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Author Topic: Splashfountains - Community Waterpark  (Read 5420 times)

Skid

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Splashfountains - Community Waterpark
« on: December 29, 2012, 03:23:35 pm »

The world is old and at relative peace.  Dwarves, tiring of their usual sport of dunking elves in magma and committing genocide against the legions of hell, lounge in their mountain halls.

"Ah shay."  said the king, spraying ☼plump helmet roast☼ across his royal apartment, "What we need is a waterpark."

"A what, sire?" Cog Battlehammer, royal guard and unfortunate recipient of the old king's unhinged attention asked, eyebrow only slightly raised.

"A waterpark.  I've always loved that little fountain in the dining room.  But I was thinking. What if we had, like, an ENTIRE fortress that was one big fountain?  Lovely mists everywhere.  Minecarts rides.  Waterfalls.  A moat full of alligators.  It would be WICKED DWARVEN."

"I-I see. It would, sire."  Cog stammered.

"The WICKEDEST fortress ever. No, wait.  It has to be fortress that's a fountain inside a fortress that's totally underwater. Awesome. I can't wait for it to be finished." The king leaned back, his hands outstretched in a mirrored pair of L's as if framing the imaginary scene.

"When was it started, sire?"

The king's eyes snapped back into focus as he glared at the hapless guard.

"It starts now, by my beard.  The expedition starts tomorrow morning.  I'm putting you in charge."

"M-me?" Cog's mind raced.  Banished to some forsaken expeditionary outpost.  Never eating in a real legendary dining room again.  Probably eaten by giant alligators within the year.  Forced to perform actual manual lab--

"Yes.  Find a suitable expedition leader and gather supplies.  Here is a seal of authority.  I expect a full report the moment they've departed."

"Yes, your Majesty. At once. Sire."  Cog saluted sharply and turned to the stairwell, deeply relieved to pass on the misfortune to the first expendable dwarves he caught sight of.

The king let out a happy sigh as the guard disappeared.  He smiled and hummed quietly to himself, stirring his keg of rum absentmindedly with a stubby finger.  This was totally his best idea since the semi-automatic wolverine cannon.

---------------



Welcome to Splashfountains expedition staging grounds.  Vanilla DF, except for some minor modding to make all civilizations hostile.  We are currently looking to recruit:

1 Miner
1 Carpenter
1 Mason
1 Farmer
1 Weapon/Armorsmith
1 Combat Specialist

Skill points are yours to distribute as you see fit, so long as you can effectively fill out your chosen role. I'll do my best to fill gender requests, but more advanced personality profiling is generally beyond my patience.  I'll just ignore the in-game description and write them as requested.  You can also ask to bring some items relevant to your profession or hobbies and I'll see what I can do to fit them in. 

Dwarves outside of the starting seven will initially be the most useful in mining, mechanics, masonry, and/or military, so keep that in mind for requests. 

---------------

I'm grabbing the first mechanic for myself.

'Garth'
Male Dwarf
Proficient Mechanic
Novice Building Designer
Novice Record Keeper
Novice Appraiser
Novice Organizer
Novice Judge of Intent

Items requested: 100 bags of sand.  For the... uh... beach.
Personality: Brilliant, conceited, theatrical, unhinged, and paranoid.
Personal goals: Create a ☼submarine fortress☼, become a living legend.
Bio: A mid-level mechanic working special effects in the royal theatre, Garth jumped at the chance to immortalize his name with a potential wonder of the world.
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Playing a cheesemaker in an average Fortress 'round here would be. Freaking. Terrifying.

P(ony)SI

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Re: Splashfountains - Community Waterpark
« Reply #1 on: December 29, 2012, 03:41:01 pm »

Hmm. Never was in a community fort before, and this one looks new.
Let's try it!

