I don't get why everyone is getting so uptight about this but okay, geez. It's terrible that someone could be carrying a flag or something because that's unrealistic! Gameyness! Aaaaaaaaaaaaaaaaaaaaaaa
DF tries to avoid this kind of stuff. It's why there aren't hit points and why food doesn't accelerate healing.
Please separate your stuff from mine...
First off, how do you fight while drumming? Second off, when a group gets large enough, organization is worth a fraction of a percent of your forces.
Drop the drum and run
Also what's with this "organization is bad arghblargh" business, are we that adverse to real military organization or are we just unwilling to say that organization is important and they were right? Because discipline actually matters and tactics is a real thing. Even if you have like five people fighting off a large force, guerrilla fighters did not accomplish anything by bumrushing the enemy just like in real life. They were organized and they knew what they were doing - such terrible unrealisticness! Organization is weak!
Dropping the drum and running is neither drumming nor fighting.
Organization isn't badm you just don't need a drum or flag for it at such small scales.
Okay, poorly-phrased.
In conflicts of a few dozen people, almost no advantage can be derived from having a drummer or standard-bearer or something.
Yes, but then this is the capital of a dwarven empire containing 200 dwarves because of computer limitations. Remember Skyrim's epic battle scenes with all those vast armies? And besides, maybe someone just wants to hold a goddamn flag and make their ancestors proud. A flag is how one side says that "this is mine and nobody is getting it without a fight". It's a symbol of who the dwarves are, not a bonus-giving manapole.
That's something that will be changed once we can have a fortress of tens of thousands of dwarves without our computers committing ritual suicide.
I don't play Skyrim. Or any Elder Scrolls games. Or much of any VRPG.
I'm not against giving flags to dwarves, I just doubt that any advantage would be gained from it. Unless it's a magical flag, of course.
Yes, flags are so scary...
I can easily imagine scarier things goblins could have than standards and drums. Like dead babies, or fire, or goblins.
So the issue here is that flags aren't menacing enough? They're cultural, not for shock. People will use actual dead babies if they want to be scary. And besides, here's a story about the flag of Austria, as told by Wikipedia:
According to legend, the flag was invented by Duke Leopold V of Austria as a consequence of his fighting during the Siege of Acre. After a fierce battle, his white surcoat was completely drenched in blood. When he removed his belt, the cloth underneath was untouched by it, revealing the combination of red-white-red. So taken was he by this singular sight that he adopted the colors and scheme as his banner.
Nope. Flags are lame.
That story wasn't about the flag, it was about the guy's clothes. And the fact that he was drenched in his enemy's blood.
Standards aren't scary, the nations they represent are. Unless, again, they're magical standards. Normal ones? Well, sure, let them know that you're the Monsters of Bloodletting; aside from that, flags don't scare or "shock" much.
To summarized: Flags can be in the game, but wouldn't actually help much in battle.