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Author Topic: Necrothreat II - A Fort Cursed by the Gods!  (Read 472808 times)

BFEL

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Re: Necrothreat II - Teh LOLmod Succession Fort
« Reply #150 on: January 15, 2013, 11:43:36 am »

I lock the doors and hide in pure terror XD
Its pretty sad how long it took me to figure out metal industry, I had no idea about smelters and wood burners so....yeah....

I'm doing pretty well in this Axerings game I'm doing though, breached a cavern layer for the first time ever. Granted I immediately caused a cave in that injured two miners but well shutup
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Orange Wizard

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Re: Necrothreat II - Teh LOLmod Succession Fort
« Reply #151 on: January 15, 2013, 06:58:11 pm »

Thanks, guys! I'm already feeling better about myself.
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Please don't shitpost, it lowers the quality of discourse
Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

BFEL

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Re: Necrothreat II - Teh LOLmod Succession Fort
« Reply #152 on: January 15, 2013, 07:51:08 pm »

ok who is working on the mod at this point?
got some ideas for use, including an awesome way to make Memory(sentient spam-bot) a kick ass boss
monster.

whoever is doing the current work pm me for details, writing up a rough draft of the code now

heres that rough draft:

Code: [Select]
creature_spammy

[OBJECT:CREATURE]

[CREATURE:MEMORY]
[DESCRIPTION:A large spam bot, it seems capable of true thoughts, is this true?]
[NAME:memory:memories:memory]
[CASTE_NAME:memory:memories:memory]
[CREATURE_TILE:64][COLOR:7:0:0] <----used human as placeholder
[CREATURE_SOLDIER_TILE:64]
[MEGABEAST]
[INTELLIGENT]
[CANOPENDOORS]
[PREFSTRING:his kazahk friends]
[BODY:HUMANOID_6ARMS:2CAMERAS:2MICROPHONES:CIRCUITRY:HUMANOID_JOINTS:5FINGERS:3TOES:2SPEAKERS]
[BODY_DETAIL_PLAN:ROBOTIC_MATERIALS]
[BODY_DETAIL_PLAN:ROBOTIC_TISSUES]
[BODY_DETAIL_PLAN:ROBOTIC_TISSUE_LAYERS:PLATING:CIRCUITRY:HYDRAULICS:FRAME]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
[BODY_SIZE:0:0:200000]
[CAN_DO_INTERACTION]
[CDI:ADV_NAME:Kazahk Friends]
[CDI:INTERACTION:KAZAHK FRIENDS]
[CDI:TARGET:A]
[CDI:TARGET_RANGE:A:500]
[CDI:TARGET_VERB:shudder and resume movement:shudders and resumes movement]
[CDI:WAIT_PERIOD:100]

[INTERACTION:KAZAHK FRIENDS]
[I_TARGET:A:CORPSE]
[IT_LOCATION:CONTEXT_ITEM]
[IT_AFFECTED_CREATURE:MEMORY]
[IT_REQUIRES:FIT_FOR_ANIMATION]
[IT_MANUAL_INPUT:own severed limbs]
[I_EFFECT:RESURRECT]
[IE_TARGET:A]
[IE_IMMEDIATE]
[IE_ARENA_NAME:memorylimb]
[SYNDROME]
[CE_CAN_DO_INTERACTION:START:0]
[CDI:ADV_NAME:Generate spam]
[CDI:INTERACTION:GENERATESPAM]
[CDI:VERB:generate spam:generates spam:NA]
[CDI:TARGET_VERB:gain MEMORY:gains MEMORY]
[CDI:WAIT_PERIOD:1000000]
[INTERACTION:GENERATESPAM]
[I_TARGET:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_AFFECTED_CREATURE:MEMORY]
[IT_MANUAL_INPUT:self as severed limb]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[SYNDROME]
[SYN_AFFECTED_CREATURE:MEMORY]
[CE_BODY_TRANSFORMATION:START:0:END:1]
[CE:CREATURE:MEMORY]


Basic idea is that one of his arms gets severed off (they would be made of aluminum, while his body is iron or steel) and he raises it necromancer style. Then the limb uses its new interaction to do a werebeast esque full heal and become a full instance of Memory.
Instant spammy carnage.
« Last Edit: January 15, 2013, 09:56:41 pm by BFEL »
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highmax28

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Re: Necrothreat II - Teh LOLmod Succession Fort
« Reply #153 on: January 15, 2013, 08:42:32 pm »

ok who is working on the mod at this point?
got some ideas for use, including an awesome way to make Memory(sentient spam-bot) a kick ass boss
monster.

whoever is doing the current work pm me for details, writing up a rough draft of the code now
Arent sentient spam bots an entire race? Along with slendermen as boogeymen? And a crap ton of bullcrap that made me want to roll over and die laughing? :P
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

BFEL

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Re: Necrothreat II - Teh LOLmod Succession Fort
« Reply #154 on: January 15, 2013, 09:58:35 pm »

damn it ninja highmax XD
Updated that post to show the code and basic idea...

