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Author Topic: (Game) Manifest Mutations Off topic and discussion thread  (Read 10953 times)

GreatWyrmGold

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Re: (Game) Manifest Mutations Off topic and discussion thread
« Reply #180 on: December 28, 2012, 11:28:13 pm »

Sounds like a plan.
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javierpwn

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Re: (Game) Manifest Mutations Off topic and discussion thread
« Reply #181 on: December 28, 2012, 11:32:00 pm »

I'd be willing to help, IronyOwl. What were you thinking? Knock off some fruits?
Basically just what I did to lure them over here- knock down a fruit, roll it over, then ram-nudge it where we want it to go.

The difference being that I want it at the edge of the goop closest to where the birds are now. Hopefully they'll see it, fly up, and one might land in the goop. Failing that, they might be close enough to slide into it when one of us approaches.


If they can't see it from down there, dunno. Maybe lure them into the sky with a fruitform, then they'd see the fruit?
pretty much was I was thinking, just MUCH MORE DETAIL!!
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Dariush

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Re: (Game) Manifest Mutations Off topic and discussion thread
« Reply #182 on: December 29, 2012, 02:07:47 am »

We could use the fruit as a trail. One at the top of the ramp their on, another on the way to the goop, and a Fruitform on the goop.
Or if that fails, the first two will still probably lead them to the main plateau. We could zergbeanrush the birds, then throw the corpses in the goop.
Which is exactly what I initially proposed, but then scrapped for fear of birds not landing in the pool.

tryrar

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Re: (Game) Manifest Mutations Off topic and discussion thread
« Reply #183 on: January 03, 2013, 05:20:01 am »

.......

Um, ok, LETS NOT GO LEFT
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

IronyOwl

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Re: (Game) Manifest Mutations Off topic and discussion thread
« Reply #184 on: January 03, 2013, 05:21:34 am »

Maybe we can pull one or two at a time?
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A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Dariush

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Re: (Game) Manifest Mutations Off topic and discussion thread
« Reply #185 on: January 03, 2013, 05:23:08 am »

This is alive?! HOLY SHIT DEX I LOVE YOU.

Pull one or two at the time and do what (even assuming that it's possible)? If my calculations are correct, we only gain like five resources per skunk dissolved), while the beanpower cost is far too high.
« Last Edit: January 03, 2013, 05:27:38 am by Dariush »
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tryrar

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Re: (Game) Manifest Mutations Off topic and discussion thread
« Reply #186 on: January 03, 2013, 05:23:50 am »

we can assume holidays kinda killed it for a while

Edit: As for that Kiting idea......not sure how we'd accomplish that without pissing them ALL off. Might wanna see if birds give flying form before tackling left side( I DO wanna see what those peppers/fruit hanging from the trees give when placed in goop tho)
« Last Edit: January 03, 2013, 05:25:56 am by tryrar »
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

IronyOwl

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Re: (Game) Manifest Mutations Off topic and discussion thread
« Reply #187 on: January 03, 2013, 05:27:20 am »

Flying form would be the wiser way to go about it. I'm in favor of trying that before the Pain Train.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

miauw62

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Re: (Game) Manifest Mutations Off topic and discussion thread
« Reply #188 on: January 03, 2013, 06:27:49 am »

Depends on the price of the flying form. Let's just hope that the southern path leads down so we can murderize and gather more stuff.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Dariush

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Re: (Game) Manifest Mutations Off topic and discussion thread
« Reply #189 on: January 03, 2013, 06:31:43 am »

Meh, player list stopped updating a long time ago. Is that GWG down there with the birds?

tryrar

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Re: (Game) Manifest Mutations Off topic and discussion thread
« Reply #190 on: January 03, 2013, 06:32:32 am »

Well if worst comes to worst we can all just mass suicide and respawn with as many advanced forms as possible
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

IronyOwl

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Re: (Game) Manifest Mutations Off topic and discussion thread
« Reply #191 on: January 03, 2013, 06:55:38 am »

Unless dumping our own corpses into the goop is what's giving us points or cheapening forms, "advanced forms" means a doublebean with four leaves and as many fruits as we have currently living players.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

10ebbor10

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Re: (Game) Manifest Mutations Off topic and discussion thread
« Reply #192 on: January 03, 2013, 06:56:53 am »

I wonder if we can spread the goop somehow. We need to try that sometime.
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Dariush

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Re: (Game) Manifest Mutations Off topic and discussion thread
« Reply #193 on: January 03, 2013, 07:00:22 am »

Unless dumping our own corpses into the goop is what's giving us points or cheapening forms, "advanced forms" means a doublebean with four leaves and as many fruits as we have currently living players.
Where did you notice the form cheapening? I don't see it.

miauw62

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Re: (Game) Manifest Mutations Off topic and discussion thread
« Reply #194 on: January 03, 2013, 07:02:39 am »

I think we may be able to take them on if we ALL do it and use a leafswarm.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.
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