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Author Topic: Dom3 Round 11: Endymion as Agartha Won - Link to Playlist of my Videos  (Read 49529 times)

Waterplouf

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Re: Dom3 Round 11: Looking for players
« Reply #15 on: December 29, 2012, 07:45:23 am »

thanks for your kind welcome Akhier  :D. 48h is perfect for me. At least for the 2-3 games I have been in, the first turns were always pretty quick.
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Akhier the Dragon hearted

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Re: Dom3 Round 11: Looking for players
« Reply #16 on: December 29, 2012, 07:48:41 am »

   Your welcome! I had noticed the first turns seemed to go quickly but you never know when it comes to things like this. Life happens after all.
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Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

gman8181

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Re: Dom3 Round 11: Looking for players
« Reply #17 on: December 29, 2012, 01:32:09 pm »

I'd like to play if a spots open.  I like Ermor all ages as well as Marignon but if those are taken I'll just play whomever.  Oh and I'd also prefer vanilla if that's alright.

Edit:  By the way I've never played a multiplayer Dom game before soo yeah.
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Quote from: GUNINANRUNIN
Sure thing peanut man!

Akhier the Dragon hearted

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Re: Dom3 Round 11: Looking for players
« Reply #18 on: December 29, 2012, 04:34:47 pm »

   Welcome, with you we will be up to 6 players though the current map with the most votes (only 1 but it still has the most) has a minimum of 7 so almost there. As for you nation choice, someone already has Ermor so I put you down for Marignom. Don't worry about it being your first time in multiplayer, its mine as well. Also to everyone, with that vote for vanilla we are tied on vanilla and CBM. If you have any preference between the 2 now would be a good time to state them.
« Last Edit: December 29, 2012, 04:36:26 pm by Akhier the Dragon hearted »
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Quote
Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

Bluerobin

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Re: Dom3 Round 11: Looking for players
« Reply #19 on: December 29, 2012, 04:39:40 pm »

I think I already voted CBM, but just in case, that's my vote. Also, I think I'm going to change to R'lyeh. I just can't resist the freespawn.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

gman8181

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Re: Dom3 Round 11: Looking for players
« Reply #20 on: December 29, 2012, 04:44:20 pm »

What age are we playing in?  Oh and how would you like us to send turns?
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Waterplouf

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Re: Dom3 Round 11: Looking for players
« Reply #21 on: December 29, 2012, 04:54:43 pm »

I think I already voted CBM, but just in case, that's my vote. Also, I think I'm going to change to R'lyeh. I just can't resist the freespawn.
I hope your not as good as il palazzo with r'lyeh, otherwise we are going to be in trouble  :P .

I think I am going to finally vote for CBM, because afterall, it's supposed to be more balanced than the original game no ?

What age are we playing in?  Oh and how would you like us to send turns?

We will be playing EA ( early age ).
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Bluerobin

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Re: Dom3 Round 11: Looking for players
« Reply #22 on: December 29, 2012, 04:57:48 pm »

Yeah, we're in EA. EA R'lyeh is very different from MA and LA. No insanity, no illithids, no void summons, just some big friendly fish. :D

As for CBM, the main two reasons I like it are for the nation balancing and the unique gem generators. It makes it so that all of the nations are on a bit more level of a playing field and the unique gem gens removes a ton of micromanagement, which is especially useful as the game goes on. It's also introduced some new end game spells so that there are more strategies than just tartarians and wish.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

gman8181

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Re: Dom3 Round 11: Looking for players
« Reply #23 on: December 29, 2012, 05:06:14 pm »

Alright I normally play vanilla but cbm sounds fine, I'll just assume the latest version is the one I need to download unless otherwise specified.

If we are going early age I guess I'll try Lanka (thats the one with demon monkeys right?)
Just because I'm pretty sure Marignon is only ma and la.
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Quote from: GUNINANRUNIN
Sure thing peanut man!

Akhier the Dragon hearted

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Re: Dom3 Round 11: Looking for players
« Reply #24 on: December 29, 2012, 05:10:35 pm »

   Okay Bluerobin, I changed your reservation to R'lyeh. As for the mod stuff, the only reason I voted for vanilla over CBM is because it is my first time playing multiplayer. I am actually considering breaking the tie against me now, especially with what was just mentioned. Micromanagement is one of those slow poisons in this game that slowly builds up till it kills off everyone's fun in the end game and relieving any of the worthless bits of it so you can keep the fun bits of it fun is always welcome. With Gman being fine with it I think  I will actually change my vote to it.

Edit:Oh and yeah looks like Marignon doesn't exist in EA so I will changes your reservation to Lanka Gman, yes it is the demon monkeys
« Last Edit: December 29, 2012, 05:16:01 pm by Akhier the Dragon hearted »
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Quote
Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

gman8181

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Re: Dom3 Round 11: Looking for players
« Reply #25 on: December 29, 2012, 05:19:56 pm »

Not sure if it's been mentioned yet or if it is already included in cbm but would anyone else be up for us also using the worthy heroes mod?
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Quote from: GUNINANRUNIN
Sure thing peanut man!

Bluerobin

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Re: Dom3 Round 11: Looking for players
« Reply #26 on: December 29, 2012, 05:21:10 pm »

Yup, it's already in CBM.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

gman8181

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Re: Dom3 Round 11: Looking for players
« Reply #27 on: December 29, 2012, 05:26:43 pm »

Nice.  Also this might seem like a silly question but does anyone know if cbm still has the feature that you can't gift of reason undead.  Before when I tried cbm a long time ago, that was one my few problems with it, due to my affinity for certain undead super combatants.
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Quote from: GUNINANRUNIN
Sure thing peanut man!

Bluerobin

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Re: Dom3 Round 11: Looking for players
« Reply #28 on: December 29, 2012, 05:30:08 pm »

You can't use Gift of Reason on undead, but they added another spell called Restore Soul that does the same thing but only to undead. It costs more gems than the CBM Gift of Reason (which now costs 6) but the same as vanilla Gift of Reason (20).

Also, feel free to ask as many questions as you want.
« Last Edit: December 29, 2012, 05:31:53 pm by Bluerobin »
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

gman8181

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Re: Dom3 Round 11: Looking for players
« Reply #29 on: December 29, 2012, 05:39:49 pm »

Thanks.  It's nice to be starting up my first multiplayer dominions game on a forum with nice helpful people.

One of the reasons I've been hesitant to get involved with the multiplayer in the past was because I heard the people could get a bit vicious in some communities.
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Quote from: GUNINANRUNIN
Sure thing peanut man!
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