Name: PSI. Preferably female, but male can be accepted.
I want her to be the Combat Specialist with these skills:
Skilled Axeman
Adequate Dodger
Adequate Armor User
Adequate Shield User

Items requested: At least 2 of one of the iron ores and at least 5 of one of the unrefined coal minerals (preferably bit coal), if possible. Ignore if the civilization doesn't offer those products.
Personality: Adventurous and reclusive (i.e. low gregariousness). Bonus points if she is self-disciplined.
Personal goal: Train as much as possible.
Bio: One of the soldiers in the Mountainhomes military. She always wanted to go on an expedition, to explore unseen lands and to joyfully slaughter her enemies. She really doesn't care about the waterpark so much though :P
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Kalemyr Skyfire

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Re: Splashfountains - Community Waterpark
« Reply #2 on: December 29, 2012, 04:33:04 pm »

 This seems original.   I'll sign up.

Name : Mirei. Female please.
She can be the miner.
 Proficient miner
 Proficient engraver

Items requested : Iron pickaxe, because striking the earth with copper isn't fun.
Personality: Kind, silent, and has a demonic aura.
Personal goal: Be the first to mine adamantine. (And survive.)
Bio:  A miner who was bored of mining in the same place for long, she was intrigued in the new expedition, and joined in hopes of being able to strike the earth someplace new.
« Last Edit: December 30, 2012, 02:50:40 pm by Kalemyr Skyfire »
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Quote from: Confucius
Our greatest glory is not in never falling, but in rising every time we fall.

Quote from: Isaac Asimov
People who think they know everything are a great annoyance to those of us who do.

Kalemyr Skyfire

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Re: Splashfountains - Community Waterpark
« Reply #3 on: December 29, 2012, 04:34:15 pm »

Accidently double-posted
« Last Edit: December 29, 2012, 04:38:06 pm by Kalemyr Skyfire »
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Quote from: Confucius
Our greatest glory is not in never falling, but in rising every time we fall.

Quote from: Isaac Asimov
People who think they know everything are a great annoyance to those of us who do.

Skid

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Re: Splashfountains - Community Waterpark
« Reply #4 on: December 29, 2012, 04:47:50 pm »

All right.  Assuming we get a good smith soon, I'll fill both your requests by bringing iron ore and fuel and having the pick forged on site. Also, I can throw in a few pieces of flux so PSI can start right off with a steel weapon and helm.
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Playing a cheesemaker in an average Fortress 'round here would be. Freaking. Terrifying.

mkmr

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Re: Splashfountains - Community Waterpark
« Reply #5 on: December 30, 2012, 04:04:21 am »

 Joining in.

Name : Starky (Either Gender)
He/She's the mason
 Proficient Mason
 Proficient Stonecrafter

Items requested : Training Sword, if possible. Otherwise some dwarven ale
Personality: Comedicly Suicidal, aka trying to cut his/her wrist with wood knife, drowning on solid ground etc. Otherwise very friendly.
Personal goal: Split personality into two.
Bio:  A dwarf who lived in this neat little town by the seashore, he/she really wants to die. Of course, that was just an effect from living in a place with zombies, skeletons and other weird stuff. Has a split personality, the happy one that has a completely opposite worldview. One is irritated of another and the other is pitiful of another.
Notes: You could draft him/her into the military if you need to someday...
« Last Edit: December 30, 2012, 04:20:47 am by mkmr »
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Reptillian

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Re: Splashfountains - Community Waterpark
« Reply #6 on: December 30, 2012, 01:14:53 pm »

I'd like to join

Name : Rep. Preferably male, but doesn't matter.
Profession : Farmer(/Head chef)
Adequate Grower
Adequate Herbalist
Adequate Brewer
Adequate cook
Adequate Butcher

Items requested : at least 5-10 of every seed that produces edible or cookable plants and preferably at least 3 kinds of plants, meat and fish to mix and mash.
Personality : loves to see other dwarfs smile because of the food he/she made, but doesn't mix well face to face with other dwarfs, so he/she stays near his/her farms and kitchen.
Personal goal : Making the perfect dish.
Bio : Born to a farmer and a cook. He/She grew up with all kinds of food and quickly fell in love with growing and making food on his/her own.

