Possess sharksword.
[3] You form a bond with the Shark Sword. It will not strike at you.
Craft adamantine pick and armor.
Deeper.
[2] Due to your nonexistent smith skills, you make a curved piece of metal with a hole in it, a stick, and some plates that kinda fit on you from the adamantine. [6] Needless to say, Fun happens.
PRAY TO LORD KITTEN FOR MORE POWER.
Good luck, you'll need it. [2] The kitten licks your head. You gain the power of a wet forehead.
Jump on the nearest person's shoulders and ride out against the werewolves using the pool cue as a lance
[2] You knock yourself and the Yakuza guy over.
Kill lots of people and make a biological flamethrower from the remains.
[6] You kill a passing gorlak and a big fire-breathing beakless penguin. You start combining them until you realize that the thing was breathing fire without a beak. You pause to wonder how, before realizing the horrible truth.
Try again.
Also try to call for help from something friendly.
[1] You get help in the form of a big, steel shark with wings and deadly dust. Respawn?
Stop the fortress from flooding, and then kill Ungngo.
[6] You kill two nightwings with one stone by shoving Ungngo into the hole in the Great Hall's ceiling,
forming a dam which stops the flood.Kill whoever shot me in the leg.
Um...sounds like zk. [1] You grab a nearby tooth from the zombie shark, charge at the guy, trip, and [2] cut a gash in the side of your face with it.
Create "Overload pump-system, fill fort with magma and seawater, and therefore obsidian" Lever.
[1] It activates. Nice save. Too bad everything in the fortress died; even worse that -snip- are immune to magma and water and managed to get caught in various pockets with stray picks. They start mining out...
GM TURN:
Something emerges from the steaming ruin of the fortress. They kill everything on the surface.
Everyone: Respawn?