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Author Topic: Dom3 Round 11: Endymion as Agartha Won - Link to Playlist of my Videos  (Read 49611 times)

Endymion

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Re: Dom3 Round 11: Game in Progress
« Reply #390 on: February 18, 2013, 07:05:14 pm »

I don't think my last turn was submitted properly.  Oh well, I guess I'm a little behind schedule now.  By the way anyone know what the highest level of experience a unit can get to is?

The highest experience level is 5. Level 1 is at 15 XP, level 2 at 50, level 3 at 100, level 4 at 200.... can't say I know where level 5 is at.

Units that gain experience do so 1 per turn, 1 per battle, 3 for being on the winning side of a battle, and 1 for successful melee attack. (Or something like that.) The "Acadamy of War" site gives 4 experience to the commander AND his troops each turn they enter it.

In addition to the various bonuses experience gives people (attack, defense, precision, morale), Level 3 gives a point of strength.

There might be more stuff to be had, but that is all I know off-hand.

Edit: Woops, didn't see that soy had already linked more information than this. Nevermind then.
« Last Edit: February 18, 2013, 07:08:10 pm by Endymion »
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ThtblovesDF

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Re: Dom3 Round 11: Game in Progress
« Reply #391 on: February 19, 2013, 04:13:00 am »

Ah, big battle in Sauromatias Capital next, would be embaracing if I lose it...

And afterwards Pangaea ends up in a bit of a strange place - i have borders with everyone but lanka and I'm the only remaining "new guy" if Emror dies - at the same time, I don't play as one would normally expect - and somehow managed to actually beat a far more expierenced player (sure, at the cost of province unrest, population and therelike). My goal is still the same - to stay in the game, watch everything (harpys, i love you), learn and try various things - but then again, we all are in a crucial phase of the game, with wars breaking out and standing on the balance - staying perfectly neutral is not a option for all of us - on what side will you put your weight?

I'm really enjoying myself ~
« Last Edit: February 19, 2013, 04:38:06 am by ThtblovesDF »
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ThtblovesDF

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Re: Dom3 Round 11: Game in Progress
« Reply #392 on: February 21, 2013, 08:40:30 am »

Hope you can get your turn in Akhier , would suck if we had another stale : I
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Akhier the Dragon hearted

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Re: Dom3 Round 11: Game in Progress
« Reply #393 on: February 21, 2013, 10:42:07 am »

Yeah, its going to get in later today. I would have had it done last night but homework first.
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Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

ThtblovesDF

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Re: Dom3 Round 11: Game in Progress
« Reply #394 on: February 22, 2013, 03:31:21 am »

So this happend...

Spoiler (click to show/hide)


After my priests missed about 89 banishments (how, what, why), I lost. Its to depressing to look at in detail right now, but lets just say that every longdead got 5 or more kills.

Alright, so he burned a massive amount of gems on all his guys to create longdead everywhere, while the archer blob violated everything. Nothing new, thats why I used Howl and flying units. Except the flying units didn't attack the rearmost and the howl-wolfs all came from the front for some reason and the centaurs set to Fire Archers shot the undead for some reason.


To distract myself from my shity turn, i made you all a suprisingly accurate map;

« Last Edit: February 22, 2013, 07:47:12 am by ThtblovesDF »
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Karlito

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Re: Dom3 Round 11: Game in Progress
« Reply #395 on: February 22, 2013, 11:15:42 am »

I'm not too sure what you're talking about actually. Banishment was just as effective as it always was, and most of the human troops that I did lose were archers shot to pieces by your centaurs. In addition to my valuable archers, I lost many of my mages (who charged to the front line for whatever reason), while your only losses were two Pans and some freespawn. Most of your valuable troops escaped unharmed.

Of course, I still have 40 highly experienced, sacred lizard riders, so maybe my game isn't completely over yet.
« Last Edit: February 22, 2013, 11:18:22 am by Karlito »
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ThtblovesDF

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Re: Dom3 Round 11: Game in Progress
« Reply #396 on: February 22, 2013, 03:58:59 pm »

Well if you stay in your castle it won't help you much, right? Sure, its really annoying me, but eventually I'll snap and just send the next horde of monster boars (is there still unrest?)

