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Author Topic: The Showdown Effect - Fight to the death, or die trying.  (Read 4049 times)

Chattox

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Re: The Showdown Effect - Fight to the death, or die trying.
« Reply #15 on: February 04, 2013, 06:41:07 pm »

You, sir, are a god amongst men!
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"10 z levels down, 10 tiles north is some blood, i shall go clean it before it drives me to insanity with it's crimson color"
The setting of Half-Life 2 Episode 3's release: "It is the 41st Millennium. For more than a hundred centuries the Gabe has sat immobile on the..."

Cthulhu

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Re: The Showdown Effect - Fight to the death, or die trying.
« Reply #16 on: February 04, 2013, 10:04:03 pm »

I decided to pick up the beta.  Pretty fun, even though there's only four characters, two maps, and a smattering of non-unique unlockables right now. 
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ollobrains

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Re: The Showdown Effect - Fight to the death, or die trying.
« Reply #17 on: February 04, 2013, 10:12:11 pm »

as far as a beta goes what the are offering is pathetic that said a lot of development work to go yet.  One to keep an eye on if the devs offer more for beta test
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hemmingjay

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Re: The Showdown Effect - Fight to the death, or die trying.
« Reply #18 on: February 04, 2013, 10:20:41 pm »

as far as a beta goes what the are offering is pathetic that said a lot of development work to go yet.  One to keep an eye on if the devs offer more for beta test
Based on what criteria?

It's a preliminary beta test and they don't want to or aren't ready to release the full game. I commend them for saving some of the game for release. That being said, I do hope that they build upon what is in the beta.
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Only a simple mind can be certain.

Cthulhu

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Re: The Showdown Effect - Fight to the death, or die trying.
« Reply #19 on: February 05, 2013, 07:32:33 pm »

So now that I've played a bit, I think I'm ready to put together my impressions for people.

I don't really get a Super Smash Brothers feel from it.  Like cript suggested, it's a lot more like those sidescrolling flash games.  You get points for playing which you can use to unlock new weapons, skins for said weapons, costume pieces, and characters.  So far there's only four characters and a small selection of costume items.  All items are currently shared between characters, so you only have to buy something once.

The only difference between the characters is their basic appearance, lines of dialog, and special ability.  Currently there's only one ability for each guy and you can't change it, but I'm guessing that'll change before long.  Dutch McClone is a time-travelling Austrian Kindergarten Teacher, and his ability is temporary shield.  Hailey Skye is a hacker/explorer chasing her father's secret experiments, and her ability is a rocket jump which is rad and probably the best ability in the game.  Mr. Shur Foo is Pai Mei and also Mr. Miyagi, his ability is a kick that does a shitload of damage.  Sergeant Lance Koboldski is a cop who's too old for this shit, and he can heal by eating a donut.

Melee is pretty simple, you swing and you block, and you can also throw but people rarely throw.  The guns are a little more varied.  Pistols are the "balanced" weapon, which is a video game term meaning they suck.  Machineguns don't do a lot of damage but they have all but unlimited ammo.  SMGs are the fastest gun, but only have enough ammo to kill one guy, in 2.5 seconds.  Shotguns are slower than pistols but do more damage, and seem to interrupt you a bit.  I've seen a few people do well with them but they don't seem all that great.  Rocket Launchers take a long time to aim and fire and are easy to dodge, but will kill you in one hit.

I like SMGs the most.  There's a couple other important mechanics, you can heal yourself over time which can make the late game last-man-standing showdowns very passive.  So far it seems like the lag isn't too bad, although game hosts almost always win, which is a little suspicious.  The combat's simple enough to pick up in a few minutes, but it's that kind of fun that keeps you playing despite the relative lack of depth.

One thing I really like is that all ambient music in the game (elevator music, for example) is remixes of the main theme.  Even in the chapel you can hear the monks chanting the theme.
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Neonivek

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Re: The Showdown Effect - Fight to the death, or die trying.
« Reply #20 on: February 05, 2013, 10:19:21 pm »

I oddly enough won my first match.

The only flaw I get from it is that the last man standing is too heavily weighed. If I didn't kill my dirrect rival I would have lost.

The other thing I don't like but isn't a flaw is that the controls are very exact. The game seems clearly made with the intent of having a very high "Top players" aspect... or to make it more clear. It seems to have been made so few people will ever really be good at the game and decrease the new player competency ratio.

Which isn't a bad thing but I would have rather liked it if it was easier to jump around so my character felt like he was constantly on the move and I didn't have to plan out my jumps so exact.

Overall my only match was fun.
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subi

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Re: The Showdown Effect - Fight to the death, or die trying.
« Reply #21 on: February 10, 2013, 04:22:26 pm »

game is not so bad ,lot of action,and weapons
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Neonivek

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Re: The Showdown Effect - Fight to the death, or die trying.
« Reply #22 on: February 11, 2013, 02:32:47 am »

game is not so bad ,lot of action,and weapons

Honestly, this is pretty much the perfect concise review of the game.

"Not so bad, lot of action, and weapons"

This IS the showdown effect in a nutshell.
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subi

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Re: The Showdown Effect - Fight to the death, or die trying.
« Reply #23 on: February 11, 2013, 08:04:37 am »

maybe little patch for showdown effect will fix most of problems..
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miauw62

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Re: The Showdown Effect - Fight to the death, or die trying.
« Reply #24 on: February 11, 2013, 08:09:56 am »

Well, I just signed up for this, so I guess I'll dump my refferal link in here:
http://beta.theshowdowneffect.com/?ref=1912efe5e13

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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

subi

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Re: The Showdown Effect - Fight to the death, or die trying.
« Reply #25 on: February 11, 2013, 08:56:59 am »

 refferal link is not against rules ?
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miauw62

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Re: The Showdown Effect - Fight to the death, or die trying.
« Reply #26 on: February 11, 2013, 09:01:25 am »

The OP did it, and a few people after him. I don't see why not.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

ScriptWolf

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Re: The Showdown Effect - Fight to the death, or die trying.
« Reply #27 on: February 11, 2013, 09:11:06 am »

refferal link is not against rules ?

Nope, there have been a few other game betas as well where there have been referral chains. Hawken was one I think.
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subi

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Re: The Showdown Effect - Fight to the death, or die trying.
« Reply #28 on: February 11, 2013, 09:13:11 am »

Ok,sorry for asking
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tompliss

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Re: The Showdown Effect - Fight to the death, or die trying.
« Reply #29 on: February 11, 2013, 12:12:13 pm »

Elist me please, i reffered one of you guys :D
http://beta.theshowdowneffect.com/?ref=3fbb65df34c
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