No one gets to complain when I take a long time now.
Indeed, this has taken me too long.
News flash: In an attempt to defend the fortress somewhat better, and improve morale, a mithril javelin thrower was installed next to the staircase. The bone carver loading it promptly threw a tantrum whilst carrying around thirty javelins, and proceeded to throw them in all directions. A few individuals were hit, but they only received mild bruises, even unarmored. While, the fortress of Cavernousinch remains in a state of near total anarchy as summer draws on, some individuals have made the decision that the fortress has a sufficient supply of food and the high volume of fishing going on is unnecessary, and also that there is no need to forbid alcohol from use.
Situation as of 23rd Slate:
One of the Suturers went berserk in the dining room during a party and was robusted by the Vampire Mayor, who is now merely "very unhappy" rather than miserable. Any more berserk dwarves and she will probably have a full title. Zen the Health Butcher is in hospital. Which is to say all qualified medical personnel are now either dead, insane, or hospitalised. The Emergency Healthcare Act has made two of the Legendary Bone Carvers into all-around doctors. An order of buckets has also helped dwarves to get on top of the large hospitalised population.
Population is hanging around 72. Lots of dwarves are insane, however.
The sole sane miner has opened a cavern ceiling, so some hatches will be ordered to seal it off until the situation is more under control.
25th Slate: Migrants have arrived! That's the actual quote. Apparently despite the anarchy, nobody is afraid of the place yet. That, or nobody has heard of the anarchy yet.
Later that day a Potash Maker goes insane.
28th Slate: The migrant wave has ceased. We have a bunch of prototype speargolems (which promptly went to beat up the centaurs, getting themselves damaged on the way...) and a genie child. I'm going to look through the list of migrants and start dorfing; time to get the lore rolling and clean up this fortress.
Edit: Apparently the fortress does seasonal autosaves. Its now summer, I think? I'll have to finish up the lore tomorrow but I've dwarf'd myself as the vampire mayor, who went from miserable to happy to content after therapy. Apparently having good psychologists works. I think I should separate her from the rest of the fortress to prevent more insanity... Also the hammerer went insane, and there's a goblin ambush outside. I'll have to put up some pics.
Are people OK with extra characters being brought in, beyond those who asked to be dwarf'd? The fortress population shot up to 90 so there's plenty of choice.