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Poll

Which game mode will this test be using?

Allies
- 0 (0%)
Battle Ground
- 0 (0%)
Blood Bath
- 0 (0%)
Capture the Flag
- 0 (0%)
Pain Killer
- 0 (0%)
Random Damnation
- 4 (57.1%)
Rebellion Against the Gods
- 3 (42.9%)

Total Members Voted: 7


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Author Topic: Lords of Centria: Fantasy Tactical Warfare [V.3.0] [Turn 6]  (Read 7052 times)

RAM

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.0] [Turn 6]
« Reply #135 on: January 03, 2013, 07:57:48 am »

I'm not giving up, not now, not ever!
You could regroup in the bottom-right...
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Tsuchigumo550

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.0] [Turn 6]
« Reply #136 on: January 03, 2013, 08:16:36 am »

or I could head up, and get crushed by ALL FOUR DIRECTIONS! YAY
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There are words that make the booze plant possible. Just not those words.
Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
DIRK: Pelvic thrusts will be my exclamation points.

Nerjin

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.0] [Turn 6]
« Reply #137 on: January 03, 2013, 06:45:55 pm »

Spoiler: Scapheap’s Turn (click to show/hide)

Current Map:



Spoiler: Some UI changes. (click to show/hide)
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javierpwn

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.0] [Turn 6]
« Reply #138 on: January 03, 2013, 06:49:37 pm »

Can I be insulted that you spelled my name wrong twice??

Javiar sounds too much like caviar, which tastes disgusting
« Last Edit: January 03, 2013, 06:56:48 pm by javierpwn »
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Nerjin

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.0] [Turn 6]
« Reply #139 on: January 03, 2013, 07:42:14 pm »

I'm sorry, I thought I had it right this entire time. I'll fix that.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

RAM

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.0] [Turn 6]
« Reply #140 on: January 03, 2013, 08:22:23 pm »

D breathes fire at I6.
~1 moves to I3.
E moves to J4.

I don't really see any differences in the map...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

GreatWyrmGold

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.0] [Turn 6]
« Reply #141 on: January 03, 2013, 08:36:07 pm »

I'm sorry, I thought I had it right this entire time.
Everyone makes mistakes. Some just notice it more than others.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Nerjin

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.0] [Turn 6]
« Reply #142 on: January 07, 2013, 09:26:36 pm »

Spoiler: RAM’s Actions (click to show/hide)

Current Map:



Spoiler: Apologies (click to show/hide)
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Is the admiral of the SS Lapidot.

Nerjin

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.0] [Turn 6]
« Reply #143 on: January 07, 2013, 09:42:27 pm »

Just a quick heads-up: I'm working on something that may help players be able to tell health of their units a bit easier. It does make the letters a bit smaller however I think it adds more than it takes away. I'll show it to you when I have the prototype done.

Edit: Also some alternate palattes for terrain so I can find Wyrm's units easier. Plus others when they enter certain terrain.
« Last Edit: January 07, 2013, 09:46:01 pm by Nerjin »
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Tsuchigumo550

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.0] [Turn 6]
« Reply #144 on: January 07, 2013, 09:52:16 pm »

&2 to H8

T to D10
L1 attacks B10
Mage Fatigues C12
W2 attacks O
Logged
There are words that make the booze plant possible. Just not those words.
Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
DIRK: Pelvic thrusts will be my exclamation points.

Nerjin

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.0] [Turn 6]
« Reply #145 on: January 07, 2013, 10:12:12 pm »

No update tonight. But anyway here's what the UI was.

Spoiler: What the UI was. (click to show/hide)


Please give me feedback on this. I think it's helpful but if it's obtuse I'd lie to know.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

GreatWyrmGold

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.0] [Turn 6]
« Reply #146 on: January 07, 2013, 10:31:02 pm »

I cannot complain.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

RAM

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.0] [Turn 6]
« Reply #147 on: January 08, 2013, 11:19:04 am »

My only complaint would be that my inquisitor and elephant haven't moved, everything else about the proposed map alterations seems fine...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Nerjin

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.0] [Turn 6]
« Reply #148 on: January 08, 2013, 11:35:20 am »

 
Spoiler: Tsuchigumo’s Actions (click to show/hide)

Current Map:

« Last Edit: January 08, 2013, 11:37:58 am by Nerjin »
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

GreatWyrmGold

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.0] [Turn 6]
« Reply #149 on: January 08, 2013, 04:45:15 pm »

Berserker 1: Rest
Cleric: Caste Haste centered at B10
Ogre: Attack Warrior 2
Goblin 2: Move to G9
Warrior: Move to D10, attack Warrior 2
Berserker 2: Move to C13, attack Goblin 1 (enemy)
Goblin 2: Move to D12, attack Mage
Alchemist: Move to B11

That seems to be everyone.
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.
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