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Author Topic: Necrothreat II - A Fort Cursed by the Gods!  (Read 472264 times)

IronTomato

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Re: Necrothreat II - A Fort Cursed by the Gods!
« Reply #1755 on: September 01, 2014, 12:17:41 pm »

Or goblin snatchers.

"Pedobear! Protect the children!"
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Talvieno

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Re: Necrothreat II - A Fort Cursed by the Gods!
« Reply #1756 on: September 01, 2014, 12:18:07 pm »

Or goblin snatchers.

"Pedobear! Protect the children!"
If I knew how to do that, I would. :P But that's not as simple as just editing raws.


Edit: fun little exercise for you guys. I'm going to make some special languages for each of the new races, just because I can. lol    Give me some good-sounding words for:

Threadnecromancers
Trollers
Haxxors
Pedobears
Gamers

Another edit: is there some reason the special weapons got taken out of the raws?

Yet another edit: also, you should have slightly less trouble with zombies with the addition of pulping.
« Last Edit: September 01, 2014, 12:48:16 pm by Talvieno »
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highmax28

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Re: Necrothreat II - A Fort Cursed by the Gods!
« Reply #1757 on: September 01, 2014, 12:48:38 pm »

I think for trollers, gamerz and haxxors should have an interchangeable language similar to l33tspeak
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just shot him with a balistic arrow, i think he will get stuned from that >.>

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Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Talvieno

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Re: Necrothreat II - A Fort Cursed by the Gods!
« Reply #1758 on: September 01, 2014, 12:53:36 pm »

I think for trollers, gamerz and haxxors should have an interchangeable language similar to l33tspeak
Oh YES. I LOVE this idea. Okay, I'm going to go rewrite a few bits of my language generator to make that happen. :) 1 = L, 0 = O, 3 = E, 4 = A, 7 = T... am I missing anything?
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TD1

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Re: Necrothreat II - A Fort Cursed by the Gods!
« Reply #1759 on: September 01, 2014, 12:56:12 pm »

Thread Necromancers: Mortisfle: Death
Gramm: Rise!
Hurangera: Human
Flernsta: Dwarf
Trensroa: Elf

Trollers, Haxxors and Gamers in their Common Tongue: Hherangue: Name for themselves
Hyeggra: Human
Ddrelt: Dwarf
Hrrng: Elf
Graavisalt: Butcher

Pedobears:
Greep: Touch
Hoola: Flesh
Smutter: Steal/kidnap.
Sancha: Elf
Sookal: Dwarf
Hawlsa: Human

Just some random noises, tbh, but then again what is language but random noises with meaning attached.

Edit: Highmax made a good idea with the Leetspeak thing! I unfortunately didn't see it before posting :P
« Last Edit: September 01, 2014, 12:59:29 pm by Th4DwArfY1 »
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Talvieno

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Re: Necrothreat II - A Fort Cursed by the Gods!
« Reply #1760 on: September 01, 2014, 01:15:55 pm »

'kay, maybe not the best idea.

   
Spoiler (click to show/hide)

It's almost impossible to read. :P

« Last Edit: September 01, 2014, 01:20:51 pm by Talvieno »
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TD1

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Re: Necrothreat II - A Fort Cursed by the Gods!
« Reply #1761 on: September 01, 2014, 01:19:27 pm »

Try keeping the 3=E, the 1=l and a=4

ABATE:loboz

Wait, how did A become l, and e become z?
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Talvieno

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Re: Necrothreat II - A Fort Cursed by the Gods!
« Reply #1762 on: September 01, 2014, 01:21:58 pm »

Try keeping the 3=E, the 1=l and a=4

ABATE:loboz

Wait, how did A become l, and e become z?
:P It's LangCreate, a language generator I made. link to thread.

you put in a list of words and it generates a language from it.

without the numbers:
Spoiler (click to show/hide)

was using the list:
leet,leetspeak,pedo,bear,pedobear,roxxoz,skillz,haxor,haxxorz,noob,lolol,pwnzorz,pwned,suxxorz,woot,teh,joo,warez,teh,base,doods,dood
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TD1

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Re: Necrothreat II - A Fort Cursed by the Gods!
« Reply #1763 on: September 01, 2014, 01:24:39 pm »

If the idea was to use leetspeak, why not just keep English as the language, so Abate would be 4b4t3. Knowing that a Gamer will speak leet, you'll be able to suss what he means, and it still looks foreign :P
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apiks

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Re: Necrothreat II - A Fort Cursed by the Gods!
« Reply #1764 on: September 01, 2014, 01:28:22 pm »

If the idea was to use leetspeak, why not just keep English as the language, so Abate would be 4b4t3. Knowing that a Gamer will speak leet, you'll be able to suss what he means, and it still looks foreign :P
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Talvieno

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Re: Necrothreat II - A Fort Cursed by the Gods!
« Reply #1765 on: September 01, 2014, 01:30:55 pm »

If the idea was to use leetspeak, why not just keep English as the language, so Abate would be 4b4t3. Knowing that a Gamer will speak leet, you'll be able to suss what he means, and it still looks foreign :P
Yeah, can't help but agree with you there. My original idea wasn't to use leetspeak, tho - Highmax suggested it and I wanted to try it out to see what it looked like.

I also agree that having a separate language for everybody might be a little overkill... I simply had the idea and went, "hey, that'd be easy, as I already have the tools for it" and thought, "why not". :P

edit: sorry if I'm making too many changes - I'll stop. Only have a little bit of polishing to do before I'm done and we can start on testing.
« Last Edit: September 01, 2014, 01:46:40 pm by Talvieno »
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Talvieno

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Re: Necrothreat II - A Fort Cursed by the Gods!
« Reply #1766 on: September 02, 2014, 08:00:38 am »

Hellooooooo

I come bearing gifts.

I left everything about the same as it was, still the same old basic Lolmod you know and love... It may need some playtesting beforehand. I got some testing in, but you guys know how that goes. I'm not sure which races are supposed to get which weapons (some of the weapons nobody was getting), so I kind of guessed at it. Chainsaws should act... hopefully more like chainsaws now, and less like lightly drawing a sword across a target. Slendy should appear. There may be wild pedobears out there somewhere (hard to say). I wanted to add some sort of horrible syndrome to slendy or something, but really... it's not my mod anymore. :P Kinda forgot that for a moment as I got caught up in the thrill of modding again, sorry about that - it's exactly what you asked for now. Hopefully.

oh, and I added bacontaco men as a deep underground creature. my little contribution. only thing different, if all goes well. Easily deletable if you don't want them.
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apiks

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Re: Necrothreat II - A Fort Cursed by the Gods!
« Reply #1767 on: September 02, 2014, 08:23:18 am »

The mod's supposed to be a community mod so adding your own things is actually something we encourage, as long as it fits with the theme of the internet. If you have any other good ideas, feel free to add them. After all, you're a part of the mod as well. The crazier the mod gets, the better.
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Talvieno

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Re: Necrothreat II - A Fort Cursed by the Gods!
« Reply #1768 on: September 02, 2014, 09:46:45 am »

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TD1

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Re: Necrothreat II - A Fort Cursed by the Gods!
« Reply #1769 on: September 02, 2014, 11:33:58 am »

XD

All hail Talv, the Green Man! He bears gifts and internet bacon tacos!

'Ware his modding skillz!

Edit: I agree with Apiks, Talv. I was enjoying the thought of you working on some unique additions.

Either way, good job :P
« Last Edit: September 02, 2014, 11:35:50 am by Th4DwArfY1 »
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