I'm back after a long time and have already sacrificed a full day of my life to this excellent mod. And it was worth it.
It seems this
I'm having a lot of trouble finding key bindings for every new workshop. If someone could help, I'd appreciate it
is still a problem in v1.6.1. I believe I can be of use there... I hope I didn't skim over any solution already posted, but Dwarf Fortress taught me redundant work is better than no work!
There are two problems here: Workshops without key bindings, and, more annoying, multiple workshops trying to occupy the same key. Since DF isn't exactly a trumpet, only the first workshop can be built with that key.
Workshops | Keys |
Quern/Water filling area | q |
Lho Stick Manufactory/Armour Shrine | D |
Reclaimator/Salvager | O |
Clothier's/Plasma Lathe | k |
Fishery/Chem Mister | h |
Craftman's/Scribal Desk | r |
Breaker Station / Weapon Display Rack | Z |
Weight Set/Water Still | W |
Workshops | Keys |
Craftman's Forge | - |
Emplaced Heavy Stubber | - |
Emplaced Flamethrower | - |
Drafting Desk | - |
Reading Desk | - |
Book Shelf | - |
Book Binder Shop | - |
Decorative Skull | - |
Swiftly smashing around on my keyboard produced the following list of unused shortcuts:
Q
T
H
J
x
Now, the most straightforward way to deal with this is to semi-randomly assign some workshops to those letters. WFA gets the Q instead q, Reclaimator (more like reclamator am I right) gets the T because there is at least one 't' in its name, Breaker station gets the x so the art-deco can keep XYZ. BookBShop and the Lho rollery get J and H so the classic 3x3 workshops are all dealt with. Monsieur Chem, S
crapal Desk and the muscle shack get the short end of the (presumably Lho) stick. Also the Plasma Lathe, I forgot about that one.
Workshop | Keys |
Water filling area | Q |
Lho Stick Manufactory | H |
Reclamaitor Shop | T |
Salvager Workshop | O |
Book Binder Shop | J |
Breaker Station | x |
Chem Mister | nope |
Craftman's Forge | nope |
Plasma Lathe | nope |
Emplaced Heavy Stubber | nope |
Emplaced Flamethrower | nope |
Scribal Desk | nope |
Drafting Desk | nope |
Reading Desk | nope |
Book Shelf | nope |
Decorative Skull | nope |
Weight Set | nope |
We can do better though.
Playing around a bit though I found you can set Alt+key combinations for workshops in the raws by using
[BUILD_KEY:CUSTOM_ALT_R]
for example. This opens new possibilites. A "quick" "fix" could look like this:
Workshop | Key |
Water filling area | Q |
Lho Stick Manufactory | H |
Reclaimator Shop | T |
Salvager Workshop | O |
Book Binder Shop | J |
Breaker Station | x |
Chem Mister - | Alt + c |
Craftman's Forge | Alt + r |
Plasma Lathe | Alt + k |
Emplaced Heavy Stubber | Alt + s |
Emplaced Flamethrower | Alt + f |
Scribal Desk | Alt + x |
Drafting Desk | Alt + y |
Reading Desk | Alt + z |
Book Shelf | Alt + b |
Decorative Skull | Alt + t |
Weight Set | Alt + w |
Of course we could remap all the shortcuts: Say, basic workshops and spammables on lowercase, rarer workshops and decorations on shift, advanced tech and misc on alt. Problem 1: Non-editable workshops occupy all lowercase letters except for a,g,i,v and x. I'm sure there is DF Hack trickery that can help there, but that's beyond my ken. Problem 2: By now everybody that matters is used to the old shortcuts.
What I'm trying to say is: I could try to figure out a more elegant solution, but only if there's demand for it.
Also, if you want me to translate this into the building_underhive.txt I'd be happy to oblige. Enthusiastic even. Overjoyed. Frenzied. Or at least basically OK with it.