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Author Topic: Custom Creatures and Extensive Arena Testing  (Read 704 times)

Dragonmanb

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Custom Creatures and Extensive Arena Testing
« on: December 28, 2012, 05:22:59 pm »

Since I have not a lot of time on the web but lots of time in real life. I am willing to do tons of arena testing of custom creatures. I will do lots of tests these would be my default ones.
Custom Creature(CC) vs Basic Goblin Squad (2 swords, 1 whip, and a Ranger) 100x
CC vs Basic Dwarf squad (2 Swords, 1 axe and a spear) 100x
CC vs CC (same kind) 100x
CC vs CC (differnt kind) 100x

I dont have the skills to create the Custom Creatures.  I have ideas for 2 to create 2 CC's.  If someone would please make them i will show the results. PM me you are intrested.
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Meph

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Re: Custom Creatures and Extensive Arena Testing
« Reply #1 on: December 28, 2012, 05:31:27 pm »

I would love this :)

You would need to download the mod in my signature, and the creatures you could test are:
Any Golem you like. There is a long list, 7 materials, 3 different weapon-arms, so 21 golems. But just testing one should be fine. Iron.
Frost Giants. They are the big bad of the mod, and I never know if they are too weak or too strong.

I would really appreciate the help. Both entity and creature balancing is an art I havent mastered at all.  :-\
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
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Dragonmanb

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Re: Custom Creatures and Extensive Arena Testing
« Reply #2 on: December 28, 2012, 05:47:06 pm »

Have that just got it yesterday trying to learn modding. but when one has a learning disibility its kinda hard. Just Make a list of Creatures that you really tested. Will do golems.
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Dragonmanb

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Re: Custom Creatures and Extensive Arena Testing
« Reply #3 on: December 29, 2012, 01:28:39 am »

1-100 Iron swordgolems
8+9+6+9+7 +
7+7+9+7+6
75

100-200 Iron hammergolems
3+2+5+1+3 +
3+3+1+4+4
29

Draws 5

Sorry for double post
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Meph

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Re: Custom Creatures and Extensive Arena Testing
« Reply #4 on: December 29, 2012, 10:59:42 am »

I am sorry, but what exactly do these numbers mean ?

What are the Basic Squards you mentioned, their weapons/materials/skills ?
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Dragonmanb

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Re: Custom Creatures and Extensive Arena Testing
« Reply #5 on: December 29, 2012, 02:14:13 pm »

sorry i was just testing 100 iron sword golems vs 100 iron golems. have not tested them against the squards. they will be three teirs. leather and copper weapons with just basic weapons training. second teir full steel and stell weapons. medeium training in wepons, armour, and some dodge. Final teir is full candy. Skills max.
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Meph

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Re: Custom Creatures and Extensive Arena Testing
« Reply #6 on: December 29, 2012, 03:20:44 pm »

Ah, ok. Then I understand.

Keep in mind that these creatures are balanced for daily fortress life. "Final teir is full candy. Skills max." will kill all of them without problem. You dont even have to do this test... Irongolems are essentially guys wearing iron armor, they have nothing to say against candy.

Thanks for the help. I am curious how the golems die... they do have hydraulic fluids and should be able to bleed to death...
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Dragonmanb

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Re: Custom Creatures and Extensive Arena Testing
« Reply #7 on: December 29, 2012, 05:40:05 pm »

They did bleed hydraulic fluids. I will do Iron Hammergolems vs Iron Speargolems sometime tonight.
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