I know with the next update, the world will actually continue to progress, not just freeze like it does now. However, when Stozu the goblin sieger enters my map, if he stays for awhile, I think he should become hungry/thirsty/tired. I basically think that your dwarves shouldn't be the only ones that have their 3 basic needs, 4 if you count sanity. Siegers should bring little sleeping bags, or just sleep on the floor, and should need food and water. If they get hungry, they could hunt your local wildlife, or butcher animals of yours that they've killed. They could drink what they could find. They would also bring their own supplies, and if you could secure their supplies, they would break once they began to starve/dehydrate. Same with Merchants, although they'd eat their own food and drink their own drink. I'd love to capture some infamous goblin, and chain him up somewhere to starve to death slowly. Not eating/drinking for awhile would mean you might periodically black out, especially in a hot climate. Not sleeping would mean if you were fighting, and were using up alot of energy, you might literally fall asleep. I just think this would add alot of depth to the game, and would be great fun. Who knows, with future releases, you might even be able to set fire to the goblin's miniature booze stockpile... and KABOOM! Of course that'd be a waste of booze
. If the goblins leave because they've been waiting awhile, they'll pack up their shit and leave. If they're retreating because commander X was shot, they might leave their supplies in their haste, and that's just more loot for you. Any thoughts?