ZombieUristIf you clearly showed he was town, then he wouldn't have been lynched.
I beg to differ. What I say in the way of rational observation is consistently ignored. Once they got the
blood lust for Captain Ford and convinced themselves that he was scum despite the ample evidence I offered to the contrary, I was powerless to stop the mob. Most players aren't interested in looking at anything concrete and measurable like voting patterns, but only nebulous scum tells and this way of thinking is letting the scum team win.
DeathswordStop buddying. Because calling any player a good man after his death is just that, post-mortem buddying.
This is a fine way of diverting attention from the fact that you helped lynch a town member, a town member that was obviously town. Despite rational reasons to the contrary you continued your bizarre vendetta. I don't give a monkey's if I look like I'm buddying to you: the only 'scum tell' worth caring about is letting scum win and lynching townies lets scum win. You are letting scum win,
Deathsword.
TheZoomZollI can empathise with feeling that your fellow players are taking things 'too seriously'. But you've got to understand that the players of this game
don't want a casual game. They enjoy arguments and counterarguments, and getting drawn into an atmosphere of intense paranoia. Your whimsical approach will be appreciated in more casual games (perhaps on the mafiascum site?) and, of course, in community games of dwarf fortress. As it stands, you're disrupting the other players' ability to play the game effectively by monopolising their energy in talking about you, a player uninterested in the norms of play, and not in hunting scum.