As you wish, I'm commenting as we go.
Look at the lineup here, its silly in many ways... I can tell that on my end, most units are starved and that niefel is seriously upgraded in items from the last fight I was in
where I lost my fail-setup-thugs.
I start out with a relief and a million small buff spells like moss body and legion of steel.
Slime spells, my prists all casting "quick roots" all day, everyday.
Fireballs from the ice giants, ineffective mandaea hords (they would die to a fireball even without barkskin making it suck in deep).
Btw, I finished my current level of alteration, as the battle started, so the creeping doom was not scripted.
So the battlefield looks like this, I'm not sure and giants died besides being poly-morphed.
Niefels mages finally passed out, joining my pans. However, I do have relief on my side, so that at least helps the pans out a little.
Quickroot spam 4no raison
Full break through of the cockatrice on the right side, as they finally got into battle. Actually doing some damage and got some flanking done!
Meanwhile, my pretender actually has a set of mandaea and used soul vortex, intentionally, to like, cure fatigue with there worthless bodies. She still passed out.
Cockatrice all retreat? Anyway, Bure, a Niefel-Thug - is holding the flank on the top (which i called right before?).
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Average fatigue is getting very high for niefel frontline troops (50+ on average), so the first hits are getting in. Some of the thugs are fully passed out, as well as those who always destroy the imps (I did a massive blood hunt while holding ground). Some thugs are also slowly dieing to the cockatrice poison, really just needs one hit there to get started on the downwards path.
Lots of anti-deamon stuff thrown at me, what are you trying to imply?
Lamia in snake form pass out right away, its a bit sad, but whatever.
To be clear on the sandness here: Whole melee combat rounds pass for me, where only 1-2 giants take a hit.
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Epic wonder, mandaeas finally move past the locked up giants, towards the mages! Before they where all sort os stuck, not using the wide open bottom side.
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Souless Warriors have taken on holding the top - including GIANT ZOMBIES, oh boy! They are meeting such stuff things like, Blood slaves that followed the ranged guys that are out of arrows and starved mandaeas. Thank god for the sleepers and there banners, otherwise they would not have lasted.
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Seriously, where... where did the ethernal, soulless, zombie giants come from? Ah well, he is keeping the lion of Cherton, who has joined the fight himself now.
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The average pangaea dude is out of ammo and is now charging, but many shared a cycle of firing-passout-fire and so there are still some shots now and then.
Cherton has a SHIELD OF PASSED OUT HOES, I mean mandaeas.
Also, he got hit by poison, which is the one thing doing damage, even with his 75% poison reduction.
Sometimes polymorph hits my own troops.
Its a upgrade.________
At this point, most of the Jarls have been (slowly) overrun by pangea and the skorti and other casters, as well as longdead, have taken there place. Cherton is about to pass out.
Cherton is doing the battle of (poison resistance + regeneration) vs poison and losing maybe 1-2 hp a turn.
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The ranged centaurs are moving in and actually starting to do damage on various flanks.
Mandaeas are trying to flee. Mixed results, since some want to and a lot don't want to, so the pure amount pushing forward actually keeps them in the fight. Sadly against giants there is only "die" or "not be wounded yet", so the berserkers are very low.
Cherton died 2 turns after passing out, after his aura killed the passed out mandaeas. I think?
Fleeing mandaeas are feeding my pretender :3
What killed cherton was the spell "mossbody", actually, it might have done most of the damage by turning my mandaeas into walking poison bombs. Delightful.
Creeping Doom, Giants ants have made it to the frontline. They walked some 30 or so turns to use there poison vs immune undead.
Blood slaves are actually attacking the giants with there ammo-less-commanders.
The thugs hold the top, standing like rocks in the flood of spam, but slowly losing health. Pans start casting regeneration a whole lot (god, why?).
Thugs on the top die or retreat (easily crushing a dozen mandaeas on there way out. Trample boots might have won the game there, btw.
Niefel retreats before any commanders of value are lost, many thugs still perfectly intact.
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Good news is that supply usage went from 700 out of 400 to - 241 out of 700
A priest picked up that lyncantrop amulett. He better be badass!
Now I'm mostly recollecing the retreated and with cherton down, no more grip of winter! Yeah not really, others cast that... he actually lasted very long, being crippled beyond any use...
Only 1 thug or so died, rest retreated.