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Who wants me to make a map?

Yes please!
- 22 (55%)
A list of cities is fine.
- 3 (7.5%)
Why would we need a map?
- 0 (0%)
Screw maps!
- 1 (2.5%)
ARMS FOR THE ARM CHAIR!
- 14 (35%)

Total Members Voted: 40


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Author Topic: (Un)Holy Powers  (Read 52195 times)

Jbg97

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Re: (Un)Holy Powers
« Reply #375 on: January 10, 2013, 05:43:14 pm »

Why? I'm paying tribute to some of the most prideful, and warlike, I might add, people on this world! Sure, I think I will take a little more for myself, but it's mostly a giant "Thank You" card. I'm evil, not ungrateful!
No, no, no. The souls of warriors are mine to deal with, as is their afterlife.
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gman8181

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Re: (Un)Holy Powers
« Reply #376 on: January 10, 2013, 05:49:19 pm »

If I can add actions I'll help Azem (Vgray) by building a factory in his city capable of manufacturing various tools and weapons.
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GreatWyrmGold

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Re: (Un)Holy Powers
« Reply #377 on: January 10, 2013, 06:04:55 pm »

Assuming I can also add actions, I'll evangelize among those who have lost gods or illusionment and gain them as followers. *cough* Celestia */cough*
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Vgray

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Re: (Un)Holy Powers
« Reply #378 on: January 10, 2013, 06:07:28 pm »

Azem:Gift the Dwarves with the knowledge of how to find mine and smelt precious metals and how to find mine cut and facet gems.

Turn a group of humans into goblins who:

. Live for about 50-60 years, and reach maturity quickly.

. Are good with their hands.

. Give live birth.

If I succeed send a goblin workforce to the site of the new city.

You know what? Just send the Dragons anyway before trying to create the goblins.
« Last Edit: January 11, 2013, 10:54:57 pm by Vgray »
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flame99

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Re: (Un)Holy Powers
« Reply #379 on: January 10, 2013, 06:11:19 pm »

Yes, and I'm sending some extra power for the Valhalla.

In out of character terms, think of it as a gift card: I give you a gift card to Amazon, and you can only spend it at Amazon.com. I'm essentially giving you a gift card for Valhalla-making.

EDIT: Actually, I can't find the post where I said that. But I'm still giving ~ 30-40 power to the Valhalla.
« Last Edit: January 10, 2013, 06:15:31 pm by flameboy99 »
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Jbg97

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Re: (Un)Holy Powers
« Reply #380 on: January 14, 2013, 10:32:05 pm »

Not to be rude but, buuuuuuuuump.
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Quote from: NW_Kohaku
DF doesn't mold players into its image - DF merely selects those who were always ready for DF.
Quote from: Owlbread
Everything will burn. Everything must burn.
Quote from: Girlinhat
The science of burning innocent children could be perfected into clockwork.
Quote from: Insanity X
And that is how Jbg97 saved dwarfmas

Rolepgeek

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Re: (Un)Holy Powers
« Reply #381 on: January 15, 2013, 12:03:16 am »

Turn 6

World:

Tech: Nothing. Fukken' gods ruinin' progress.
Population:
Chaos Creatures: 3
Dwarves: 8
Eladrin: (.0)6
Fae: ?
Goblins: 5
Humans: 100
Wyverns: 9

Azaroth: Ah! A new temple. Good. It will take some time to complete; years, in fact, but you can wait. Meanwhile, The construction attracts followers, interested in this new 'god'. by the time they found out who they really pledged their faith too, it was far too late...Orobos, on his own, goes and destroys the few farmsteads and villages aroun the city, offering them a choice between worshiping you or death. Strangely, they must have all refused, and Orobos enjoy slaughter...you feel no new worshippers from the area, and he seems more...energetic.
Battle Rating: 19
Fear Rating: 5
Followers gained: 2(1), 1(2)
Followers: 3(3), 1(2), 16(1)
Demon: Orobos(War)
Influence used: 31(6 upkeep, 15 temple, 10 channeling(through Orobos))
Influence gained: 47
Influence: 64

Azem: The dwarves, grateful for your knowledge, actually start worshiping you! Wonderful! The goblins you made are less than grateful however, and leave to pursue their own tasks. Sad.
Followers gained: 3(4)
Followers: ''
Worship used: 20(goblins)

