After reading the most recent update in the devlog, I was struck by an idea. Today brought up the fact, in his last sentence, that adventurers are always created out of thin air, with unknown parentage, etc., and I feel as if this somewhat damages the continuity of a world.
And then I thought, how interesting it would be if one could select a child during the adventurer creation, and then progress the world until they come of age, and begin their adventure as that child becomes an adult.
I could of course easily imagine problems; the child might die while while progressing to adulthood, in which case the selection would have to be done over. Another interesting effect that would have to be dealt with would be whether or not children abducted by goblins could be selected- which I think could make for some very
fun gameplay.
There also would be the problem of organizing the selection screen, as I imagine there would be a few hundred/thousand children in a world of any significant size. It could be handled much the same way it is now; separated by race, and then civilization (once again, it'd be interesting to pick Dwarf for race and then see a goblin civ pop up in the next tab), and maybe only then give you a list of children. I imagine a search feature (to narrow down gender, name, etc.) would also be useful (especially if you wanted your adventurer to be a royal heir that you looked up in legends mode).
Anyway, that's my idea. Also, incidentally, my first forum post. Glad to finally join the community in a less passive way