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Author Topic: Dom3 Round 11: Endymion as Agartha Won - Link to Playlist of my Videos  (Read 49637 times)

Akhier the Dragon hearted

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Re: Dom3 Round 11: Game in Progress
« Reply #330 on: February 08, 2013, 10:47:49 am »

   I dislike the map for it is a moral drain on my people. Clearly I must outlaw the truth so as to boost their spirits.
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So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

gman8181

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Re: Dom3 Round 11: Game in Progress
« Reply #331 on: February 08, 2013, 10:55:04 am »

Unrelated to the map, but I just realized that the commander I sent into the arena a while back now has 23 strength, 23 attack, 24 defense, precision 15 and 205 leadership. 8)
I was thinking of making him a thug, but then again he's stuck with a cursed knife of the damned he picked up off some independent commander.

Edit:  Hey just a question for you guys.  I know that healers can't remove afflictions from undead but can they remove them from demons?
« Last Edit: February 08, 2013, 11:11:44 am by gman8181 »
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Karlito

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Re: Dom3 Round 11: Game in Progress
« Reply #332 on: February 08, 2013, 01:38:33 pm »

Quote
The Healer ability cannot be used to heal afflictions on undead, demons, lifeless, or units suffering from old age.

From the wiki.
« Last Edit: February 08, 2013, 01:40:50 pm by Karlito »
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Akhier the Dragon hearted

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Re: Dom3 Round 11: Game in Progress
« Reply #333 on: February 08, 2013, 02:33:26 pm »

   There are 2 things that can remove the afflictions from those type of things. One is a world spell and the other an artifact. Basically for anything falling under those categories you are not going to be removing afflictions barring a good bit of preparation.
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Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

Endymion

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Re: Dom3 Round 11: Game in Progress
« Reply #334 on: February 08, 2013, 02:46:48 pm »

I like that map. It makes me look a lot less threatening.

Oh, and gman, I caught that battle against the vampires this turn. (And the 3 prior battles of that army.) That fight is exactly how you take care of afflictions-- You simply have all the afflicted units of yours die. All while your commander does freaking awesome things while looking backwards. Alternatively you could try to go for Gift of Health or the chalice. But personally I prefer to use the sacrificial crippled brigade method.

When you're in the unit management screen if you select a unit and then hit 'w' it'll select all units of that type that have afflictions, so you can easily grab them all and move them into a new group. (Similarly 'e' will grab all the units of that type with 2 or more experience stars. Double-clicking will grab all the units of that type. )
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gman8181

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Re: Dom3 Round 11: Game in Progress
« Reply #335 on: February 08, 2013, 02:58:04 pm »

Thanks for the replies.  Yeah don't care too much about my rank and file demon soldiers, I just have a couple crippled commanders I wouldn't mind healing.  Gift of health is a possibility.  My pretender could cast it once he wakes up (whenever that'll be) but I still need to research up to it which makes it pretty much late game only.
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ThtblovesDF

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Re: Dom3 Round 11: Game in Progress
« Reply #336 on: February 09, 2013, 06:51:52 am »

Don't i have total dips on all that nature stuff, right? Pangaea, yes?
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gman8181

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Re: Dom3 Round 11: Game in Progress
« Reply #337 on: February 09, 2013, 11:10:03 am »

You certainly have an easier time casting it.  Still, might be a waste of gems for you.  Almost all of your units have recuperation, so only your maenads and some other stuff would get anything out of it.  I on the other hand have mostly demon units who need either that or the chalice to heal.
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ThtblovesDF

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Re: Dom3 Round 11: Game in Progress
« Reply #338 on: February 10, 2013, 04:21:01 am »

Open trade post: I'll take nature gems and exchange them 1 to 1 for whatever gem you want.


In other news, my luck dom still fails me and I got more negative events when lucky ones so far :I
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Akhier the Dragon hearted

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Re: Dom3 Round 11: Game in Progress
« Reply #339 on: February 10, 2013, 11:46:56 am »

   Some things to consider with luck is that if you don't have something to make you have more events in your dom then likely if someone else has chosen a high luck with high turmoil dom and its in some of your land then your more likely to get events there and those events will be bad luck events more likely then not. Next time you get a slew of bad events check where they are happening and see if its actually in your dominion or not because a priest and a temple would go a long way to help push any enemy influence out. You don't even need to spread the dominion if its just one province, just set the temple there and preach a bit.
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Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

ThtblovesDF

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Re: Dom3 Round 11: Game in Progress
« Reply #340 on: February 10, 2013, 12:50:51 pm »

I see, now if only I could figure out the mystery why sometimes mages don't cast there spells like given (like "Swarm of Spiders" for MA Machaka) - they have gems, they have the paths, they have the order, they have the time...
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Akhier the Dragon hearted

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Re: Dom3 Round 11: Game in Progress
« Reply #341 on: February 10, 2013, 12:59:19 pm »

I file it under "All of the AIs hate you" yes even your own AIs
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Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

Karlito

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Re: Dom3 Round 11: Game in Progress
« Reply #342 on: February 10, 2013, 06:08:04 pm »

I see, now if only I could figure out the mystery why sometimes mages don't cast there spells like given (like "Swarm of Spiders" for MA Machaka) - they have gems, they have the paths, they have the order, they have the time...

In my experience, that sort of thing is usually caused by a mistake on the player's part in calculating gems/paths/fatigue, rather than the AI simply being a derp. The mechanics are complicated, so it's easy to make such an error.
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Bluerobin

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Re: Dom3 Round 11: Game in Progress
« Reply #343 on: February 10, 2013, 06:09:24 pm »

If you're casting Swarm of Spiders on the first turn of combat and there's a hostile unit within 50 squares, you have the paths, and the gem I really have no idea why it wouldn't cast. It DOES have a pretty high fatigue cost, so that may have been your issue?
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Karlito

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Re: Dom3 Round 11: Game in Progress
« Reply #344 on: February 10, 2013, 06:12:12 pm »

Yeah, a N2D1 mage would need to use 2 nature gems to be able to cast that spell (mages won't cast spells that cost 100+ fatigue).
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