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Poll

Should we mod the new world?

No
- 121 (60.5%)
Yes
- 79 (39.5%)

Total Members Voted: 200


Pages: 1 ... 56 57 [58] 59 60 ... 74

Author Topic: DF2014: The Succession World! At Long Last!  (Read 109543 times)

WillowLuman

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Re: DF2014: The Succession World!
« Reply #855 on: February 07, 2014, 01:39:19 pm »

Semi-random generation defined by raws is not in yet, and will not be in the next version. Night trolls, demons, titans, forgotten beasts, bogeymen, etc. rely on hard-coded stuff, not raws.
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apiks

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Re: DF2014: The Succession World!
« Reply #856 on: February 07, 2014, 01:44:34 pm »

Semi-random generation defined by raws is not in yet, and will not be in the next version. Night trolls, demons, titans, forgotten beasts, bogeymen, etc. rely on hard-coded stuff, not raws.

Well, Bollocks. We'll improvise.
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Dwarf4Explosives

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Re: DF2014: The Succession World!
« Reply #857 on: February 07, 2014, 04:19:08 pm »

You can. Either remove the FB definitions (see DF from Scratch) and define which body parts a "Xantalos" can have placed on it from scratch, or you can just modify the existing ones.
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And yet another bit of proof that RNG is toying with us. We do 1984, it does animal farm
...why do your hydras have two more heads than mine? 
Does that mean male hydras... oh god dammit.

WillowLuman

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Re: DF2014: The Succession World!
« Reply #858 on: February 07, 2014, 08:41:00 pm »

The only thing about FB's (and other randomly generated creatures) that can be found in the raws is what body parts compose them, and if you mess with those, the game will refuse to work. You cannot modify existing FB raws because they don't exist.

DFFS does NOT have any randomly generated creatures at all. We had to disable them in world generation to get it to work in the first place, since we reduced all the RCP BP's down to their filenames alone. They're literally saved in "shutupdf.txt", existing in the mod's raws only to prevent error messages.
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Dwarf4Explosives

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Re: DF2014: The Succession World!
« Reply #859 on: February 08, 2014, 06:21:25 am »

I know that, but have any of us actually tried to change the body parts (and added the appropriate tissue templates and detail plans)?
« Last Edit: February 08, 2014, 06:23:54 am by Dwarf4Explosives »
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And yet another bit of proof that RNG is toying with us. We do 1984, it does animal farm
...why do your hydras have two more heads than mine? 
Does that mean male hydras... oh god dammit.

WillowLuman

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Re: DF2014: The Succession World!
« Reply #860 on: February 08, 2014, 02:38:51 pm »

No, but people before us have tried. Randomly generated creatures are almost completely hardcoded. Changing what isn't hardcoded tends to make the entire game crash.
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bsnott

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Re: DF2014: The Succession World!
« Reply #861 on: February 17, 2014, 09:22:17 pm »

I swear, Toady has completely forgotten that he is supposed to release at some point. His updates have gone from "finishing up" to doing completely new stuff, and he hasn't said a word about releasing it in months.
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TD1

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Re: DF2014: The Succession World!
« Reply #862 on: February 17, 2014, 09:27:36 pm »

Maybe it's already done and he's just waiting for a good time to release it? *Hopes against all reason*
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Eric Blank

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Re: DF2014: The Succession World!
« Reply #863 on: February 19, 2014, 12:00:25 pm »

He's still going over the notes, and part of the notes is obviously getting the new conversation system, reputation, and personality stuff to make sense. He did those rewrites a while back, he just wants to get them into acceptable shape. You wouldn't go to a job interview naked and unbathed, would you?
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TD1

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Re: DF2014: The Succession World!
« Reply #864 on: February 19, 2014, 01:59:07 pm »

He's still going over the notes, and part of the notes is obviously getting the new conversation system, reputation, and personality stuff to make sense. He did those rewrites a while back, he just wants to get them into acceptable shape. You wouldn't go to a job interview naked and unbathed, would you?
You don't?! I gotta rethink my life :P

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mastahcheese

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Re: DF2014: The Succession World!
« Reply #865 on: February 19, 2014, 06:08:06 pm »

He's still going over the notes, and part of the notes is obviously getting the new conversation system, reputation, and personality stuff to make sense. He did those rewrites a while back, he just wants to get them into acceptable shape. You wouldn't go to a job interview naked and unbathed, would you?
You don't?! I gotta rethink my life :P
This explains so much.

Also, when I make the game, I'm certain that the first thing I do will be to try out some of these new systems and record it.
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Scotsmen

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Re: DF2014: The Succession World!
« Reply #866 on: March 20, 2014, 10:25:52 pm »

Yeah, I wanna be in on this. I personally want to mod the world, just the small modifications that I have made. Specifically, those are:

Spoiler (click to show/hide)

I'm not expecting any of this to go in, it's just the way I like my DF. Either way, modded or not, I want to have a turn at some point.
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mastahcheese

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Re: DF2014: The Succession World!
« Reply #867 on: March 20, 2014, 10:36:01 pm »

Well, we're planning on having a second world (not sure who will run it) where mods will be allowed, and I'll link to it when it's ready.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Scotsmen

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Re: DF2014: The Succession World!
« Reply #868 on: March 20, 2014, 11:26:27 pm »

Oh, good! That will make me happy.
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WillowLuman

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Re: DF2014: The Succession World!
« Reply #869 on: March 21, 2014, 05:12:05 am »

Seeing as its been so long, we should check to see who's still in and refresh the turn list.
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