Cupiditas: Your Sorceror, Evious, is a fine...person. They prefer to be called they now, which is rather confusing at times, but they are enacting your will. You will allow them their trivialities. It's not as if the Powers have genders, after all. Other than your Imps, that is.
Agony Rating: 6
Lust Rating: 14
Imps: Narcisi, Incubus; Delecta, Succubus
Followers gained: 1(1)
Followers lost: 1(2)
Followers: 2(2), 1(1)
Influence used: 36(6 upkeep, 30 sorceror)
Influence gained: 25
Influence: 37

Inithis: Ah. the afterlife is finished. Now for a Demon. Power-consuming, but worth it. But the most populated city refuses your followers entry, and so you go to the second most; Usael's, funnily enough. The question is one of whether he'll let you in...
Followers: 5(2)
Demon: Cizin, Demon of Death
Influence used: 46(6 upkeep, 40 demon)
Gained: 10
Influence: 64

Javier: What a good nap. Now for the sun god...wait, what? The deity seems to disappear as her faith wavers and dies. As Celestia fades away, you stalk the battlefield, striking down those who would have opposed you. The meager beings scatter before you, and while some die, it would be simply ridiculous to try to kill all of them. Returning to the already weakened mayor, you try to convince the humans, but strangely, they refuse. It seems this leader is not so influential as you thought. The eladrin dies, which is nice, succumbing to your disease. Celestia's power can not be claimed though, as she fades away; she did not die. At her city, they seem to throw off your imp, angry at all the powers, apparently. Your demon, at least, can gather some followers. Of course, some of yours also leave, upset at...something. Probably has to do with trying to make carriers a second time and being disillusioned at your failure and sleeping.
Death Rating: 14
Plague Rating: 4
Followers gained: 1(2)
Followers lost: 4(1)
Followers: 1(4), 3(3), 3(2), 5(1)
Demon: Haiphael the Disguised One(Trickery)
Imps: Rabis, Plague Imp
Influence used: 31(6 upkeep, 15 disease, 10 empower)
Influence gained: 45
Influence:14

Kazar:
Anger Rating: 4
Pride Rating: 14
Followers gained: 3(1)
Followers: 2(6), 3(1)
Demon: Gastarik the Rotting(Undeath)
Sorceror: Tiall of the Grinning Skull
Influence used: 22(7 upkeep, 15 mortal magic)
Influenced gained: 23
Influence: 15

Alrezar: The raiders give you their spoils grudgingly; they seem to have forgotten about that part, but Delmas 'convinces' them. Cecilla watches the ritual, and has 'duly noticed' it. You doubt she'll care much for ceremony or doing everything you say, but she'll probably assist you now.
Followers gained: 0
Followers: 12
Faery Court: Delmas Frost Giant (Cold, Strength), Cecilla Ice Nymph(Water, Fertility)
Magic used: 10(wind magic)
Magic gained: 25(10 normal, 15 ritual)
Magic: 86


Jim: It goes wonderfully! The factory is easily constructed.

Usael:
Followers gained: 3
Followers: 9
Magic used: 10(5 fortification, 5 punching)
Magic gained: 10
Magic: 90

Xandiel: Your town is still small, but with your constructions, even if the mana generators aren't working yet(seems they need souls to function), things are going smoothly.
Followers gained: 3
Followers: 6
Magic used: 15(research)
Magic: 11
Magic: 66

Draco: Well, you seem to have lost some followers as the formerly religious in Celestia's city abandon all the gods. Your eladrin mitigate this a little, but not by much.
Followers gained: None. Boo. Hiss.
Followers lost: 3(2), 1(4) 2(1)
Followers: 1(6), 2(4), 3(2), 8(1)
Prophet: Magistrate Tylea
Worship used: 12(12 upkeep)
Worship gained: 40
Worship: 61

Jebyg: The dwarves adamantly stand their ground, refusing to let the angel convince or defeat them; tough bastards. And they used lava to drive it away cringing! Celestia's power dissipates before you can taste any, but it would have been good to destroy her yourself. Some of the dwarves, you realize, have decided to follow one of the other devils, one who appeals to their tastes...
Followers lost: 3(3)
Followers gained: None. Aww.
Followers: 1(5), 9(3), 8(1)
Prophet: Carolus the Harbinger
Champions: Batar the Destroyer
Worship used:
Worship gained: 40
Worship: 5