And yes they ARE a race, but Memory is the actual named bot that attacked Necrothreat, its intended as a "leader figure" of sorts. Also its a megabeast.
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apiks

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Re: Necrothreat II - Teh LOLmod Succession Fort
« Reply #155 on: January 15, 2013, 10:15:48 pm »

BFEL, I am working under the mod at the moment since Misko has too much work and is unable to work on it at this given moment. Due to seeing that you have plenty of initiative and desire to expand the mod, I will send you the latest version of the mod via PM. Add whatever you so desire, try to keep it to the current LOL format and please for the love of god, do not make it too overpowered. ALso we might need some leverage that will give us an advantage against these beasts that roam our world imo.
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Founding Father of Necrothreat I, Necrothreat II, Necrothreat III, Necrothreat IV and Necrothreat V
Founder of Teh LOLmod

highmax28

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Re: Necrothreat II - Teh LOLmod Succession Fort
« Reply #156 on: January 16, 2013, 08:03:44 am »

BFEL, I am working under the mod at the moment since Misko has too much work and is unable to work on it at this given moment. Due to seeing that you have plenty of initiative and desire to expand the mod, I will send you the latest version of the mod via PM. Add whatever you so desire, try to keep it to the current LOL format and please for the love of god, do not make it too overpowered. ALso we might need some leverage that will give us an advantage against these beasts that roam our world imo.
So make sure Haxxors are illiterate
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

apiks

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Re: Necrothreat II - Teh LOLmod Succession Fort
« Reply #157 on: January 16, 2013, 08:54:48 am »

BFEL, I am working under the mod at the moment since Misko has too much work and is unable to work on it at this given moment. Due to seeing that you have plenty of initiative and desire to expand the mod, I will send you the latest version of the mod via PM. Add whatever you so desire, try to keep it to the current LOL format and please for the love of god, do not make it too overpowered. ALso we might need some leverage that will give us an advantage against these beasts that roam our world imo.
So make sure Haxxors are illiterate

I already did. I also added AK-47s so that BFEL can add in those Bears with AK-47s he wanted.
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Founding Father of Necrothreat I, Necrothreat II, Necrothreat III, Necrothreat IV and Necrothreat V
Founder of Teh LOLmod

BFEL

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Re: Necrothreat II - Teh LOLmod Succession Fort
« Reply #158 on: January 16, 2013, 12:53:56 pm »

So is anyone actually playing the fort now?
Haven't had an actual update in FOREVER.
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apiks

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Re: Necrothreat II - Teh LOLmod Succession Fort
« Reply #159 on: January 16, 2013, 01:12:20 pm »

So is anyone actually playing the fort now?
Haven't had an actual update in FOREVER.

Well we're waiting for Mitre to upload the save. If that doesn't happen soon though, we'll revert to the save I gave Mitre.
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highmax28

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Re: Necrothreat II - Teh LOLmod Succession Fort
« Reply #160 on: January 16, 2013, 01:20:13 pm »

I'm hoping that we get his save. We do not want to go back where the haxxor can possibly be
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

apiks

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Re: Necrothreat II - Teh LOLmod Succession Fort
« Reply #161 on: January 16, 2013, 01:41:44 pm »

I'm hoping that we get his save. We do not want to go back where the haxxor can possibly be

I doubt the Haxxor will be there since I personally scoured the area from him and he is nowhere to be found... unless he is hiding in the caverns waiting for the moment to strike.
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Founder of Teh LOLmod

highmax28

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Re: Necrothreat II - Teh LOLmod Succession Fort
« Reply #162 on: January 17, 2013, 07:54:10 am »

I'm hoping that we get his save. We do not want to go back where the haxxor can possibly be

I doubt the Haxxor will be there since I personally scoured the area from him and he is nowhere to be found... unless he is hiding in the caverns waiting for the moment to strike.
Now do you see why I was paranoid as hell? And I'm pretty sure I sealed off the caverns, so he could be hiding ANYWHERE :o
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

BFEL

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Re: Necrothreat II - Teh LOLmod Succession Fort
« Reply #163 on: January 18, 2013, 02:20:05 pm »

Now do you see why I was paranoid as hell? And I'm pretty sure I sealed off the caverns, so he could be hiding ANYWHERE :o

Oh Armok....WHAT IF HES IN THE BOOZE??
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apiks

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Re: Necrothreat II - Teh LOLmod Succession Fort
« Reply #164 on: January 18, 2013, 02:28:27 pm »

Okay then. InsanityIncarnate, you can start playing via my save.
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