(i hope this is good enough)
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Chimpanzee

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Re: Splashfountains - Community Waterpark
« Reply #7 on: December 30, 2012, 02:44:11 pm »

I've never played in a community game and I'm so excited about it.
I wanna join
Name: "Chimp" (preferably male)
Profession: Woodworker (carpenter spot)
Proficient Carpenter
Proficient Woodcutter
Item requested: 30 willow logs (if willow is not available, of a different wood), the cheapest axe you can get.
Personality: Intelligent, social, anxious, curious, smiles a lot.
Personal goal: Turn ALL trees in the area into a gigantic tower filled with war prisoners of different races.
Bio: An expert with tools, he has come from the jungle and has a lot of experience with (wooden) structures.
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"I am a Legandary Weaver! Nobody handles cloth like me"
"Yeah, that's great. Hey, are you done? If so, we need to smelt this ten thousand large load of hematite. I'll see you next month."
"WHAT AN OUTRAGE! I AM A LIVING LEGEND! I SHOULD BE WEAVING"
"That's nice. Tell you what, pretend you are weaving metal out of this ore. Now get to work."

Mr.Elendig

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Re: Splashfountains - Community Waterpark
« Reply #8 on: December 31, 2012, 03:18:07 pm »

I'll grab the weaponsmith.

Name: Mion(f) / MrElendig(m)

Let the RNGod choose the sex/personality/etc

+5 weapon/armor smith
+2 butcher
+2 swimmer
+1 lier
(if I totally fail at math, then drop butcher as needed to include swimming/lier)
Item request: 10x Tetrahedrite if available and points allows, iron anvil. 
Personal goal: Make masterwork silver or steel hammer. Become the hammerer.
« Last Edit: December 31, 2012, 03:20:02 pm by Mr.Elendig »
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Skid

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Re: Splashfountains - Community Waterpark
« Reply #9 on: December 31, 2012, 05:07:52 pm »

Garth surveyed his motley expedition team.  He had seen worse.  On their way to the outfitting warehouses they had passed Team Rocket, an expedition crew with the dubious task of building a steam-rocket to plumb the depths of the magma sea, starting from a drop into a nearby volcano.  Their leader, a white-bearded 'physicist' was wailing and desperately trying to explain to the guards pushing him along that "Steam can't be pressurized, you fools."

All the supplies were gathered, the wagons were packed and loaded, and the Splashfountains crew has attained the traditional seven dwarves.  Garth put tick marks next to names as he scanned down his checklist.

There was himself, of course: excellent mechanic and fabulous leader of dwarves.  Future dwarf of renown, fame, and wealth.

Next was... PeeSee? Psy? Si?  PSI.  Combat specialist who claimed some skill with an axe and armour.  She hadn't said a word outside of a single "Yes sir." when asked to sign her name on the expedition mandate form.  She stood in a distant corner now, going through a complex series of drills with a training axe.

Third was Mirei.  Miner and engraver.  Also not much of a talker.  She seemed like a good dwarf, helping the cook stack his many barrels of food and picking through the stockpile of ores to bring only the ones with the highest yield, and yet Garth couldn't shake the feeling that there was something incredibly off about her entire presence.

Fourth was Starky.  Mason and stonecrafter.  A raving lunatic if ever Garth saw one.  Starky bore a series of bizarre bruises all over her body and carried a wooden training sword which she would alternately twirl theatrically and recklessly hit herself with.  At the moment she was lying on the floor and repeatedly dropping a small rock onto her face in what was apparently a painfully ineffective attempt at self termination.

Fifth was Rep.  Stable, good natured, and a fairly good brewer, farmer, and cook.   He sat on top of an impressive pile of barrels full of supplies for the journey and working out menus on a wax tablet.

Sixth was Chimp.  Proficient carpenter and woodcutter. An odd fellow with a permanent grin and a ready joke for every occasion. He was crouched over a bundle of suprisingly primitive tools, meticulously honing the edge of each battered and worn piece.

And finally, Mion.  An enigmatic weapon and armor smith with a mischievous glint in her eye and tough set to her jaw. 

