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Author Topic: 1002 bad GM Tips  (Read 16683 times)

rabidgam3r

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Re: 1002 bad GM Tips
« Reply #105 on: December 31, 2012, 08:43:32 pm »

Let me make an over-the-top and confusing anology: You have apples and bananas, and a group of people. They all like apples and bananas, but they like bananas a tiny bit more. What do you do? throw out all but one, rotting apple and serve them non-stop bananas.
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TCM

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Re: 1002 bad GM Tips
« Reply #106 on: December 31, 2012, 10:08:34 pm »

100. Gay character = evil. No exceptions.

101. Don't use logic in rolls, only math. You can't just open a door, you have to multiply all these numbers and then divide by air pressure to the square of the planet's gravity!

102. Involve an expansive and detailed list of firearms in your game's arsenal. Then make firearms useless.

103. Allow one character a powerful spell that can kill the rest of the party instantly.

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OREOSOME

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Re: 1002 bad GM Tips
« Reply #107 on: December 31, 2012, 10:10:25 pm »

104: Be That Guy. (See 1d4chan for clarification.)
105: Don't have any form of planned plot.
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Jellycat12

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Re: 1002 bad GM Tips
« Reply #108 on: December 31, 2012, 10:14:41 pm »

105a. Alternatively, plan out the entire game and don't let anything change it. The players don't want to visit the mayor? Guards! The players are stuck in a trap? Have a wizard rescue them! Players want to sell the plot important artifact? The shop keeper won't buy it!
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rabidgam3r

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Re: 1002 bad GM Tips
« Reply #109 on: December 31, 2012, 11:20:03 pm »

106. Breaking stereotypes is stereotypical! Keep to the formula that works, right?
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GreatWyrmGold

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Re: 1002 bad GM Tips
« Reply #110 on: December 31, 2012, 11:44:17 pm »

107. Redundancy is good.
108. Redundancy is good.

(We've had a couple repeats.)
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Thecard

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Re: 1002 bad GM Tips
« Reply #111 on: January 01, 2013, 12:48:00 am »

109. Redundancy is GREAT!
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Harry Baldman

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Re: 1002 bad GM Tips
« Reply #112 on: January 01, 2013, 05:31:11 am »

100. Gay character = evil. No exceptions.

110. Gay character = gay. And nothing else. Also, they must always hit on the players repeatedly and incessantly. That's what gay people do, right?
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Xantalos

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Re: 1002 bad GM Tips
« Reply #113 on: January 01, 2013, 05:32:47 am »

While we're here...
111. Spanish character? Always a womanizer. Even if the player doesn't want to be one.
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vadia

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Re: 1002 bad GM Tips
« Reply #114 on: January 01, 2013, 07:30:37 am »

112 Every Spanish character can't help but to refer to Inego Monytoya -- even the PC's
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TheZoomZoll

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Re: 1002 bad GM Tips
« Reply #115 on: January 01, 2013, 07:33:17 am »

113.Give people bonuses but forget to give them the bonuses when they need it.

Xantalos

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Re: 1002 bad GM Tips
« Reply #116 on: January 01, 2013, 07:33:37 am »

113.Give people bonuses but forget to give them the bonuses when they need it.
*guilty*
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TheZoomZoll

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Re: 1002 bad GM Tips
« Reply #117 on: January 01, 2013, 07:40:35 am »

114.Force 2 fighting players that want to kill each other to make peace even for 5 seconds by putting them against something that they couldn't solve/defeat alone
115.When 2 players fight make sure that nobody has the edge until they are too tired to fight/make peace and become allies.

TolyK

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Re: 1002 bad GM Tips
« Reply #118 on: January 01, 2013, 08:13:21 am »

116. Give people enough money to buy only the stuff you want them to buy.
117. Do it the other way around: raise prices so that people can buy only what you want them to have.
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TheZoomZoll

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Re: 1002 bad GM Tips
« Reply #119 on: January 01, 2013, 09:08:45 am »

118.Put "IN YOUR FACE!" moments every 2 turns for players.
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