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Turn 29
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Heal April
You rush over to April and put your hands over her. "
Sana" you mutter and your hands glow a soft blue, healing some of April's wounds.
Refresh light spell, then do a mana regen ritual.
You wave with your hands and say the arcane words. "
Extended Illuminate". The spell itself remains the game but you can feel the energy stored for the maintenance for the spell within yourself increase a little. You then etch a magic circle into the floor of the tunnel, much like grey. You then tear off a piece of cloth of a dead kobold's clothing and using your flint and tinder you set it alight. You use the resulting fire as your conduct to Ignis and after a minute or so of concentration you feel the presence of your patron within you. The energy within you grows from a ember to a roaring fire.
Search the kobold bodies for stuff.
You riffle through the pockets of the kobold for anything valuable. Unlike the patrol you encountered earlier these kobold are not carrying teeth and instead have a few coins. You gather 14 gold crowns in total. Otherwise they have the same gear: leather armor and spears.
April lets herself be healed.
You allow Facol's healing wash over you and you feel a little bit better.
Cast the spell again.
Not satisfied with your results you try again. "
Animus Deprehensio" you incant a second time. When you finish the spell you immediately sense something, your own soul. A few seconds later you sense five other souls, those of your companions. Each soul has a different feel to you, a unique fingerprint. A few more seconds and you can sense seven other souls besides those of your own and your companions. Two of those are further down the tunnel, most likely the wounded kobolds. Those two soon vanish from your senses as they leave the range of your newly gained sixth sense. The other five souls you sense are some distance behind one of the walls of the tunnel, these five souls are also heading away from you and are soon gone from your senses.
Keep standing guard.
Aware of your surroundings you keep standing guard, prepared for any kobold trickery.
Duros Madotheld
18/20
4/10
Buff: Soul sense, you can sense the souls of other living creatures within a certain radius around yourself. 3 Turns left.
Grey Featherback
16/20
9/10
Spell: Earthen Wall(4) - The wall blocks the tunnel entrance. 2 Turns left.
Derm
18/20
10/10
Buff: Extended Illuminate(4/3). You glow, casting a soft light on your surroundings. 8 Turns left
Facol Wong
20/20
4/10
Caern Ilman
25/30
Prepared: +1 to anything involving what you prepared for.
April Eploc
14/20
10/10