Nikalas: Your followers obey, though not without reluctance. But they did, in the end, go, picking up some more coverts along the way. Few heroes were worthy, but, then, there were still a few. Really, it was quite uneventful for you, this decade.
Followers gained: 1(3), 1(2), 3(1)
Followers lost: None
Followers: 1(5), 2(3), 3(2), 13(1)
Prophet: Iskai the Undaunted
Worship used: 13(13 upkeep)
Worship gained: 22
Worship: 13

Protogenos:
Followers gained: None. Sadface. See? :( Or at least not enough to counter your losses...
Followers lost: 1(2), 1(3)
Followers: 3(3), 7(2), 5(1)
Prophet: Yeiss, Black of Scale and Eye
Worship used: 10(10 upkeep)
Worship gained: 33(worship)
Worship: 55

Ugh...I tried guys. Oh well.
« Last Edit: January 15, 2013, 06:21:38 pm by Rolepgeek »
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Corruptor

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Re: (Un)Holy Powers
« Reply #382 on: January 15, 2013, 12:59:01 am »


-Continue to expand the town around my court
-Begin discreetly kidnapping tax collectors, administrators, legislators, and other 'problem individuals' that won't be missed, from Celestia's city, to use in powering the Mana Generators.
-Continue research into repeating-crossbow mechanisms, if there is leftover mana from the Mana Generator research and implementation.
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Vgray

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Re: (Un)Holy Powers
« Reply #383 on: January 15, 2013, 01:09:13 am »

Azem

-Give all the Dwarves and  dreams of the new city your going to build.

-Give the inhabitants of all Fae controlled cities knowledge of gems and precious metals.


A free gift to all my little Fae friends.


« Last Edit: January 15, 2013, 02:36:10 am by Vgray »
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flame99

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Re: (Un)Holy Powers
« Reply #384 on: January 15, 2013, 08:42:42 am »

Send dreams to my necromancers also to build a city. This will include mines and farms for the zombies to slave in, homes for the necromancers, and a library of dark secrets.
EDIT: In addition, tell them to stop Resurrection until the city is finished.
« Last Edit: January 15, 2013, 11:49:38 am by flameboy99 »
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Kashyyk

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Re: (Un)Holy Powers
« Reply #385 on: January 15, 2013, 09:07:35 am »

:( I shall wait expectantly.
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scapheap

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Re: (Un)Holy Powers
« Reply #386 on: January 15, 2013, 09:17:17 am »

Cupiditas

Get more followers for my cult(maybe opening more cults around the land). Nothing else.
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Jbg97

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Re: (Un)Holy Powers
« Reply #387 on: January 15, 2013, 11:46:25 am »

Fine then, curse the dwarves who do not follow me. Their metal will be brittle, their weapons will shatter when used, their picks will be useless. Also, spread chaos into the rebellious dwarves fortresses. Their machines will explode, their booze will turn to water, their crafts will always be mugs. Once more send my angel and tell the dwarves that this hell will last until they worship their true god, me.
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Quote from: NW_Kohaku
DF doesn't mold players into its image - DF merely selects those who were always ready for DF.
Quote from: Owlbread
Everything will burn. Everything must burn.
Quote from: Girlinhat
The science of burning innocent children could be perfected into clockwork.
Quote from: Insanity X
And that is how Jbg97 saved dwarfmas

javierpwn

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Re: (Un)Holy Powers
« Reply #388 on: January 15, 2013, 05:43:40 pm »

Javier
Will change the disease inside the chaos carriers, so that they may create more carriers, and it will affect humans
Let demon search for more followers, and show his power to my cults and followers, so that they worship me harder, and more often
Empower all carriers, so that they have a carapace of strength equal to steel
Send my imp on a spree of spreading the Uncommon Cold


(Check OOC for the uncommon cold)
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gman8181

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Re: (Un)Holy Powers
« Reply #389 on: January 15, 2013, 09:53:34 pm »

Jim

Build a magic generator that creates power by draining energy from the surroundings in a generally nonlethal manner, unless it's specifically set to completely drain energy from a living being.  Assuming I still have time; go out to the most powerful local goblin leader and use my Powers of Persuasion to convince him to serve me and Azem.  If he agrees have him round up as many fellow goblins as possible.  Also bring along my golem and anyone else loyal to me as bodyguards just in case.
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