cooper
Gender: Male
Description: Tory is 1 meter and 65 centimeter, making him smaller than average. Despite his length, his overall volume does not drop too much, as he is very muscular and agile. His hair is brown and his eyes are grey, they are constantly moving focus from one object to another. Some people may already deduce from this, and they are right, that he is quite hyperactive and jumpy. He also likes to talk alot, but this does not impair his skills in combat.
Health: Fine.
Str: 2 (0)
Agi: 8 (+2)
End: 3 (0)
Int: 2 (0)
Cha: 2 (0)
Gear-
Primary: SSBR (3 mags Normal, Reflex Sight, Medium Barrel)
Attachments- Lightweight Frame (Increased mobility), Suppressor (Reduces muzzle flash and noise from firing, while slightly reducing muzzle velocity.)
Secondary: SSMP (Reflex Sight, 3 clips AP.)
Attachments- Extended Magazines (1.5 Mag size)
Auxiliary: Auto-Lockpick (can open doors of most types, given time.), 2 Synthetic Systems Anti-Personnel Mines
Armor: Camo Suit
Pack: Standard loadout.
Primary Ammo:
N- [16/30] [30/30] [30/30]
Secondary Ammo:
AP- [30/30] [30/10]