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Author Topic: The Shaping of the Formless Void OOC  (Read 24418 times)

Jbg97

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Re: The Shaping of the Formless Void OOC
« Reply #270 on: December 28, 2012, 09:41:45 pm »

Guys, I think we need an ooc thread for this ooc thread to post our insanity...
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javierpwn

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Re: The Shaping of the Formless Void OOC
« Reply #271 on: December 28, 2012, 09:42:35 pm »

Nah, if we do, that thread will need an OOC thread
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GreatWyrmGold

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Re: The Shaping of the Formless Void OOC
« Reply #272 on: December 28, 2012, 09:42:50 pm »

"Well, I say we need a balance; there needs to be a way to get more energy, but we can't use it forever. Kind of like getting oil out of shale deposits; it's a more difficult, but finite crutch until we can work out a permanent solution."
My proposal is that we have a crutch of energy we can (with difficulty) draw from until we develop some form of order. Not enough that conflict would cease and we could create what we wished; but that we are not always at each-other's necks to perform actions.
I'm not sure if that would work. It would require prudence, and that's hard to get. Especially when trying to imprison someone who just warps your prison into more minions and such for himself, who wants to eat the whole universe.

Elliptic geometry is just another name for spherical geometry
Well, um...

Guys, I think we need an ooc thread for this ooc thread to post our insanity...
...You might be right.
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Jbg97

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Re: The Shaping of the Formless Void OOC
« Reply #273 on: December 28, 2012, 09:44:41 pm »

You can have hyperbolic geometry if you want.
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Quote from: NW_Kohaku
DF doesn't mold players into its image - DF merely selects those who were always ready for DF.
Quote from: Owlbread
Everything will burn. Everything must burn.
Quote from: Girlinhat
The science of burning innocent children could be perfected into clockwork.
Quote from: Insanity X
And that is how Jbg97 saved dwarfmas

GreatWyrmGold

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Re: The Shaping of the Formless Void OOC
« Reply #274 on: December 28, 2012, 09:46:43 pm »

I'll go with that, then.
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javierpwn

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Re: The Shaping of the Formless Void OOC
« Reply #275 on: December 28, 2012, 09:48:40 pm »

thats more of trigonometry and calculus though
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IamanElfCollaborator

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Re: The Shaping of the Formless Void OOC
« Reply #276 on: December 28, 2012, 09:52:08 pm »

Bloody hell what have you been people trying to do in this universe since I left?!

javierpwn

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Re: The Shaping of the Formless Void OOC
« Reply #277 on: December 28, 2012, 09:56:32 pm »

Welll, the rift born crippled THE CRYSTAL OF LIFE AND PSION, the god of madness failed at sieging the world, and my spheres worshipped me unlike GWG's dragons, and they learned the history of the world

EDIT: the clusters of burning spheres got et tuu
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Xantalos

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Re: The Shaping of the Formless Void OOC
« Reply #278 on: December 28, 2012, 10:04:23 pm »

Damn, I leave for a few hours and look what happened! And you guys wonder why I separated you.
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javierpwn

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Re: The Shaping of the Formless Void OOC
« Reply #279 on: December 28, 2012, 10:06:18 pm »

you should allow me to pass thhrough your barrier,so i can save my spheres if need be
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javierpwn

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Re: The Shaping of the Formless Void OOC
« Reply #280 on: December 28, 2012, 10:07:14 pm »

You should let me pass through your barrier, or at least through the maze
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Xantalos

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Re: The Shaping of the Formless Void OOC
« Reply #281 on: December 28, 2012, 10:09:52 pm »

For what purpose? Where are you, and which shard do you wish to go to?
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GreatWyrmGold

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Re: The Shaping of the Formless Void OOC
« Reply #282 on: December 28, 2012, 10:11:08 pm »

Bloody hell what have you been people trying to do in this universe since I left?!
I've been trying to seal away the powers trying to eat the world and enhance the prison. And tap into the past for energy. Not too bad so far.

Damn, I leave for a few hours and look what happened! And you guys wonder why I separated you.
No, I wonder why you didn't do a more orderly and effective job.

you should allow me to pass thhrough your barrier,so i can save my spheres if need be
You should let me pass through your barrier, or at least through the maze
He should let me through the barriers, to avoid impeding my attempts to extract energy from the past.

For what purpose? Where are you, and which shard do you wish to go to?
Speaking of which...could we evacuate the shard holding the temporal prison, then sever all contact with said shard permanently?
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Xantalos

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Re: The Shaping of the Formless Void OOC
« Reply #283 on: December 28, 2012, 10:19:46 pm »

I could do that. Seems an awful waste of space, but seeing how it is ... maybe.
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Wayward Device

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Re: The Shaping of the Formless Void OOC
« Reply #284 on: December 28, 2012, 10:20:25 pm »

Right. Energy Deficits and stealing from the past. And arguments about that. I knew that it was going to be a tricky action when I saw it, but now its become this massive question/argument/thing. So.

