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Author Topic: Super Robot Taisen RtD Adventure [6/6 slots filled, Open to new sign ups]  (Read 17811 times)

Naoki Kurogra

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Re: Super Robot Taisen RtD Adventure
« Reply #300 on: December 04, 2012, 09:12:40 pm »

Kenji dashes back to the ship, having told the GM 2 and Gespent pilots that they would be happy to take them along when they headed to Manehattan. For now though, he needed to get back to the ship and suit up.

Head back to the ship and mobilize in the Evangelion.
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Furtuka

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Re: Super Robot Taisen RtD Adventure
« Reply #301 on: December 04, 2012, 09:12:51 pm »

((Maybe Rainbow Dash and the AM gunner are the recruit?))
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It's FEF, not FEOF

mesor

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Re: Super Robot Taisen RtD Adventure
« Reply #302 on: December 04, 2012, 09:13:15 pm »

Nope.
They are running away anyway not going to fight.
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BlasterKyubey210

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Re: Super Robot Taisen RtD Adventure
« Reply #303 on: December 04, 2012, 09:17:07 pm »

((Actually, drew a line: but the AM Gunner is flying towards the Nahal Argama. Rainbow Dash could spend actions to screw around with the Angel, using the mobility of the unit to her advantage. Also trying to warn the rest of Ponyville to take cover in case the fight goes south

I also drew Recruit cards but they got delay counters on them.))
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Furtuka

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Re: Super Robot Taisen RtD Adventure
« Reply #304 on: December 04, 2012, 09:17:49 pm »

((Maybe instead of heading to it we should charge up the HMG and wait for it to come to us. We'll need extra heavy firepower just to slow it down because of the AT field and regeneration))
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TsukikoNeri

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Re: Super Robot Taisen RtD Adventure
« Reply #305 on: December 04, 2012, 09:22:04 pm »

Alice growls as she sees everyone rushing around, giving some mechanics orders to use the Enact's Rifle Frame as well as the one picked up by Marcus to start work on a pair of VARIS Rifles, one for the Evangelion and one for the Guren. She then begins to personally work on creating a G-Impact Cannon for use on the Huckebein Mk2, for use against that thing that they're about to go up against. "Ah'll be damned before they lay a scratch on those Suits."

Set Mechanics to work on a Pair of VARIS Rifles, one for the EVA, one for the Guren. Also personally work on creating a G-Impact Cannon for the Huckebein MK 2.
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Furtuka

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Re: Super Robot Taisen RtD Adventure
« Reply #306 on: December 04, 2012, 09:26:57 pm »

( :'()
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Naoki Kurogra

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Re: Super Robot Taisen RtD Adventure
« Reply #307 on: December 04, 2012, 09:53:45 pm »

(Sorry, but the BHC costs over twice as many parts to make... I don't think she wants to make one big ass gun)
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Furtuka

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Re: Super Robot Taisen RtD Adventure
« Reply #308 on: December 05, 2012, 12:21:26 am »

((When did we get an Alt Eisen? O_O))
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Naoki Kurogra

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Re: Super Robot Taisen RtD Adventure
« Reply #309 on: December 05, 2012, 12:23:17 am »

(Since Applejack joined up with it.)
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Furtuka

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Re: Super Robot Taisen RtD Adventure
« Reply #310 on: December 05, 2012, 12:24:49 am »

((I mean when did those two join up? I don't see them in the Update))
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mesor

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Re: Super Robot Taisen RtD Adventure
« Reply #311 on: December 05, 2012, 12:26:19 am »

(( They turned up in this coming turn, but for command ease I set orders for them in advance so they will be ready to deploy straight away. ))
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Naoki Kurogra

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Re: Super Robot Taisen RtD Adventure
« Reply #312 on: December 05, 2012, 12:26:53 am »

(The GM joined the Skype chat and did a roll since Time Turner ignored Lester's action of recruiting people. We got a fair few, and more than a few new mecha. We got too many pilots for the Mecha now...)
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mesor

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Re: Super Robot Taisen RtD Adventure
« Reply #313 on: December 05, 2012, 12:28:22 am »

(( We can fix that after the fight. ))
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scapheap

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Re: Super Robot Taisen RtD Adventure
« Reply #314 on: December 05, 2012, 02:56:09 am »

Look into modify the engines.
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game
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