"Excellent." Garth said, bounding to the top of the most heavily loaded wagon.  He stomped on a small mechanism, releasing a plume of sparks and red smoke that towered behind him.

"Ladies and Gentledwarves!  Tonight we ride for Splashfountains!  Glory and fame awaits!" he bellowed.
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Playing a cheesemaker in an average Fortress 'round here would be. Freaking. Terrifying.

mkmr

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Re: Splashfountains - Community Waterpark
« Reply #10 on: January 01, 2013, 09:09:10 am »

Starky's Journal - First Entry

Blast him! My only chance to be free and he had to show up. I guess there's no escaping that damned mayor. Nevermind that! Screw him, this is my only chance and I will not be cowed like the others.

The mayor is a kind man you dolt! He watches out for us, he fed us, and he housed us. Discard those silly thoughts of rebellion. We should be thankful to him

Shut up! By the time we split apart, you can go back and grovel to him and I go my own way.

If you're so eager to be free, why do you keep killing yourself?

The old man granted me ten million lives to waste, and even then I would spend all of it dying in order to remove his taint from my body!

You're so paranoid! You know, the old man is just looking out for us...

Keep telling yourself that, besides, did you hear him ominously say "Do not disappoint me"? Here, I'll even draw it for you!

Spoiler (click to show/hide)

Armok, having a split personality is a terrible hassle!!!

(The remaining entry is filled with arguments.)

If you can't guess, the smaller font is Suicidal and the bigger one is Happy. This takes place before the caravan left but after Starky was recruited.
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Reptillian

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Re: Splashfountains - Community Waterpark
« Reply #11 on: January 01, 2013, 10:04:16 am »

Rep's Journal --- Entry 1

I've been recruited to work on a project decreed by the king himself. What an honor... well technically I am supposed to feed the Dwarves that work on the project... still a great honor and do love making food.

I hope to find some plants i haven't seen before while I am there... and maybe some meat too, oh and fish as well... oh Armok i cannot wait till we depart.


(Keeping the first bit short)
« Last Edit: January 02, 2013, 09:52:07 am by Reptillian »
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Skid

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Re: Splashfountains - Community Waterpark
« Reply #12 on: January 01, 2013, 01:56:35 pm »

Annual Assignment Progress Report - 30th of Limestone, 1033
Garth Pagechapels, Manager

To be returned to the Mountain Home with the fall supply caravan.

------------

Initial site survey:  Terrain appears to be mostly comprised of clay and silt atop slate, with a wide river to the west and south, and low hills rising in the northeast.  Minerals thus far have revealed abundant tetrahedrite, but a painful lack of fossil fuels.
Spoiler (click to show/hide)
Wildlife is abundant and large but mostly passive.


The exception seems to be the honey badgers.  Upon arrival at the site we were immediately attacked by one of the creatures, which PSI rapidly dispatched by punching its ribs through its heart.


We set up base camp and I assisted Mion in smelting our hematite ore into iron and steel bars.  Mirei was equipped with an iron pick, and PSI with steel axe, helm, and a full set of iron mail armour.  Due to the shortage of fossil fuels we were forced to rely on charcoal obtained from the forest.  Fortunately, Chimp is excellently efficient with his copper axe and kept us in good supply.  Rep built a a set of makeshift kitchens and a still and turned our remaining food supplies into lavish meals and drinks, seasoned with PSI's honey badger and whatever edible-looking plants he could find in the area.


By mid spring we were prepared to start excavation on our fortress, and Mirei struck the earth.  Starky converted the resulting stone into blocks, furniture and doors. 

Most of the summer passed uneventfully, save for the expected wave of additional migrants that appeared and lounged around in the half-excavated dining room like they owned the place until I threatened to excavate them unless they started being useful.  Most were tasked with aiding mining, while a few who has rudimentary combat skills were recruited to our fledgling military to give PSI someone to beat on.