First of all, some general stuff about the game that's relevant to this discussion. One of the core concepts that's keeping this thing running is ☼, or the more common unit, the kilo☼. When I was trying to figure out how to do this (run a Ye Making of Ye Universe With God's Game that didn't grind along for two and a half turns before collapsing under its own weight, but that also allowed people to actually do fun stuff) I decided that a few, simple rules and a universal unit would be the thing that held it all together. The ☼ defines how much of anything there is, so we don't get into conflicts over how big/strong/powerful something is compared to something else. It let's me keep track of things, be they nebulous concepts, planets, multitailed dragons or whatever. The ☼ also forms the entire basis for the games economy, such as it is. Well, perhaps economy isn't the right phrase. Universal Meta Economy? Functioning Universe? The idea that ☼ is finite is as central to the way the game works as a finite supply of money is in the real world. As I stated way back somewhere in the first post, this game has end conditions. We're not anywhere near that yet, and much of the what, when and how will be down to the players, but this is an active, competitive game. When I was thinking about putting this together, I felt it couldn't be any other way. Otherwise it'd just end up a bunch of bay12ers minecrafting(sorry, been playing too much Ace of Spades again recently, the insults are starting to seep into my subconscious) building loads of stuff so that other players can tell them it's cool while building even more stuff. And that's no fun, for me or, ultimately, for everyone. So, apart from allowing me to actually keep track of things and for people to quantify in a rational manner the scale of forces they're working with, ☼ also forms an integral part of the competitive element.

Some people have mentioned Diplomacy and related/similar games. Fun fact, every time someone thinks of Diplomacy an angel stabs five other angels in the back. Although it hasn't consciously shaped the game, you can safely bet the family silver that it's had a strong subconscious influence, along with giving the voices in my head that keeps asking when the Russia is going to betray everyone. And the voices that remind me that all fools know that it'll happen on the penultimate turn. Anyway, that whole make alliances/war/diplomacy vibe is very strong in the game.

So, bearing that in mind, it doesn't seem that likely that, at any point, I'm going to give away an everfull purse of ☼. The day I do that I may as well lock the thread and throw away my laptop. It's gamebreaking and obviously so. Also, the idea that being strongly aligned/the creator of something lets you arbitrarily decide it's attributes is false, and is no way supported by anything that has happened so far. All things that are created, whatever they are, kinda do what they name says. Anything else has to come through the consequences of actions, intentional or otherwise. So you can't just say "Yellow, which I made, is...umm....really good for healing" or whathaveyou. You have to try for it through actions. That general mechanism is, like, a quarter of what's happened in the game so far.

Some people have suggested some sort of new, limited source of ☼. This ain't gonna happen. ☼ cannot be created or destroyed. It can be lost or locked away, or disordered, or overly ordered or whatever. But not created out of nothing. I know that people are feeling the pinch of the end of the Age of Creation, missing the easy ☼, the violence, thefast cars sexywomenmenpartners of your choice and preference drugsgood times in the spirit of fellowship all the good old fun of going "pow! I make a giant sloth just like that". I feel that this giant avalanche of arguing is basically a result of that.

@GreatWyrmGold 

I'm happy to go ahead with you "Using my power over time, open a temporal portal to the past and draw diffuse energy from Then to reinforce the new temporal prison" action. I'm going to tell you roughly how that would work out. I hate telling people how actions will work out because most of what I do within the framework of how the numbers fall is spontaneous. I try to make the results of any given roll fit with the spirit of what's come before it. That's particularly important in a game where the universe is so malleable and mercurial even between player actions in a given turn. Giving away the consequences of actions beforehand ruins it, but I really feel that it's the only way forward at this point. You'd get +2 to that action, and I'd tack on a -1 to that for difficulty like I sometimes do for particularly hard actions. 2-6 would be the fail range, with 5&6 probably giving some temporary debuff. 3&4 would get you some serious harm, either to your presence directly or one of your creations. 2 would see you in deep shit, something in the flavor of "trapped in a recursive paradox and stretched out". 1 would... I don't know. I'd be bad for everyone. Maybe even destroy the real world. 7, as ever, is neutral, a neither succeed or fail. It would depend on my mood, but it would likely result in other rolls for unintended consequences. 8-9 might get you a little power from the past, with rolls to determine how stable the paradox is. 10-14 would get you a lot of power, but I think I'd be more likely to be harsh on the stability of, say 120-140 kilo☼ of paradox cloned raw power. I'm definitely not going to be spawning whole parallel multiple universes, the shards are bad enough. If and when the stability of the past drawn power fails, there will likely be rolls of doom to determine arbitrarily which things the power was used for in the past and are therefore also destabilized with the cloned material. That said, there are plenty of Fun things that you can with time apart from metaphysical ponzi scams.                 
-----------------------------------
At the end of the day, this aint the first time playing with dice and characters on the interwebz for anyone here, as far as I know (and we have some well known GMs/players here for certs). What odds do any of you give that I'd just give away gamebreaking power? Or large power without consequences? 

Right, that giant rant aside, I don't mind arguments and discussion about any aspect of the game, but when it becomes pages of stacked quotes and he said/she said between two people that would make a crooked lawyer smile it gets bad. Shits up the OOC for real OOC. I wholeheartedly encourage discussion in all forms, but maybe next time there's a big burning question that everyone needs resolving wait a little bit for me to respond. I can only type so fast  :).

Now, if you'll excuse me, I have to go to bed as it is now 3 am. Sorry for any rambling/inconsistencies/spelling and grammar errors, I can't read all this back again again. At least I stopped myself from going on that tangent about how much ☼ would be needed for a Mosses level prophet.   
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or maybe Valve goes out of business because they invested too heavily in something which then fails - like, say, human civilization.
Alternatively, initiate strife to refuse additional baked goods, and then abscond.
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