Turn 13: Mad SkillzAxel smirks. The good thing about being trapped in a fantasy universe is the pun possibilites.
"Looks like you've been... THUNDERSTRUCK!"
Give the slime the wrath of the thunder by playing Thunderstruck.
[5] vs [5] It beats back your epic solo with a rap barrage! The horror!
[5] vs [5] It then goes on the offensive, bustin' rhymes in an attempt to bring you down, but you keep pace with it using more sweet riffs.
+2x2x1=4 exp
+2x2x1=4 expAttack the slime.
[1] vs [3] You trip. It wobbles.
[5] vs [3] Then it curls into a ball, cackles with electricity, and cannonballs you Sonic-style. Your own wobblings are less than sufficient.
+1x1=1 exp
1 dmg taken!((Did anyone auto me to do something useful or...did I just idle around?))
((Idled around, of course.))
"..."
Attack the slime after Axel tries his luck.
[1] vs [5] The slime is utterly unimpressed with your cowardly assault, and rhymes about what a little bitch you are. It's very demoralizing.
Retroactively sell that Wolf Paw. Then Follow Valerio and aid him in the hunt!
((Auto action: Follow Valerio, head into combat only if he is. Continue nagging him about the 'evil'-ity of this place and the very good looking Inn on the other side far away.))
You head to the marketplace and pawn the wolf paw for three gold coins. Then you follow after Valerio.
[4] vs [4] You swipe at the slime, but it draws back in time.
+1x1=1 exp"A-mining I will go, a-mining I will go, to get some stone and other stuff a-mining I will go!"
Go back to the place where I quarried the stone. Get more and haul it back to town. Keep an eye out for any other valuable resources on the way.
((If I am absent, A's auto action is looking for more good stuff to mine unless in combat. If in combat, flee immediately.))
[1] You run smack into a [5+1][3:South] spider. It's about as large as... oh... two horses?
[4] vs [2] You flee immediately, dashing back into town. Whew!
Spider L36/6 HP
1 Attack
Kill the Sapphire vegetable!
[5] vs [4] You merely wound it, using a good zap to the head.
[5] vs [5] It tries to return the favor, but you're familiar with
that old trick.
1 dmg dealt to plant
+2x1=2 exp
+2x2x1=4 expA, Constructor Ball Miner (Harry Baldman)
Town
2/2 HP
1 Attack, Crush
Miner: Gain experience for resource harvesting
Spider L3
6/6 HP
1 Attack
Azgamanth, Shock Imp (Unholy)
Shallow Plains South
0/2 HP (2/10 xp)
1 Attack, Shock
Spider L2
2/2 HP
2 Attack, Dark
Grimicin, Miner (Onyxjew)
Shallow Plains East (19/20 xp)
4/4 HP
1 Attack, Shock
Miner: Gain experience for resource harvesting
Blue Turnip L2
3/4 HP
1 Attack, Frost
Logan Witston (Wwolin)
Party (8/20 xp)
3/4 HP
1 Attack, Frost
Slime L2
3/4 HP
1 Attack, Shock
---Velerio's Party---
Shallow Plains North
Valerio Inathas, Lancer (Caellath)
Party (9/10 xp)
2/2 HP
1 Attack, Pierce
M'Bokgal, Imp Bard (Yoink)
Party (6/20 xp)
2/2 HP
2 Attack, Pierce
-L1 Android Head
Alex Ian (Spinal_Taper)
Party (9/10 xp)
2/2 HP
1 Attack, Shock
Cyri Fenethor, Demon Hunter (Tiruin)
Party (1/20 xp)
4/4 HP
1 Attack, Slash
-3 gold coins
-L5 Wolf Hide
Yellow Slime L1
2/2 HP
1 Attack
Slime, L4
8/8 HP
1 Attack, Crush
Grudge vs Grimicin (Onyx)
Embersledge (Persus13)
2/2 HP (0/10 xp)
1 Attack, Fire
2/2 Fire Resist (Innate)
0/2 Cold Weakness (Innate)
Overseer: Whenever one of your subordinates gains experience, you gain an equal amount
Smith: +1 exp per turn working in Blacksmith [last updated Turn 9]
Artisan Smith: Gains experience from assisting to craft items as though they were foes
Builder: May help construct buildings for exp