It is now autumn, and we have completed the following infrastructure to support the many laborers I expect to aid in the waterpark's construction:

Traditional entrance airlock system, with togglable winding path:


Rep's farms:


The hall of metalworking (and dining room):


And the main floor:

Note: unconscious wild rhinoceros do not normally occupy the main hallway.  An investigation into the presence of this specimen is ongoing.

General fortress information:
Spoiler (click to show/hide)

-----------
All right.  A couple questions, and a note that we're open to claiming migrants.

PSI is currently a peasant, would you like her to do some work in an area (armoursmithing?) so if a mood strikes her she won't be crafting some useless toy?

How do you all feel about danger rooms/traps, etc?  I've never built a danger room before, and I'm okay with traps, I just generally limit myself to one weapon per weapon trap.

Note: we're open to claiming migrants.
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Playing a cheesemaker in an average Fortress 'round here would be. Freaking. Terrifying.

Chimpanzee

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Re: Splashfountains - Community Waterpark
« Reply #13 on: January 01, 2013, 03:30:26 pm »

Chimp's Journal - Entry 1 - Limestone 1033

Yes, I know it's a bit late. But late is better than nothing. :)

My parents told me, that my ancestors have tried to erect a large tower of lead in the marsh. But they failed.
After the first bottom wall of lead had finally been built, the overseer sent half of the fortress's population to remove the scaffolding.
Surprisingly, my ancestors were suicidal, and remind me of Starky by there deeds:
The tower was planned to be erected over a large river, and ALL dwarves stood in a straight line on the same floors their kin were destroying.
The consequences are obvious, y'know what happened. :)

Since I joined the Splashfountains expedition, I've got a wonderful idea, something that will make my family in the jungle that I've left proud:
A gigantic tower, entirely composed of the trees I'll manage to fell with my woodcutting expertise, and a lot of strong hacks with my modest copper axe. :)
But such a towering structure shouldn't just stand there in vain doing nothing but disfiguring the beautiful scenery of Splashfountains. I've told my
fellow dwarves about some ideas for what we can do in the tower that's the fruits of my thought and my brains. Some examples are a danger room, and some
floors of the tower filled with living elves ( :D), goblins, humans, kobolds, forgotten beasts and whatever we manage to catch alive (or undead). Maybe
we'll even pour water from the top to make an interesting farming place for Rep, if he wants and if we get the king's approval!
I haven't shared my idea with anyone but the other six founders, and some dwarves who have arrived in the summer.
I'll try to contact the liaison when he/she arrives. I really hope for approval, or at the very least, approval of some smaller project of mine, that
won't ruin the appearance of the waterpark.

For the family and my ancestors, this entire project of the waterpark should be great. I hope you visit me one day to observe the wonder that has come
of the efforts our expedition has put in the waterpark, and maybe also in a large tower of wood. :)


For those who don't understand me, I want to make a megaproject to make my family proud and satisfied after the failure of the construction of the lead tower in the marsh. That is, a gigantic tower of wood, but that waterpark the king wants to be made shall be made, and I have nothing against it. I'm sure that will also make my family proud if they ever become aware of its existence. :)
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"I am a Legandary Weaver! Nobody handles cloth like me"
"Yeah, that's great. Hey, are you done? If so, we need to smelt this ten thousand large load of hematite. I'll see you next month."
"WHAT AN OUTRAGE! I AM A LIVING LEGEND! I SHOULD BE WEAVING"
"That's nice. Tell you what, pretend you are weaving metal out of this ore. Now get to work."

P(ony)SI

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Re: Splashfountains - Community Waterpark
« Reply #14 on: January 01, 2013, 04:44:16 pm »

PSI's Journal, Entry 1
So. A honey badger decided to come to our camp, and I promptly slaughtered it. Not sure why other dwarves are so terrified by them.

Nothing else has been happening though, except for the migrants. Garth, that mechanic, made some of them join the military. That's good. I need more dwarves to train.

Speaking of training, I need to get back to it. No telling when the goblins will come.

(OOC: Yeah, make PSI an armorsmith.
No danger rooms.)
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