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Author Topic: Zombie Pandemic: Browser RPG  (Read 16110 times)

Graknorke

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Re: Zombie Pandemic: Browser RPG
« Reply #135 on: December 17, 2012, 04:05:52 pm »

How long do tags last?
I put some up in the safehouse and it became unintelligible almost straight away.
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Knight of Fools

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Re: Zombie Pandemic: Browser RPG
« Reply #136 on: December 17, 2012, 04:20:50 pm »

So, is there any reason to invest in anything other than Constitution on level up, since it's the only stat you can't train?

Oddly, I just found a hospital where they increased my "training cap" for Constitution to 60. Even though I don't have the option to train it. ???
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I don't have a British accent, but I still did a YouTube.

Lightningfalcon

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Re: Zombie Pandemic: Browser RPG
« Reply #137 on: December 17, 2012, 04:30:35 pm »

How long do tags last?
I put some up in the safehouse and it became unintelligible almost straight away.
Same here. 
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W-we just... wanted our...
Actually most of the people here explicitly wanted chaos and tragedy. So. Uh.

1piemaster1

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Re: Zombie Pandemic: Browser RPG
« Reply #138 on: December 17, 2012, 05:57:37 pm »

Just started on this, My name is Vajorskibobble.
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Blaze

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Re: Zombie Pandemic: Browser RPG
« Reply #139 on: December 17, 2012, 08:27:15 pm »

What determines critical hit rate? I got a random encounter where I ended up fighting a level 20 raider (Was level 13, now 14), I critted him twice for a total of 64 damage and he clipped me for 6 hp.

Also, I found a few odd items that I'm currently lugging around but am reluctant to sell as they might be useful:
Camping Gas Cooker
Field Kitchen
Blood Pack
Lock X 2
Comic Book
Police Badge
« Last Edit: December 17, 2012, 08:52:15 pm by Blaze »
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BunnyBob77

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Re: Zombie Pandemic: Browser RPG
« Reply #140 on: December 17, 2012, 09:18:05 pm »

What determines critical hit rate? I got a random encounter where I ended up fighting a level 20 raider (Was level 13, now 14), I critted him twice for a total of 64 damage and he clipped me for 6 hp.

Also, I found a few odd items that I'm currently lugging around but am reluctant to sell as they might be useful:
Camping Gas Cooker
Field Kitchen
Blood Pack
Lock X 2
Comic Book
Police Badge
I know that we need blood packs for the sickbay at the safehouse, so you can put it into that.
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Kamin

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Re: Zombie Pandemic: Browser RPG
« Reply #141 on: December 21, 2012, 01:20:17 pm »

Two questions:

Where the hell does one find/buy leather straps? I haven't found any, and I'm level 20.
Are things I put in the clan storage available to everybody in the clan?

Funk

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Re: Zombie Pandemic: Browser RPG
« Reply #142 on: December 21, 2012, 02:25:11 pm »

ok i giveing this a go .
name : Funkmachine7

edit:dam game forgot my login.
« Last Edit: December 21, 2012, 03:43:49 pm by Funk »
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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Knight of Fools

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Re: Zombie Pandemic: Browser RPG
« Reply #143 on: December 21, 2012, 03:03:46 pm »

I sent an invite request to the Bay12 clan. My name in-game is Ludak.
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Proud Member of the Zombie Horse Executioner Squad. "This Horse ain't quite dead yet."

I don't have a British accent, but I still did a YouTube.

Blaze

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Re: Zombie Pandemic: Browser RPG
« Reply #144 on: December 21, 2012, 05:20:57 pm »

I'm glad to see there's still interest in this.

Is there anything specific in the base that we should focus on? I've noticed that many safehouse improvements talk 2X4s and I've got a decent supply of those.

Also, Zombie Santa. 45Hp 23 speed(!)
« Last Edit: December 21, 2012, 05:41:41 pm by Blaze »
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LordSlowpoke

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Re: Zombie Pandemic: Browser RPG
« Reply #145 on: December 22, 2012, 08:00:44 am »

I'm glad to see there's still interest in this.

Is there anything specific in the base that we should focus on? I've noticed that many safehouse improvements talk 2X4s and I've got a decent supply of those.

Also, Zombie Santa. 45Hp 23 speed(!)

Santas are ridiculous, but I killed a few and they seem to be dropping rather valuable loot, sometimes even offsetting the value of sheer bullet used to take them down. Most often are toy laser swords for $10, but I think I got something worth $120 from a kill.
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Knight of Fools

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Re: Zombie Pandemic: Browser RPG
« Reply #146 on: December 22, 2012, 11:22:29 am »

Their speed drops really fast if you use crippling shots.

I think they're a Christmas thing.
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Proud Member of the Zombie Horse Executioner Squad. "This Horse ain't quite dead yet."

I don't have a British accent, but I still did a YouTube.

Blaze

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Re: Zombie Pandemic: Browser RPG
« Reply #147 on: February 13, 2013, 07:56:07 pm »

Push has come to shove and it seems I'm the only player active in the Bay12 clan, so I was disgraced with the task of becoming its leader.

I'm curious if people are still playing this. Otherwise I might have to outsource.
« Last Edit: February 13, 2013, 07:58:10 pm by Blaze »
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Funk

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Re: Zombie Pandemic: Browser RPG
« Reply #148 on: February 13, 2013, 07:58:38 pm »

i have given up playing.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

Graknorke

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Re: Zombie Pandemic: Browser RPG
« Reply #149 on: February 13, 2013, 08:02:04 pm »

I gave it up too.
I don't see much entertainment value in continuing to play.
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