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Poll

Should we mod the new world?

No
- 121 (60.5%)
Yes
- 79 (39.5%)

Total Members Voted: 200


Pages: 1 ... 63 64 [65] 66 67 ... 74

Author Topic: DF2014: The Succession World! At Long Last!  (Read 109449 times)

DVNO

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Re: DF2014: The Succession World!
« Reply #960 on: June 04, 2014, 11:23:04 am »

So I'm thinking; turn times. Do they have to be as long as they were in typical 34.11 succession game? (around 7 days)

We always gave such a long time before, because the turns that ended were final. I mean there was no picking up a retired fort after a turn, barring reclaiming which scattered everything. And we couldn't un-retire our adventurers after a certain number because of a bug. Basically these things needed to be given a whole week because when someone got the save whatever they started needed to be finished that turn.

But that shouldn't be the case anymore, right? You should be able to start a fort, retire it, hand off the save, get it back and un-retire it to work on  it some more. (barring something unfortunate happening to the fort between turns, but hey, losing is !!FUN!!!) Same thing with an adventurer now.

So, wouldn't it make sense with the volume of players for this to have shorter save deadlines and turn around times? Like, instead of a week, how about we get 2 days with it? That's three and a half happy players a week than normal. :) 
« Last Edit: June 04, 2014, 02:23:46 pm by DVNO »
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Ruhn

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Re: DF2014: The Succession World!
« Reply #961 on: June 04, 2014, 12:34:32 pm »

There may have been a decision about shorter turn lengths.  I recall that a version of "first come first served" was agreed upon once a save is uploaded.

Spish

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Re: DF2014: The Succession World!
« Reply #962 on: June 04, 2014, 02:47:44 pm »

^ Nay, I believe they are still settled on following the turnlist, for now.

I do think that a first-come first-serve style would be well-suited to allowing participants to pause their fortresses and come back to finish them within a few turns; as opposed to having the paused fortress rot forever in development hell, as the owner waits for the turnlist to slowly cycle through every other player.
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SilverDragon

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Re: DF2014: The Succession World!
« Reply #963 on: June 04, 2014, 06:21:09 pm »

I agree with Spish. A first come first serve style would be more fair to players.
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Apparently coding DF is equivalent to slaying hydras.

hairypotatoes

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Re: DF2014: The Succession World!
« Reply #964 on: June 05, 2014, 09:57:53 am »

I'm still in
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potato?

mastahcheese

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Re: DF2014: The Succession World!
« Reply #965 on: June 05, 2014, 04:28:13 pm »

I thought we already agreed on how the turns worked like, 3 times now? It's a combination of first-come-first-serve that's still fair to those higher on the list.

As for in-ness, if I can get internet back by then, then I'll be here to kick this off, but if not, then you guys know what to do.
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As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Glloyd

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Re: DF2014: The Succession World!
« Reply #966 on: June 08, 2014, 03:22:50 pm »

I've been in since the start, I'm not dropping out now :P

Inarius

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Re: DF2014: The Succession World!
« Reply #967 on: June 09, 2014, 05:10:29 am »

I'm not dropping, but  i'd like some time to test the game before making a succession story !
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Insanity X

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Re: DF2014: The Succession World!
« Reply #968 on: June 16, 2014, 03:37:34 pm »

i'm still down for my turn, haven't posted in this thread because the update was taking some time

if i'm working out of town though i'll be sure to let you guys know
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It was inevitable.
My succession world turn.

NAV

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Re: DF2014: The Succession World!
« Reply #969 on: June 16, 2014, 03:51:17 pm »

Havent posted in this thread for a long time. Hopefully I'l have a new computer when the new version comes out. Mine's a brick.
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The face on the toaster does not look like one of mercy.

Broken

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Re: DF2014: The Succession World!
« Reply #970 on: June 17, 2014, 02:30:57 pm »

I am in the list, and armok wil leat those who rob my place.

 :P
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Quote
In a hole in the ground there lived a dwarf. Not a nasty, dirty, wet hole, filled with the ends of worms and an oozy smell, nor yet a dry, bare, sandy hole with nothing in it to sit down on or to eat: it was a dwarf fortress, and that means magma.
Dwarf fortress: Tales of terror and inevitability

Mesa

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Re: DF2014: The Succession World!
« Reply #971 on: June 23, 2014, 03:25:23 pm »

I'll DIE sooner than not being able to participate in this thing!
Also bump.

Can you hear that music?
It's the sound of your free time during the summer running away from DF2014!
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Elephant Parade

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Re: DF2014: The Succession World!
« Reply #972 on: June 26, 2014, 12:16:30 pm »

I'll be in, unless it starts before the sixth.
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Mesa

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Re: DF2014: The Succession World!
« Reply #973 on: July 01, 2014, 03:41:41 pm »

NEXT WEEK, FOLKS!
NEXT WEEK!

...Of course I doubt we're actually going to start this the very moment DF2014 drops, but it's definitely worth to bring this topic up now that we know the release is so close it would be out today if not for random crashes.
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Lolfail0009

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Re: DF2014: The Succession World!
« Reply #974 on: July 01, 2014, 11:29:46 pm »

So we have DF2014 next week... My country will get an international premiere of Lazer Team...

Is it, like, Christmas?
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