How is the rest of the world doing?
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Kebooo

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Re: Dom3 Round 11: Game in Progress
« Reply #397 on: February 22, 2013, 04:04:38 pm »

Ermor was finally finished off completely and now it's time that I danced with Agartha. This moment has been a long time coming, as I watched them seemingly have provinces surrounding my entire empire. I started to wonder if they had conquered half the world for a while there.
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Endymion

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Re: Dom3 Round 11: Game in Progress
« Reply #398 on: February 22, 2013, 04:27:13 pm »

Tien Chi's capital has now fallen. A triple-earthquake took care of half his mages, and afterwards it was just a slow process of 4 units fighting each other under the gate while hundreds more behind them experienced blade wind.

My involved mages have taken the hall of fame by storm.

So once again I begin one of those annoying turns where I have to actually decide what to do with these armies. This is, more or less, the furthest I had planned out the invasion of Tien Chi. The earthquakes were an improvisation, Scootaloo's army in the south had to retreat to deal with other things, and I certainly did not expect that annoying hold-out in the north that was created by 3 units. However, other than all that I'd say things went according to plan.

Now I just have a to-do list of a dozen or so things I have to deal with.
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Akhier the Dragon hearted

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Re: Dom3 Round 11: Game in Progress
« Reply #399 on: February 23, 2013, 02:46:32 am »

   Does the todo list include being killed by me? I plan to take my cap back asap and might not stop there. The earthquake was killer though, it probably would have went differently if not for that.
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Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

Endymion

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Re: Dom3 Round 11: Game in Progress
« Reply #400 on: February 23, 2013, 04:20:51 am »

Addressing your northern forces is indeed in the list, and has the benefit of being one of the things that doesn't require me to spend gems moving my armies around. Addressing the lake and your southern forces are also on the list, but a tad bit more of an issue. I must say those shamblers have been vastly more effective than I thought they would be, although that likely can be attributed to their complete lack of opposition.

And yes, I certainly agree that the earthquakes were incredibly important in that battle-- as 20 gems of combat spells should be. I'm still questioning the decision to throw them on round 2 instead of round 1. Round 2 gave you an extra turn of buffing for your mages, I haven't yet checked how many of them cast vital life-saving buffs during the second round instead of the first. (All your surviving mages did cast some sort of life-saving buff though.). I could have cast them on round 1 of combat, but then I wouldn't have had summon earthpower, which would have meant a higher fatigue cost and less reinvigoration. (Because heaven forbid my mages not have 6 reinvig and 5(or 6 for that one guy) earth magic.) I also could have quad-casted it, but I was a tad worried about that potentially killing too much of my own stuff.

Anyways, that is likely to be the only time I cast Earthquake all game-- or at least the only time for a good long while. It /might/ make a reappearance later on if I start fielding darkness. (Since darkness lowers defense, which is what earthquake tests against) But it just isn't likely to be a useful spell against Lanka, Niefelheim, or R'yleh. And in almost any case, there are a lot of other things I can be doing with my earth gems.

Glad to see you still have a fighting spirit in you though.
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Akhier the Dragon hearted

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Re: Dom3 Round 11: Game in Progress
« Reply #401 on: February 23, 2013, 10:30:26 am »

   Meh, less I do something drastic I am dead. You took out my cap and you have a death stack I can't beat in my territory that I need cap units to beat. Also I mostly gem searched around my cap so you basically halved my gem income by taking the area up there.
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Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

ThtblovesDF

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Re: Dom3 Round 11: Game in Progress
« Reply #402 on: February 23, 2013, 05:08:12 pm »

Never give up, it looked far worse in my war until I turned it around (somehow)
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Akhier the Dragon hearted

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Re: Dom3 Round 11: Game in Progress
« Reply #403 on: February 23, 2013, 05:36:47 pm »

   I am not giving up that easily. I have a stack of units going through some of Agartha's badly defended territories right now. Also if any of you where planning to hit Agartha right now is probably a decent time to start doing that because I think I might be a bit of a distraction and if anything I am probably going to be able to hold the one death stack in my area for a bit if Agartha wants to finish me.
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Quote
Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

gman8181

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Re: Dom3 Round 11: Game in Progress
« Reply #404 on: February 23, 2013, 08:56:06 pm »

Hmm, Lanka capital recruited demons need to eat... but they're demons.  If a unit starves if just gets diseased right?  Demons don't suffer from disease.  So basically even though they need to eat, they don't actually need to eat?
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